As most of us probably know, the next generation console that Nintendo is creating (Revolution codenamed) will feature full playback of 20 years of Nintendo. This means you will be able to play every console from NES to Revolution on this one console. More news has come though to "spice" up these details as well.
The following was taken from Joystiq and you can view the article, and its link to another article: [here]
Certain downloadable Revolution titles to receive “a slight graphical upgrade”
Posted Jun 23, 2005, 2:45 PM ET by Ben Striegel
Related entries: Culture, Nintendo Revolution, Retro
According to Satoru Iwata, Nintendo is currently working with a new technology that would bestow their classic games with an updated look in time for their next-gen debut. However, he did not divulge the nature of the enhancement, nor did he hint at whether the technology would be integrated into the Revolution’s hardware or be a part of the downloaded game itself. Theorists speculate that it may entail reskinning some or all of the classic games in Nintendo’s lineup, as was done for the compilation Super Mario All-Stars for the SNES (shown at bottom). Then again, Nintendo may choose the simpler route of merely incorporating a filtering or anti-aliasing method to improve the quality of the existing graphics. Certain N64 and SNES titles could benefit greatly from a method such as this.
Moving on, Iwata also promises that the classic gameplay of each title will remain absolutely unchanged, which, after all, is what these games are really remembered for. Right?.
What’s your take on all of this? Should Nintendo not be allowed to tamper with the timeless look of their own creations, or are some classic games in dire need of a graphical overhaul in this era of dynamic shadows and spiffy particle effects? After all, was Mode 7 what really made Star Fox and F-Zero great?