Steve Jobs told USA Today that the App Store will be launching with 500 apps. That's a hell of a lot of apps! Installer doesn't even come close! Only 25% will be free, though. I'll probably spend way more money than I should on the App Store, but a lot of the developers have such amazing apps that it's worth the price. Of that 75% of apps, 90% of them will be less than $10.
Among the launch is Pandora. I've heard a lot of people always asking for Pandora on a mobile phone for free, it's finally here.
"Pandora is already available on other phones from AT&T and Sprint, for a monthly fee. On the iPhone, it is free. That makes it "a credible alternative to broadcast (radio)," in part because iPhones can be plugged into car stereos, founder Tim Westergren says."
The App Store could turn out to be one of the best ways for developers to get their apps known. Steve Jobs calls it the the biggest launch of his career. If you guys decide to upgrade to the iPhone 3G, 3G and GPS will bring even more potential. 3G could bring smooth multiplayer matches and streaming video apps like SlingPlayer, which is already running as an alpha release. GPS will bring a lot of location-based apps (obviously). TomTom already has a full GPS suite that turns the iPhone into a complete turn-by-turn GPS. If you already have an iPhone, unlock it and sell it! They're going for $350-$400+ on eBay, enough to buy an iPhone 3G and make some extra money, as long as you're fine with the extra plan rates.
How about gaming? There's Super Monkey Ball, which I have to admit looks sick on the iPhone. All of the evolution levels from Spore. The full version of Bioshock (I made another thread on that), which will come out soon and has "amazing graphics" from people that got a chance to preview it.
"The games are what you'd find on a computer, not on a phone," says Tim Bajarin. "You'll end up with PC-class applications that fit in your pocket."
Check out what one developer, Digital Legends, did in just two weeks (imagine what it'll look like once they finish):