Can someone probe my planet? 1:414:8, I just want to see what will come up after I did my first fleet/res save.
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Can someone probe my planet? 1:414:8, I just want to see what will come up after I did my first fleet/res save.
This is what i got:Zitat:
Zitat von Spartan–117
09-10 22:44:21 Fleet command Espionage Report of Shishka [1:414:8]
Resources on Shishka [1:414:8] at 09-10 22:44:21
Metal: 810 Crystal: 538
Deuterium: 3.672 Energy: 2.030
Fleets
Espionage Probe 8 Solar Satellite 1
Defense
Rocket Launcher 220 Light Laser 110
Heavy Laser 10 Gauss Cannon 5
Ion Cannon 3 Small Shield Dome 1
Large Shield Dome 1 Anti-Ballistic Missiles 11
Buildings
Metal Mine 15 Crystal Mine 15
Deuterium Synthesizer 11 Solar Plant 18
Robotics Factory 8 Shipyard 8
Metal Storage 4 Crystal Storage 3
Deuterium Tank 1 Research Lab 7
Missile Silo 2
Chance of counter-espionage:12%
excellent :)
Yeah, it takes a while. Nanite factory 2 also takes the same amount of time to build. I am thinking of going for level 2 tomorrow. If I can raid around 800k metal tomorrow then I should be able to do it. All my resources are relatively safe in long building and research projects right now which I'll cancel when I wake up. I just need that damn metal.Zitat:
Zitat von Abe_Froeman
I'll post tomorrow with the exact amount of metal I will need. Hopefully someone will need some deut since I've got quite a lot of it.
235:5 is opening up in a day or two Pope.
omfg...
i took a risky option and paid for it..
in short, now i have no battleships and little cruisers...
i'm mad at myself now.. :Argh:
Who was the person you were trying to attack?
Always speedsim ;)
I'm 63 points from the 5k mark :(
Got battleships?
Waiting for 160,000 crystal.... :(
I'll trade you for it. I'll take metal or deut just tell me how much you want.
For real? :D How much metal do you want for 100k crystal?Zitat:
Zitat von psp11
200k is fine.
:( I only need 70k crystal though. The above was a typo :(
How about 140k metal for 70k crystal then? :D
If anybody needs deut, I've got over 400K I can part with.
What trade rates are you fine with?
Yah. 140k is fine.
-= Double Post =-
And, I'm shoppy123
3:2:1Zitat:
Zitat von Adiuvo
-= Double Post =-
My fleet:
Small Cargo - 43
Large Cargo - 52
Light Fighter - 350
Heavy Fighter - 9
Cruiser - 119
Battleship - 101
Recycler - 29
Bomber - 5
Battlecruiser - 16
Going to be making LF's for a moonshot now.
I don't really understand how the trade rates work. Can someone explain it?
metal : crystal : deuterium
3 : 2 : 1
3 metal = 2 crystal = 1 deuterium
i did some research on trading, i thought there was like some 'marketplace' or something :p
-= Double Post =-
[1:117:6]...Zitat:
Zitat von Adiuvo
i hadnt seen his rank until after the fact.. and school (didnt have speedsim at school) was just about to end for me, but it takes hours from there until i get home and i made a quick blind decision.
JonFrost you could have used websim.
I think I can catch this guy napping. How long does it take for IPM's to get to a target?
I've already sent my Recyclers, and my attack fleet will be leaving on one hour.
This is the first target that I can actually use these things on, so how long to they take to arrive to a planet that is 9 systems up from me?
Edit - With 5 IPM's I can take out all of his defenses.
Takes around 3 minutes for me to hit someone 2 systems away. It's relativley fast.Zitat:
Zitat von Abe_Froeman
Ogame just update for me, it's broken everything. Espionage reports look ugly and have a useless message, hovering over fleets doesn't show you what you sent, the screen flashes each time you go onto a new page.
It updated for me as well, right in the middle of me trying to coordinate a last self invited ACS attack. That's why I'm using the missiles now.
He's not going to be happy to see his planetary defenses completely wiped out right before my fleet arrives.
I can't send espionage probes by hovering the mouse over the planets either. It sucks.
-= Double Post =-
Just as I'm getting ready to let go of my attack fleet, some guy in the top 40 is crashing probes into all of my planets in 1:238 to launch an attack. I can never have a planned fleetcrash go right. Recalling everything to move my resources on my main planet which is tied up building a Nanite Factory....
I would have had close to 1M in profit on this one too....
This update sucks, and doesn't even work in Firefox =_=
EDIT: http://board.ogame.org/thread.php?threadid=312435
So it's sort of fixed but still sucks.
yeah...this update isn't working for me either, it's rather annoying. Now it doesn't work right on my phone...
How you guys like my new avatar?
I collected enough resources to start building a lvl 2 nanite factory and lvl 1 Intergalactic research network :). 30 minutes per battleship should be fun.
I'll start them both once my lvl 10 research lab has finished in about 1 hour.
If you only have one planet, what's the point of the intergalactic research network?
That's supposed to curb research times if all of your planets have the same level of research lab by linking them, if I'm not mistaken.
One planet = no increase in research times.
Which is why I have a colony ship in my queue right now. It takes 2.5 days to research so by the time it is done, I should have my new colony set up. I'm going to try send the colony ship to that destroyed planet at 1:235:5 and hopefully by the time it reaches there, it should no longer be destroyed.
You're going to need to build a Level 10 Research Lab on the colony to have it link up with the one on your homeworld.