PSP Development Forum [Archive] - Page 24 - QJ.net Game Discussion - PSP, Xbox, Wii, PS3, PSP Homebrew, and PSP Guides

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  1. CYGWIN Questions 2
  2. XFlash Help Program
  3. [Release] Final Fantasy PSPRevolution mod
  4. !!!Beta Testers Required!!!
  5. gpSP: New GBA emulator for PSP
  6. C++? Or keep on with Lua?
  7. CYGWIN Installation questions
  8. lua error
  9. Best 3-D Modeler for homebrew?
  10. [RELEASE] Stand alone LUA script quit function "Proof of concept" lol
  11. SDL Cursor on Load / Optimizations
  12. LUA IDE's?
  13. request for compiled PSP SDL
  14. [Release] PSP-DUNGEONS v0.2
  15. Flash Tutorial
  16. searching for staff
  17. what do YOU want to see in Assualt?
  18. [WIP] Deathwish: Bloodthirst - An RPG for PSP
  19. Release - Remonics V1
  20. This returns a value when ran, what is it though?
  21. text input solution for the PSP, is this possible?
  22. [RELEASE] Wavloader
  23. Need help to test online!!
  24. MapThis! GPS required?
  25. Whats Zx-81 up too?
  26. Can i run tekken:PSP on devhook?
  27. custom firmware with nethost?
  28. PSP-Nitro's First Release: Tetris!
  29. vector problem :(
  30. GPS from deniska
  31. PiMPStreamer 0.7
  32. is there
  33. Compiling Lua scripts and images into an eboot
  34. Technically: We could compile programs FOR the PSP, ON the PSP...
  35. Final Fantasy 3D mod of GetTheStars
  36. [Release] Assualt BTEA v0.4
  37. Help me start developing homebrew?
  38. Why does Cygwin never work?
  39. Deniska's Map This!
  40. 3D~GDS - 3D Game Development Set (PSPGL - Very Easy)
  41. Daedalus (R7 compiled with pad fix)
  42. How do I compile psix 1.90?
  43. Connecting to a server for online play with Lua.
  44. psp has java!!!
  45. GNU Script Error
  46. lua help
  47. [Release]Cheer Up
  48. New ideas
  49. psp mod chip
  50. [release]PSP Simple Calculator 0.1
  51. cygwin i need help
  52. [REALEASE] Super Chibi Fighter PUBLIC BETA
  53. Urgent! People Needed for Game!
  54. Buttons (Lua game)
  55. Need testers with 2.6+ firmwares
  56. Urgent Gfx Help Needed!!
  57. Problem with CYGWIN...
  58. [Release] SCI-FI YOYO v0.8
  59. My Source - For FW 2.5, 2.6 - Loads Higher FW UMDs On Your 2.5, 2.6
  60. Need Some LUA help PLEASE
  61. How long does CYGWIN take to install!!
  62. [release] Assualt Beta 0.3
  63. This feels different.
  64. port request (Armagetron Advanced)
  65. undefined reference to 'sceNetInetGetsockopt'?
  66. Homebrew ide!!, Liero, Soldat game!! *With Open Source*
  67. Thank you so much for the lua tutorials!!
  68. what happens if you overclock your psp to more than 333?
  69. *Release* PSPirates v2
  70. ProgramLua v1.081506 Launch Initiated!
  71. music or gfx help?
  72. zouzzz's birthday blork pack
  73. New to Dev
  74. Tekken 2 on PSP!
  75. Loading EBOOTS from Homebrew?
  76. why my games aren't seen on the main pspupdates?
  77. I need some help learning Coding
  78. how much of a speed increase would we see
  79. Need some help with pvf (Psp Video Format).
  80. psp is 666 mgh's?
  81. usb controller instead of wifi controller?
  82. GetTheStars my game
  83. Wifi Controller with PC screen on PSP?
  84. What lib versions does 2.71 use?
  85. Website Hosting, Please?
  86. Font Question
  87. [release] Petals Around The Rose
  88. Analog Stick
  89. Flash NES (ifs and Buts)
  90. N64 emulator (video)
  91. 3d Modeling links/tutorials
  92. c Question
  93. [*Release*]XT1-OS v.0.9
  94. Urgent LUA Help
  95. *Release* Pspirates
  96. preview app before transfering over to psp? [c]
  97. PRX Module: Blitting strings to screen in game.
  98. **private Beta Testers Needed**
  99. Psp to Midi
  100. can i standby and unstandby the psp?
  101. [WiP] Assualt - BETA .1
  102. Lua Vs C
  103. Deadalus N64 Emualator R6| New Design (XMB and menue)
  104. Need a good PHP programmer for PSP project
  105. 2.6 TrUmd Loader
  106. [Guide] Installing All-In-One Cygwin
  107. New homebrew [WIP] War and warriors
  108. PSP Game Save Manager?
  109. *NEW RELEASE* Orbz 0.1 - Beta platformer with level editor.
  110. The AI created for my Triple Triad game...
  111. PSP-Programming owned by Team America (?)
  112. c programming ?
  113. Custom Firmware
  114. what happens if you write random files to the flash memory?
  115. CPS2 emulator released! (test 5)
  116. [TUTORIAL]Imbedding LUA files in EBOOTS
  117. Need help- HOME Function
  118. Downdater Half Brick, Game Boot Screen Freeze
  119. how to disable the stand by system?
  120. Points Available: TESTING SPOT, 1 OPEN. Only one spot, need to reply ASAP
  121. PMF Creater 0.2!!
  122. Compiling LuaPlayer
  123. [REL] RSS XMLister v1.0 - Generate RSS Channels
  124. Dungeons and Dragons Dice Roller
  125. A simple question in LUA
  126. Omicron - A hacking simulation game for the PSP
  127. help making images transparent
  128. how can i get a constant framerate? pspgl
  129. TTR v0.4 Released! Now With Terrain Selector! *Kxploited*
  130. 5k points!: Help me think of a name
  131. [BETA Release]Menu Mania
  132. 3d Modelers -- X amnt. Points for 3D models!
  133. VIDEO: SOCOM FTB Custom Jump Function
  134. [MINI-TUT] alternative to oldpad statements (in lua)
  135. Need some advice, I just can't think of something to make
  136. Need help with .PNG displayer (made from tutorial)
  137. ERROR BUILDING BINUTILS (binutils-2.16 psp)
  138. Cool new lte editor video
  139. Looking for Lua Online MP game developers
  140. PSP Toolchain on mac or windows?
  141. PBP packing
  142. collision to certain cordinates and NOT a physical object? [lua]
  143. Connect 4
  144. [RELEASE] Unit Converter v0.4
  145. help with sound and text
  146. [RELEASE] Unit Converter v0.3
  147. Development Idea - File Manager
  148. New psp homebrew
  149. Quick Question
  150. [RELEASE] Unit Converter v0.2
  151. Attempt at mp3 playback on devhook
  152. [REQUEST]Im in need of a sprite artist
  153. Help with faking UMD info
  154. Legend Of Hyrule: Linkens Quest v1.0
  155. Simple Q
  156. Fix for Lua "\n" not working?
  157. help finding atrac3 converter
  158. EWR for PSP
  159. how hard would it be to add infrastructure
  160. too many images loading up at once? [lua]
  161. Im going to make a pc program i need a small team
  162. Cygwin All-in-one install problem
  163. toolchain error
  164. CPS2 (Capcom Play System 1) Test V3, released!
  165. C on Mac OSX10
  166. simple LUA problem
  167. EasyGame Lib and/or lua game engine?
  168. is there a way you can save states on any of the cps emus?
  169. basic fileio question C++
  170. how to make the screen scroll in lua
  171. Scrolling in C++
  172. release: Freefall V.1
  173. Need help dummying files!
  174. Raptor3D Engine - Alpha 3 with animation out now.
  175. EASY Corruption Fixer
  176. Yahtzee -- Rests
  177. AT3 Conversion Tutorial
  178. Could someone give me this please?
  179. [TUTORIAL]How to Load Eboots In 5 Steps
  180. LTE 3d Engine Editor Uncovered!
  181. How To Access And Rip The PSP's RAM?
  182. [RELEASE] Unit Converter v0.1
  183. 1.0 to 1.5
  184. macromedia dreamweaver 8
  185. Flash MX
  186. Release: Horses v1.1
  187. Drivin with my PSP
  188. Could Devhook use save states
  189. How To Make The PSP Save Files To The Memory Stick Using Flash?
  190. Try out my game please
  191. Tyfoid Ultimate PSP Collection Download Link Is Available Now
  192. why are we still stuck with mp4 and pmp?
  193. 366 mhz?
  194. Release: Horses v1.0
  195. Help with cygwin
  196. [Release] uo_Ograniser v0.9.1 - _SCE & iR Shell Compatible folder scheme implemented!
  197. Loading external Data in Flash (to work on PSP)
  198. (Solved) More Libpng problems
  199. PTP official release thread.
  200. PMP Mod AVC 1.02M malloc revival plus FontGen 0.6
  201. Legacy -> xGrid v1 BETA Release for Testers
  202. clock() / time.h
  203. Whats the best lua tutorial sorry if wrong section.
  204. Text not showing on PSP Flash game.
  205. best cutom fw & best devhook ?
  206. PTP3 sugestions
  207. Poke the penguin features
  208. flash6 programming?
  209. animation
  210. 15,000+ Points for a .//hack Theme
  211. RELEASE: ShareYerSh*t 2.00! Better GUI, Safer Uploading, More Organized Feeds!
  212. "Penguan!" Beta Version 0.1
  213. Coding on my PSP
  214. Is there a gba emu with.......
  215. Anyone knows...??
  216. Release - Yahtzee v2.0
  217. Whats the best GBA emulator for psp
  218. PTP sugestions
  219. I need everyone's help
  220. can we make use of gba bios to improve the sound emulation in PSPVBA?
  221. Super WarioLand: Wario in Mario World (Supertux Mod)
  222. C Programming Tuts
  223. gettin started with 2D
  224. PSP Beta
  225. Animation Source Code
  226. Need a server
  227. Tutorial programming games with C+SDL
  228. Release - Yahtzee v1.51
  229. * 7-Zip Extractor IrShell Plugin *
  230. EBOOT Animate WOOOOOW
  231. The Elder Scrolls: Arena Homebrew
  232. Lua Scripts/Examples/Snippets
  233. Experiance with Netlib 2.0?
  234. File Assistant source code?
  235. 2.70, 2.71, 2.80 Hello World Proof Of Consept (Exploit)
  236. Trouble with libpng
  237. Release - Yahtzee v1.5 for PSP
  238. quake mission packs
  239. The First Downgrader
  240. im curious
  241. HELP! Why Won't My pbp Code Work???
  242. psp coding requirements
  243. IR on/off
  244. weres the serial port
  245. is their a way to reset your whoel entire psp
  246. Daedalus R6 Compatability Results Updated AGAIN (Second Time Today)
  247. open source RPG engine, easily portable
  248. Plasma & Starfield
  249. F.M.P (Flash Media Player) 2.70+
  250. RM2K- Underestimated and home to some GREAT games