In an interview with Belgian gaming site 9lives, Sucker Punch co-founder Bruce Oberg admitted that they ran into a few difficulties while trying to release inFamous on schedule. While they've certainly cleared these obstacles, they never did get past two "mountains": multiplayer and DLC.
According to Oberg, the lack of time eventually led to a singe player-focused inFamous. Multiplayer and DLC haven't necessarily been ruled out yet, but those wishing for their addition will have to wait awhile. The devs are apparently now on holiday, so there are no plans at the moment to add either.
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