One of the biggest facts about Zipper Interactive's massive shootfest, MAG, is that it supports a whopping 256 players. With that many players going at it, how would you stand out? That's today's meat-of-the-matter as the devs tell us how each of those 256 players can make their presence felt, with a little help from the commands and controls.
With battles of such scale, lead designer Andy Beaudoin explains that they had to break the gameplay down into smaller components so that players would not only feel the large-scale battle, but also be part of a smaller scale skirmish where anyone and everyone can influence the fight. Wouldn't want to be an insignificant statistic, right?
Well don't let me spoil the rest for you, watch today's dev diary and hear it straight from the devs.
Previous dev diary: