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#1 | |
Developer
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The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping.
Each level has a varying amount of available bugz and a set target for the number of bugz you must pop to advance to the next level. You only get one attempt per level, so choose your initial position wisely, timing is key! -= FEATURES =- - 17 levels of addictive gameplay. - Online high score table - view and upload scores in game. - Save & load of player and autosave feature. - Game share ability. - Official PSP dialogs. - Custom soundtrack. - Play MP3 files in game from MUSIC/ or PSP/MUSIC/ folder. - Plus much more! The gameplay idea is based on the excellent flash game Boomshine (http://www.k2xl.com/games/boomshine/). -= SCREENSHOTS =- ![]() ![]() ![]() ![]() ![]() ![]() -= VIDEOS =- High res: http://bugz.luaplayer.org/videos.php Low res: http://www.youtube.com/watch?v=aGk-Nfo_JSk -= INSTALL =- Copy the 'bugz' folder to PSP/GAME3XX/ (or PSP/GAME/ if your kernel is set to 3xx in the recovery menu). -= CONTROLS =- MENU - Use the D-pad for navigation and X to select an option. GAME - Use the D-pad or analog to move the cursor and press X to start popping. - Press RIGHT TRIGGER to skip to the next MP3 track (requires MP3 files in MUSIC/ or PSP/MUSIC/ folder). - The MP3 files must be 44.1khz stereo to be played. -= HIGH SCORES =- The online high score table has a few simple methods to attempt to keep cheaters to a minimum. If cheating is persistant, I will remove the table - don't spoil it for others. -= CREDITS & GREETS =- Bugz is coded in C using Phoenix Game Engine and the PSPSDK. It is a test of the code that will form the next Lua Player. Thanks to TyRaNiD for psplink, which was used in debugging. Special thanks to all in #psp-programming, #pspdev on irc.freenode.net and #psp on irc.malloc.us who tested, gave suggestions and supplied example code. You know who you are. Made on a Mac. Images - Adobe Illustrator CS2 Music - GarageBand Code IDE - Xcode All audio, images and content were created by David Perry (InsertWittyName). -= KNOWN ISSUES =- Contact me via email if you find any problems. Custom firmware plugins that are enabled may cause the game to function incorrectly. It is recommended to disable all plugins. -= HOMEPAGE =- http://bugz.luaplayer.org/ -= CONTACT =- tias_dp@hotmail.com -= DOWNLOAD =- http://bugz.luaplayer.org/bugz.zip If you like it, vote for it. http://www.neoflash.com/forum/index....ic,4965.0.html
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![]() Check out my homebrew & C tutorials at http://insomniac.0x89.org/ Coder formerly known as Insomniac197 Quote:
Last edited by Insert_Witty_Name; 03-19-2008 at 01:39 PM. |
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#2 |
Veteran
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This game looks really cool! I love these Neoflash competitions, a lot of great homebrew spawns from them!
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#3 |
King Dedede!
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Very nice game, really fun.
You've got my vote.
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#4 |
Your Fate is Grim...
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HOLY ******* ****. GAME SHARING?!?!?!
all hail...
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#5 |
Hax't
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I thought this was going to be a close competition, but then you released this..... :P
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#6 | ||
Developer
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Quote:
__________________
![]() Check out my homebrew & C tutorials at http://insomniac.0x89.org/ Coder formerly known as Insomniac197 Quote:
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#7 |
Hax't
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OMG wow.... It even plays music from the memory stick. I'm...... I'm...... I figure out a word to explain my feelings and get back to you.
EDIT: overjoyed. Except that it crashes randomly on my Slim. :/ |
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#8 |
€p¡ç £µ£2
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Wow IWN, this is amazing! Great concept, and I love the music feature. I'm definitely voting for this one.
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#9 |
Journeyman
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I saw this and I prepared to ask where luaplayer was. Then I saw that this had adhoc, online scoring, and game sharing and that the engine behind it was going to be part of the new luaplayer. Amazing work, hope to see it in LP soon.
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