P-Sprint v0.41a for PSP
Arwin has updated his p-sprint keyboard emulator to version 0.41a. This emulator is currently being used in darkshadow88’s (Quinnsoft) PSPSchedule. Arwin says the changes in this release include (a lot of them):
- made the onscreen feedback dynamic: it will show the mapped keyvalues, so there's less maintenance. (But it will become a problem for showing system value codes, will have to look for something for that.)
- also made the onscreen feedback dynamic for not only group selections, but also shift(and control, alt) actions - if you make a shift combination, you'll see the button values available through that shift-combo (though you see al shift values, not just for the group you selected)
- more or less completely rewrote the whole program to make the setup keycode and keychar value compatible. What this means is that the current code can easily be used to port existing, keyboard using/requiring software to the PSP by simply hooking up the p_spGetChar and/or p_spGetKeyCode functions. The code and codekey assignments should now almost be fully compatible with existing real keyboards.
- while rewriting the code and mapping, I also remapped the alphanumeric keys for easier typing. The most used keys will now typically be easiest to type, and I've also grouped keys according to how they occur together.
- added shift simulation; while you keep the first button pressed, press up. Then let both buttons go, and press the second button, and you will get a shift (e.g. 'E' instead of 'e'). Alt and control is implemented the same way (with left and right), but currently no data is loaded - though of course you can edit the source to get this done, but I'll work on it later this weekend or early next week.
- added key group selection through button combo. Currently only one group selection (only containing the numbers, including their shift values) is available, by holding left and pressing cross. The other two groups (up and cross, and right and cross) are implemented but don't hold any buttons yet. Capacity is 114 buttons currently, so more than enough to simulate a full 102 key keyboard (with some browser buttons)
(ps, the screenshot and save to text file options are not in this version, so if you really needed those keep the old version on your memstick for a moment)”
You can get it in our PSP Download section [here].
You can discuss it in our forums [here].
And wow Arwin, you don’t cease to amaze me. =)