Konami recently revealed a few more bits and pieces about the Saw videogame (PS3, Xbox 360, PC). The publisher had bought the rights to the game after Brash Entertainment ran out of money and decided to cut it loose.
Anyway. Details. Players will be controlling a character in an asylum who has to solve Jigsaw's puzzling traps and save the victims trapped in them. Some of the traps will be translated directly from the movies.
Konami marketing director David Daniels also laid down the differences between Saw and the Silent Hill series:
Silent Hill is more about psychological terror, but Saw for us is more about graphic, intense horror that overwhelms you. We want players to turn away from the screen for just a moment because of the visual intensity.
Speaking of visual intensity, the screenshots Konami released don't look too impressive. Considering that Brash was reportedly nearing completion when they had to drop it, it'll be interesting to see if Konami and new developer Zombie manage to put out a better looking game than what the screenshots present.
Just my opinion, though. Check out the screens (and a piece of concept art) below and judge for yourself. The game's set to come out this fall alongside the sixth Saw movie.