PSP Development Forum [Archive] - Page 31 - QJ.net Game Discussion - PSP, Xbox, Wii, PS3, PSP Homebrew, and PSP Guides

PDA

View Full Version : PSP Development Forum


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 [31] 32 33 34 35 36 37

  1. PSmonkey interview @ PSPemulation.com
  2. PSPGolf v0.2
  3. Analog Support
  4. iR Shell 1.0 Released!
  5. PSP Helicopter 0.8! DS Bomber edition :P
  6. Who wants dgens source code
  7. New port - Looking for Devs
  8. Slight Menu Problem
  9. Sonic Mod For Supertux
  10. someone please give me link to the halo 2 port (in progress) or of a means to contact
  11. PSP Helicopter 0.5!
  12. oracle homebrew coming soon...
  13. any help would be appreciated
  14. gamemaker...
  15. CrazyPaint 3 -.5 (its a beta
  16. PSP Ins And Outs Issue 2 video
  17. Naruto rpg
  18. Jazz JackRabbit v0.02 (alpha)
  19. Background image?
  20. login and register code
  21. PSPGolf v0.1 - Initial release
  22. brill new psp website
  23. PSP-HTTPD v0.6 - with Uploading + LHP Scripting
  24. check out a brill new website
  25. Request for Source Code - New Project, Developers Please Read
  26. Im having trouble with cygwin, help please
  27. Much interest? {PSP Browser RPG}
  28. is it poslible ?
  29. Help with Byte writing system
  30. Toolchain/SDK Tutorial for Linux?
  31. PSP Helicopter 0.3 !
  32. XBMC remote music interface v.01
  33. SNES TYL 0.3 source?
  34. PSPGL Example - MasterPiece3D for OpenGL
  35. Legion Engine [PSPZones Dev]
  36. Pixel Collision
  37. Just wondering
  38. Dev-C++ w/ Working Cygwin Tutorial %
  39. Help With Sdk
  40. How do you set kernal mode for c/c++ homebrew?
  41. Jazz Jack Rabbit PSP v0.01
  42. libmxf
  43. Need some to help
  44. 3D tutorials for PSP?
  45. Seeking Norwegian homebrew developers
  46. Failed attempt at Wolf3d port
  47. PSP Ins And Outs Issue 2 is out
  48. Few PSP Specific Dev'ing Questions
  49. TankBrigade - Demo
  50. Mistakes can be cool
  51. Need Some Help with tool chain
  52. PYTHON PSP2D module
  53. Any body know this guy
  54. Request psp movie creator PMP mod
  55. Visual basic
  56. Team Garage, Cleanup and Hiring new Members! For the Game Garage.
  57. PMP Encoding in batch question
  58. PSPZones Development Team
  59. PSPang! V0.2
  60. Can allegro be used to program for the psp?
  61. ThrottleX source please (annonymous Tipster?)
  62. i'm looking for an example
  63. For anyone who has done Yeldarb's tutorials...
  64. sony hombrew singnature
  65. Linux To Psp
  66. MasterX SDK for PSP/Direct3D/DirectDraw/SDL
  67. SuperMasterPSP 1.5 *REDO* for 1.5
  68. PSP Bassline test
  69. There has to be a more efficient way...
  70. Ball pong (can anyone help me)
  71. PSPInfo Release Thread
  72. Why!!!!!!!!!!
  73. request PSP SDL makefile
  74. opening files?
  75. LostPorts Release 3 for 1.5
  76. PSP Site
  77. html help
  78. rott 0.9 and 0.99
  79. First Homebrew- IHW (interactive hello world)
  80. Can someone help me with this?
  81. Math Help Thread
  82. I am already using linux, do I need to install CYGWIN ?
  83. SDK toolchain problems
  84. Cygwin Blue Screen of Death when setting up Dev Environment
  85. Nintendo DS Emulator
  86. Help with weird PNG Glitch...
  87. Airstrike Development
  88. PSP iR Commander 0.8 is released
  89. NEW! URL2PSP v1.1 for 1.5/2.0 - NEW FEATURES
  90. Need some help
  91. Mp3 Player Programming Tutorial
  92. GO NARUTO!! - a supertux mod
  93. psp game organizer v2.0
  94. Determine CPU speed with Hex Editor?
  95. lua on c
  96. PsP ins and outs magazine issue 1
  97. New Lua Tutorials Started
  98. New mag
  99. help with driver
  100. Breath of Fire 3 Translation Tools Released
  101. Where do i go?
  102. Help
  103. Wordingo (Scrabble clone)
  104. PMP conversion on OS X ?
  105. Rise Of The Triad v0.99 - now with music
  106. Whats the difference between saving as...
  107. mp3 or wav to mod format
  108. Devs Of Psposs- Psppda- Pmp Combine !!! Ultimate Hombrew App
  109. If You Can or Want To Code
  110. PSP iR Commander v0.7 with bulit-in IR Codes for over 2000 devices
  111. The homebrew hosting project!
  112. PSPtron (Have PC demo, need PSP dev team)
  113. Fluff of Psix Interviewed @ Pspemulation.com
  114. N64 Emu News
  115. Yeldarb add this to your tut or else people will get eror!
  116. How Does This Work?
  117. Kingdom Hearts Adventures....
  118. Rise Of The Triad v0.9 released!!!
  119. ALL READ PLEASE! Free Development Hosting
  120. "make" file not working..
  121. LostSideDead.biz Everything all in download
  122. delaying something from happening for 1/8 sec? how
  123. cygwin help: unable to run toolchain.sh
  124. C/C++ Coding for my Math homework lol
  125. Working tutorial code: Tutorial 1.
  126. I need some help with XY cordinates :(
  127. eere
  128. With regards to donations.....
  129. PSIX Released.
  130. Please post Losson 3 and 4 working code here.
  131. Lua Player v0.17dk2 - Full UMD Access!
  132. Small Tutorial on Coding for Analog Stick?
  133. PSPMPverter 0.99
  134. cygwin help
  135. Homebrew dev on firmware 2.0
  136. SuperMasterPSP
  137. GoodBye
  138. BombJack 1.0 is finally OUT!!!
  139. PSP iR Commander is OUT (Universal Remote Control)
  140. Cygwin experts, please help!
  141. Problem With Some Code
  142. Help on two things.
  143. makefile help
  144. Nintendo 64 For The PSP?!
  145. Nintendo 64 For The PSP?!
  146. Definative Socket Connect - Send/Recv
  147. PSP Universal Remote Compression Idea
  148. WANTED : GUI artist to help with PSP Shell
  149. PSP Audio Development ?
  150. Rise of Triad (ROTT) port status - full version anyone???
  151. c/c++ teacher :P
  152. Basement Nerds... Assemble
  153. Duke nukem 3d for the PSP
  154. PacManFan Interviewed by Pspemulation.com
  155. PSP Universal Remote 1.1 UPDATED!! Bug Fixes etc.
  156. Trouble compiling my first homebrew app
  157. How does making a map work?
  158. best progam language for making psp homebrew on psp fw2.60
  159. Snes Ad-hoc mode
  160. Cygwin C, pointer to integer problem
  161. PSP-MMO (working title)
  162. Need some ppl to help out on acno's energizer.
  163. C substring equivilant?
  164. Anyone want a job?
  165. luaplayer/system/library?
  166. wonder
  167. How do i make a "return to main menu" button in Lua?
  168. Prototype that gets PSP's Nickname?
  169. Kitty Cannon Playable Demo!
  170. nice find :) list of hello worlds
  171. Kitty Cannon Playable DEMO if i get this last Pic Transparencyd
  172. Kitty Cannon ALPHA by Thursday if I get these Images Transparent!!
  173. Devour RSS Reader 1.0
  174. The Atari Assembly Language Virtual Machine
  175. Windows Trickery/WIFI
  176. LUA video tutorials-the real thread
  177. Jump N' Bump port
  178. The Unofficial Developer Appreciation Thread
  179. first release of new music synthesizer/sequencer... PSPSeq!
  180. Supertux Error - Bonus level
  181. Kitty Cannon Menu DEMO UI Test
  182. Gba Emulator
  183. Cygwin error...any help?
  184. Crimson Room Portable (CRP) In Progress
  185. Kingdom Hearts Adventures - A SuperTux Mod
  186. I also need rendering
  187. Help with Port... Descent 2X-XL
  188. LUA video tutorials
  189. Which text editor do you guys use?
  190. Can anyone render these?
  191. Mankalah Homebrew
  192. RELEASE: Naruto Adventure Alpha 0.01b
  193. Release: Acno's Energizer AlphaBeta1
  194. sceGuBlendFunc
  195. PSP Helicopter 0.0001 ;)
  196. SDL not working for anyone else?
  197. need help (lua code)
  198. Javascipt/HTML Compiler+ GUI maker
  199. New Dev Asking A Couple Questions
  200. Callisto Interviewed @Pspemulation.com
  201. Problems installing the pspsdk in ubuntu.
  202. Fabre's Sokoban, featuring Link!
  203. PSP "Beta Testers" needed, for a small project
  204. C/C++ Programming Help Thread
  205. iR Commander Database
  206. php and psp + other ideas
  207. Doom WADs
  208. Eboot load
  209. Lua Player v0.17dk1
  210. ITunes Remote new skin available
  211. IR Help
  212. Director?
  213. Release: Modified pspsdk toolchain.sh script.
  214. Dave Gnukem ported to PSP
  215. errors with homebrew!
  216. Emulator ability limit for the PsP?
  217. PSP iR Commander Beta Testing
  218. Web Colo(u)r Changer
  219. we should get started on a huge mmo
  220. RELEASE: Naruto Adventure Alpha 0.01
  221. what shall my first homebrew be?
  222. TI 83 programing emulator
  223. libjpg. zlib?
  224. BombJack PSP Remake Beta for 1.5
  225. PSPide or PSPSDK?
  226. Currently working on a WMP and WINAMP...
  227. Online abilities for homebrew?
  228. itunes remote and fired up
  229. SDL screwed up my complier, uninstallation?
  230. MasterX now with KDE Theme and Command Prompt
  231. PS2 Remote for PSP
  232. a 3D Cube on my PSP
  233. Problems will blitimagescreen and memalloc ???
  234. Kitty Cannon clone development
  235. Help me with LUA Plz
  236. SDL_mixer and libTremor????
  237. we need an mmorpg!!
  238. Supertux -- Harleyg's Map Pack1 - Beta1
  239. Looking for a team for an adventure game.
  240. Looking for a development team
  241. Programmer
  242. MasterXPiece
  243. PSP Development Shell
  244. Colorchooser for developers
  245. Hosting source/bin files for your mates to download...
  246. MP3 (RSS) Feeder 0.2 Probs and new features
  247. how does lua differ
  248. Lua resources!?!
  249. P-sprint for Lua
  250. LocationFree player software for PC - download!