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This is a discussion on Breakthrough! RSX access in Linux! within the PS3 Linux forums, part of the PS3 Main category; http://forums.ps2dev.org/viewtopic.php?p=59485#59485 It's a bit technical, but it looks like a few of the devs have finally figured out how to ...
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#1 |
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http://forums.ps2dev.org/viewtopic.php?p=59485#59485
It's a bit technical, but it looks like a few of the devs have finally figured out how to gain limited access to the RSX under Linux thanks to a security hole in the hypervisor. IMO, if Sony doesn't block this with a future firmware update we could potentially start seeing some really cool stuff emerge from PS3 Linux in the next year or so.
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#2 |
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Interesting. Nice find.
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[URL=http://imageshack.us][IMG]http://img130.imageshack.us/img130/8316/meeri2.jpg[/IMG][/URL] To surrender to ignorance and call it God has always been premature, and it remains premature today. -Isaac Asimov |
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#4 | |
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[CENTER][IMG]http://img232.imageshack.us/img232/7619/gggggggzq2.png[/IMG][/CENTER][CENTER][B]PSP[/B]: Black (JP) 1.50 + White (UK) 1.50 | [B]PSN[/B]: FranzH - Feel free to add [/CENTER] [CENTER][SIZE=1]Currently Playing:[B] PC[/B]: WoW + GHIII | [B]PS3[250GB][/B]: TimeCrisis 4 + MGO Beta + COD4 [/SIZE][/CENTER] |
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#5 | |
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That had to be on purpose...
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[URL=http://imageshack.us][IMG]http://img130.imageshack.us/img130/8316/meeri2.jpg[/IMG][/URL] To surrender to ignorance and call it God has always been premature, and it remains premature today. -Isaac Asimov |
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#6 | |
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[CENTER][IMG]http://img232.imageshack.us/img232/7619/gggggggzq2.png[/IMG][/CENTER][CENTER][B]PSP[/B]: Black (JP) 1.50 + White (UK) 1.50 | [B]PSN[/B]: FranzH - Feel free to add [/CENTER] [CENTER][SIZE=1]Currently Playing:[B] PC[/B]: WoW + GHIII | [B]PS3[250GB][/B]: TimeCrisis 4 + MGO Beta + COD4 [/SIZE][/CENTER] |
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#7 | |
![]() Join Date: Jan 2007
Real First Name: mohaas05
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#8 |
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13 37 c0 d3 13 37 ba be 13 37 be ef 13 37 f0 01
Let's see, can you read 1337? Leet code leet babe leet beef leet fool OF COURSE it's on purpose.
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[URL=http://imageshack.us][IMG]http://img130.imageshack.us/img130/8316/meeri2.jpg[/IMG][/URL] To surrender to ignorance and call it God has always been premature, and it remains premature today. -Isaac Asimov |
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#10 | |
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0x0000: 13 37 c0 d3 13 37 ba be 13 37 be ef 13 37 f0 01, etc.. = 1337 CODE 1337 BABE 1337 BEEF 1337 F001(fool) Edit: LMAO UF! Edit2: Damn Azure wrote it before me. Forgot to refresh page
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[CENTER][IMG]http://img232.imageshack.us/img232/7619/gggggggzq2.png[/IMG][/CENTER][CENTER][B]PSP[/B]: Black (JP) 1.50 + White (UK) 1.50 | [B]PSN[/B]: FranzH - Feel free to add [/CENTER] [CENTER][SIZE=1]Currently Playing:[B] PC[/B]: WoW + GHIII | [B]PS3[250GB][/B]: TimeCrisis 4 + MGO Beta + COD4 [/SIZE][/CENTER] |
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#11 |
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Ha, got it before all of ya.
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[URL=http://imageshack.us][IMG]http://img130.imageshack.us/img130/8316/meeri2.jpg[/IMG][/URL] To surrender to ignorance and call it God has always been premature, and it remains premature today. -Isaac Asimov |
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#13 | |
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#15 |
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We need Nevada.
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#16 | |
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As an aside, this could potentially be GREAT news for those who end up buying a 40GB PS3 and still want to play their PS2 games on the same system.
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#18 | |
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#19 |
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It was only done partually by software. There was another chip (not Emotion Engine) in the old models that did it.
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#20 | |
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[CENTER][IMG]http://img232.imageshack.us/img232/7619/gggggggzq2.png[/IMG][/CENTER][CENTER][B]PSP[/B]: Black (JP) 1.50 + White (UK) 1.50 | [B]PSN[/B]: FranzH - Feel free to add [/CENTER] [CENTER][SIZE=1]Currently Playing:[B] PC[/B]: WoW + GHIII | [B]PS3[250GB][/B]: TimeCrisis 4 + MGO Beta + COD4 [/SIZE][/CENTER] |
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#23 |
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I dont get why sony cut software emu of ps2 games... its just software, which means it shouldnt hurt production costs...
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#24 |
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There were two PS2 chips inside the PS3, the GS and EE. EE was removed a while ago, but now the GS is removed from the 40 gig. It never was fully software.
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#26 |
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Wow... "limited access"?
More like limited memory space for commands. Up to 1.93 and we can still map that area of the memory, I think... Sony is going to announce 3D acceleration for Linux soon. They would not just leave that out in the open without a reason... or maybe they did do that to make us find it (hence the 13 37 code) and use it. Kind of a good way to motivate the developer community, I guess. Heck, I could spend my entire day of coding (actually, more like sending commands back and forth) just to find that... and I'll satisfyingly laugh my ass off. ![]() Edit: No ISO, guys. It doesn't mean we can break out of OtherOS into GameOS and then magically run something. It just means we can speed up video processes in Linux... and maybe... with a bit of luck, we can trigger some limited 3D modes in Linux.
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[FONT="Tahoma"][SIZE="2"][B]Current status: testing random games.[/B][/SIZE][/FONT] |
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#30 | |
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The available memory is much too... small for something like Beryl. Then again, a software 3D renderer will do the trick just as well. One SPE on the PS3 is really comparable to a very high-speed GPU... something like a GeForce 3.
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[FONT="Tahoma"][SIZE="2"][B]Current status: testing random games.[/B][/SIZE][/FONT] |
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| Tags |
| access , breakthrough , linux , rsx |
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