Equality's the name of the game when it comes to development for Visceral and Electronic Arts' Dante's Inferno. Speaking at EA's spring showcase event in London, producer Jonathan Knight revealed that they have no specific lead platform in the game's development.
"We're developing for Xbox 360, PSP, and PS3 simultaneously, and the two consoles versions should have parity with each other. We don't have a lead platform, per se," said Knight.
He also noted that Visceral isn't having any problems with the differences between the PS3 and Xbox 360 and that Visceral's tech is "pretty well suited to shipping simultaneously."
Obviously, you ve got differences with the [terms and conditions] and the different rules and menus and stuff that you have to follow but generally every day I get a build of both versions and both work equally well every day. It s not really a problem for us.
- Sizzling and served: new screens for Dante's Inferno
- Dante's Inferno first in-game screenshots revealed