PSP Development Forum [Archive] - Page 17 - QJ.net Game Discussion - PSP, Xbox, Wii, PS3, PSP Homebrew, and PSP Guides

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  1. Prx help
  2. Question on PRX and drawing on the XMB.
  3. [RELEASE] Nanodesktop: Robosapien 2 Remote Controller
  4. [RELEASE] Nanodesktop 0.2 Library
  5. RSS Channel Editor
  6. [RELEASE] PSP 01-12.bmp Split/Merge v1.3
  7. [RELEASE] CWcheat Database Editor v1.70
  8. iMockPod
  9. Looking for a GFX artist.
  10. [WIP] PRX Sys'inf
  11. How do I compile an eboot using the pspdev win32 environment?
  12. Wrapping textures around 3D models in Lua.
  13. [RELEASE] RPG Timer v 0.1
  14. a psp itunes is being worked on
  15. [RELEASE w/Source]Number1 Counter!, this'll be made use of in my upcoming "PRODUCT"!
  16. New developer, new developments.
  17. Post your projects here
  18. [RELEASE] Flash Agent F2
  19. Setting up PSP Toolchain Envirorment (when servers are down) Tutorial
  20. *Cygwin Help Thread*
  21. Cygwin toolchain setup problem
  22. [Release] KFWFlasher .37 Alpha Fully Stable!
  23. Dev in Linux?
  24. > Bash --login -i Error's in cygwin
  25. cspsp map release thread (possible 56k warning)
  26. LTE Game Engine Movement Problem
  27. [RELEASE] tgaWave Custom Wave Texture Injector
  28. *RELEASE* RCO Swapper v2
  29. Project Ideas
  30. who wants a online rpg?
  31. Pspdevwin32 and Cygwin
  32. [Lua]Music lags like crazy! Is too much memory being used??
  33. [Release]Icon Action Replacer v1.5!
  34. [REQUEST] An Autoboot of sorts (read to understand)
  35. PSP SDL information needed
  36. help with VB for coding a psp app..
  37. Question about detecting the PSP via USB...
  38. Help for MyPspShell needed ?
  39. [RELEASE] XMBWave for mac!!
  40. Get OSK works on vsh mode ?
  41. Requesting AI assistance for my Black vs. Red demo. (Lua)
  42. New developer - Big project
  43. 3 Questions
  44. Hmm... having a problem with streaming internet radio...
  45. [Release]Icon Action Replacer v1.1
  46. [Release] PSP Submenu Icon Injector v3.0
  47. C help needed!
  48. FreeSpacerv2 [with video]
  49. [RELEASE] SANiK's Mario Demo (Not another 2D cheaply made Mario game)
  50. I've got a PSP again! + New Homebrew Developments
  51. whats the deal with topmenu.rco on 3.10oe-a?
  52. PSP-Oriented File Sharing Site
  53. [RELEASE] Twelve Walls Module v.3
  54. [Release][PxP Compo] Space Shark (Alpha)
  55. [Release] Icon Action Replacer
  56. 3DS Models
  57. 3d model texture problems
  58. [RELEASE] Flash Agent F1 (for 3.03OE AND 3.10OE!!!!)
  59. [Unofficial]CSpsp 1.01 - small mod
  60. Linux on the psp
  61. Help making Eboots
  62. [RELEASE] CWcheat Database Editor v1.60
  63. help with my prx
  64. Getting Started - PSP Programming
  65. [release] prx launching recovery mode (or an EBOOT)
  66. Snes-2-lua
  67. Where did the thread go?
  68. Netlib Tut?
  69. [RELEASE] v1.55 CWcheat Database Editor [RELEASE]
  70. PatchSFO V0.1
  71. Help! Cygwin problems!
  72. [WIP] PSP GameSort
  73. Possible to use Visual Studio?
  74. PSP Turismo V0.41
  75. Lua Adhoc
  76. LuaPlayer .20 compile problem..
  77. To the devs:
  78. [RELEASE] VSH Analog Revision B
  79. Anyone want to tackle this lua compiling problem?
  80. [Release] Yet Another PSP Toolkit 1.0!
  81. Suggest some old games to port/remake.
  82. Release: L3d 3d modeler Beta 2
  83. [RELEASE]*RedKiLL CSPSP MAP*
  84. MAC Address Changer
  85. 2D Gu?
  86. [RELEASE] Wave Flasher
  87. [Lua] My images aren't loading...
  88. Redirecting 01-12.bmp to wallpaper.bmp
  89. [RELEASE] Twelve Walls Module v.2
  90. [RELEASE]full screen browser 1.2 MOD2
  91. Cygwin, Error Downloading Binutils and occassionally reconnects
  92. Porting libraries for the PSP
  93. Help with .h image
  94. How to use 320x240 mode ?
  95. [RELEASE] v1.40 CWcheat Database Editor [RELEASE]
  96. Wave Attack (Random xmbWave)
  97. [Test] PSX Mem Card Util
  98. Sony games have no files??
  99. Can't set up psptoolchain
  100. [RELEASE] SOCOM Portable ~LUA~
  101. [RELEASE]full screen browser 1.3
  102. [Release] Unofficial CSPSP Editor
  103. [RELEASE] flash agent E2
  104. [RELEASE]3.xx Background Compiler v0.3
  105. [RELEASE] bootWAVE
  106. IceTea 1.3
  107. [RELEASE] VSH Analog
  108. [Release] PSP Submenu Icon Injector v2.0
  109. [RELEASE] Biographies of U.S. Presidents BETA
  110. [Release] Legend Of Zelda - Quest Of Link
  111. Interesting..the Game Theory
  112. Lua and Netlib help
  113. [RELEASE]Flash Agent E for 3.10OE-A
  114. [RELEASE] Biohazard2 v2.0 FINAL
  115. 3.10 OE-A released!!!
  116. [UPDATE][RELEASE] flash agent E
  117. Can Lua
  118. what is the difference
  119. [Release] AutoDowngrade Generator V1.0
  120. [CONTEST OVER] AssaultOne Crosshair Needed
  121. Whats the most up-to-date way of installing a c++ environment?
  122. Lua prob
  123. error loading image
  124. [Release] Topmenu Icon Extractor 1.0
  125. Lua-Pac-Man v0.1 - beta
  126. [Release] Block Dude v.1
  127. [RELEASE] Pasky's CWcheat Database Editor v1.30 [RELEASE]
  128. Release: L3D 3d modeler Beta 1
  129. favorite football team, or colors
  130. Button Remapper
  131. [RELEASE] Todo Espanol Ver. 0.01
  132. [RELEASE] mapIDS v3 FINAL
  133. LOL, I give up. Learn to take a joke.
  134. 303oe-c Sdk
  135. *Ca-Click-Click...Ca-Click-Click...*
  136. how to not show white space on image/sprite?
  137. [LUA Help] Need help with text and image fading!!
  138. *RELEASE* RCO Swapper
  139. [Release]HtmlViewMod
  140. Bochs Emulator Source?
  141. [Release] PSP Submenu Icon Injector v1.1
  142. "Speed Boost"?
  143. [Release] LuaChase V1
  144. [Release] PSPFlash-Card v0.3
  145. Psix
  146. [RELEASE] Super Mario Power Doors {World 1}
  147. Dev Team Recruitment
  148. IceTea 1.1
  149. N00bz/Team C+D/Dark_Alex: donations
  150. [APP] MP3 Module Config Changer
  151. [Update v1.3] FullScreen Browser: Better surfing with the PSP Browser (Now with tabs!
  152. 1.50 Custom Firmware: 1.50 EE-A
  153. [Release] PVC (PSP Video Converter) for Mac OS X
  154. One off Ca$h Payment for PSP support.
  155. [RELEASE]WebX v1
  156. Space Ships gfx
  157. NetLib working on LuaPlayer v20??
  158. PSXMC2PSP for CWCHEAT BETA1
  159. Making Cleaner for downgrader...
  160. [Release]Psp anti theft system advance V.1
  161. PSP Submenu Icon Injector - Customize your submenu icons
  162. PsprpgMaker
  163. Mario Coins by Old! v2.0 (OSLib)
  164. Do NOT use this 3.03 Downgrader/HEN it will brick!
  165. HomeBrew enabler For 3.03!!!
  166. [Release]KFWFlasher AIO Mod With Extras(look here)
  167. Homebrew for PSP
  168. [RELEASE] Custom Firmware Extender 1.2
  169. Game Plugin Dumper/Flasher v0.1
  170. This won't collide
  171. What are these numbers??
  172. toolchain - missing bootstrap
  173. IceTea 1.0
  174. *RELEASE* Paladin 1.2
  175. PSP 3D Graphics Tutorials for C?
  176. PSP Toolchain help
  177. [UPDATE][Release] Flash Agent D4 (make 2.5mb free on flash0!!)
  178. [RELEASE] VFPU Math lib
  179. [UPDATE]PSPHustlazShell v0.4 [FIX!!!]
  180. [RELEASE] Flash1 Formatter v2
  181. Want to know how fast your PSP memory stick is? Check this cool app out!
  182. [Release/Huge Update] PC2PSP Now with Danzeff Keyboard.
  183. PSP compiler overwrites the normal one?
  184. AutoPopstation4 Released!
  185. L3D:3D Lua Modeling Program [Alpha1]
  186. update 3.03 to 3.03 oea
  187. [RELEASE] Recovery Mode from the XMB for 3.03 OE-C
  188. [RELEASE] SuperMarioBros.Portable v0.1
  189. What you can and cant touch
  190. [First Release]Scribble
  191. CardCounter: First Lua App...question/problem
  192. VSH Rebooter Mod
  193. [WiP] Block Dude
  194. How do i start with 3d in lua???????
  195. [RELEASE]Political Vollyball(Stereotype Vollyball update)
  196. What the Hell is wrong with this...
  197. [Release] 3.03 OE AutoBoot Plugin
  198. [RELEASE] Vsh_Ftpd_Module_02 for DA 3.03 FW
  199. [released]MaxUtilityv0.1
  200. [Release] CSpsp v1.21 *update*
  201. SDL include files and linked libs?
  202. What possiblities does Java bring to the table..er, PSP?
  203. [RELEASE] PSPFTP - 2.00 to 3.03!!!
  204. [Release] PSP Vi 0.02a
  205. Moving an Object Without Continually Blitting
  206. [Release] PSP Vi (Alpha) and Ir Library Source
  207. Uhm.... Documentation of sce*() functions and such?
  208. how to make a build in mic
  209. Is there anything wrong with this?? (Luaplayer goes crazy.)
  210. [release] cardgame library with sample code
  211. The Game Development Initiative - Discussion Thread
  212. Lost Planet
  213. FTB2 Help
  214. IR Keyboard PRX Discussion
  215. C/C++ Help
  216. sceioassign to directory?
  217. Motion Blur - wil this method work?
  218. a question, which all game devs might want to know
  219. first homebrew release
  220. KaL's Win32 compiled PSP toolchain
  221. PvP Pong Online!!!
  222. endSlabs' PopStation v0.1
  223. [BETA] Need testers for my game
  224. Super Safe Tutorial! Tested By Me!!
  225. Graphics slave open to requests.
  226. Chase that cheese v0.15 (analogue support)
  227. [Release] DevHook 0.52 Installer w/ version 3.03
  228. [Release]Flash agent D2
  229. [RELEASE] Capture The Flag v0.1
  230. Any One Got a Clue
  231. [Opinion needed] C++ Tutorial: Making TicTacToe
  232. [RELEASE]PSPHustlaz Shell v0.4
  233. Release: Super-Safe for 3.03oe-b
  234. object creator[release]
  235. LuaPlayer Problems..
  236. just begining lua... need some help.
  237. My 1st PSP game
  238. [NEW RELEASE] PSP Installer v0.2
  239. Compiling problem
  240. MinGW Compliling problems
  241. Computer controlled enime
  242. GO GO GO!!! creative mode beta 1B
  243. cvn update...
  244. GO GO GO!!! Creative mode Beta 1
  245. Changing a print to a function
  246. Flash 1 Format
  247. Coldbirds' Popstation Mod...
  248. [RELEASE] TyDoPad v0.01 - notes (PSP & PALM UW Keyboard)
  249. [RELEASE] Flash1 Formatter v1
  250. Lua tutorial broken...