...and had a kid, it would be Dark Sector." At least that is what IGN has said after some hands on play with this game. To be honest, this is the one title I've been looking forward to the most, even more so than the big games being released this summer. It's been delayed and set to be released in January of '08 for both the 360 and PS3. I was sold on it after watching the gameplay clip available on the marketplace for a while now....it's brutal.
Here's the article: Link
And some quotes from it for the lazy:
They say that imitation is the sincerest form of flattery. If that's truly the case, then the team at Canadian developer, Digital Extremes, really, really likes Gears of War. Dark Sector plays and feels almost exactly like it -- right down to its cinematic storytelling, control scheme and visual style. In fact, Dark Sector is so reminiscent of Gears that there's even a context-sensitive action button that powers its cover system. There's a sprinting option that comes complete with a handheld "shaky-cam" point of view as well.Mechanical similarities to Gears aside, Dark Sector borrows heavily from Resident Evil 4 and 3D Zelda games. The "over-the-shoulder" POV is straight out of Leon's dark adventure from 2005 (as is the aiming system) and the pacing and progressive puzzles were influenced by games like Wind Waker and Ocarina of Time.However, we can tell you this -- if the enemy AI continues down its current path then getting to the end of Dark Sector will be easier said than done. Even in its current pre-alpha form, the game offers some surprisingly tough baddies to go head-to-head against. When combating a squad of soldiers, for example, one group may try to draw your fire while the others attempt to flank Hayden from the other direction. What's more, is that enemy snipers hang out in windows and try to pick you off and zombified townsfolk will swarm you in packs so that what they lack in speed is made up for in force.