Want to try out something away from the mold? If you're used to playing a game from start to finish, then this should be news to you. There is another way to enjoying a game, and that is to play it from finish to start. Retro cool, huh? That's Retro/Grade for you.
Developed by 24 Caret Games, Retro/Grade will be released on the PSN, and will be the first from the dev company on the PS3. Matt Gilgenbach, co-founder of 24 Caret Games, introduces the shoot-'em-up game with a very interesting description:
Retro/Grade stars ace fighter pilot Rick Rocket who has just saved the universe. Unfortunately, the massive destruction he left in his wake caused a temporal anomaly that reversed the flow of time. You must assume control of Rick's spacecraft and fight through the epic space battle... in reverse!
Hmmm.. sounds like a rescue mission gone horribly wrong, don't you agree? Well, at least you have another chance to set things straight -- literally.
Things you might want to know about the gameplay: it's a shoot-'em-up, yes, but it's also "more like a rhythm game."
In order to protect the health of the space/time continuum, Rick must undo his actions exactly the reverse of the way he performed them in the first place. That means he has to get in the appropriate space lane from which his shot was fired and press the shoot button at the appropriate time. As well, he must avoid blocking the path of the enemy shots as they return to the enemy's guns. If he blocks their path, it creates a paradox since he is stopping the shot before it was ever fired.
And get this. With all that action going around, Rick's ship actually uses a guitar controller! To get to the desired space lane, all you have to do is use the fret buttons, while the strum bar works for the shoot button.
This game is turning out to be very, very exciting indeed. If you're still in a bit of a daze as to how you really play a game backwards, then hopefully this gameplay video can help you paint that clearer picture out.
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