Apart from looking oh-so-damn good, Gran Turismo 5 will hold the distinction of being the first game in the series to feature visual damage modelling. The question is, how far will Polyphony Digital let us go in damaging our rides in the game?
If you're itching to find out, check out this video taken by the folks from VG Arabia during the Paris Game Festival. The subtitles are in French so the commentary may be lost on non-French speakers, but the visuals do give us an idea of how extensive the damage can be.
- A look at Gran Turismo 5's "head-tracking" feature
- Polyphony Digital rolls out Gran Turismo 5 game features