It's said that the editor allows ROM s to change objects in levels without using AR cheat codes (with limits) and enables to change the level's background and object banks as well. But please noticed that you'd better to backup your ROM before using the editor on it!
Ways for using the editor:
1.Open sm64ds_editor.exe, and open your ROM.( If this is the first time you open this ROM in the editor, the ROM will be patched. You will be asked if you want to make a backup of it first if you didn't already do so- the patching normally should go right, but we never know.)
2.If you get an exception during the patching process, chances are that your ROM is not compatible with the editor.
3.Then, if everything goes right, you will be shown a list of the levels you can edit.
4.Select a level and click "Open level" to open it. Alternatively, double-clicking the levels also works. (Note that not all the levels can be opened- namely, the levels that are shared with multi-player cannot be opened yet because their files are stored in NARC archives.)
5.You will be shown a window with a 3D preview of the level (if everything goes right), that shows the level's geometry and the objects as color cubes (dark blue for standard objects, turquoise for simple objects).
At present, this editor supports Europe and USA ROM version.If you want to know more details about Mario card, welcome to anytime.
source from :
1.GBAtemp.net -> The Free Independent Video Game Community: 3DS, NDS, Wii, GBA, PSP, Hacking, Dingoo, PS3, Xbox 360...