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PSP Game Maker *updated*

This is a discussion on PSP Game Maker *updated* within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hey guys, this idea is sort of based on GameMaker.nl the idea is i want a basic psp game maker ...

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Old 03-12-2007, 02:09 AM   #1
 
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Smile PSP Game Maker *updated*

Hey guys,

this idea is sort of based on GameMaker.nl
the idea is i want a basic psp game maker and ITs about time we got one!
as soon as a full version is made ANYONE can make a psp game

the game maker works like this....

you have the shell of a lua game with the folders
LUAgame1_% and LUAgame1 that you save in the GAME folder (or game150)
in the LUAgame1 folder there will be and eboot.pbp ,index.lua and a folder called data

in data will be all the gfx and sfx

this game maker is basicly combining visual aid with programming similar to the way gamemaker.nl does...

if you select add a sprite it will prompt you to add a picture, it then copies the pictures you selected and pastes it in a temporary data folder then the image that you loaded in generates the code

image:new("data/pic1.png")

to the begining of the program. it is then listed in the box next to it as a loaded image. after that you can add it to an object that will then be programmed into moving or doing an action of some sort.

the same goes for sounds and all

http://www.sendspace.com/file/h8qjx0


screenshot



the over all programming tab shows all the programming generated and is modifiable to debug the game...

we may also include encryption

the program will have a build in test and compile ready at just a mouse click.
the reason i chose to use lua is that fact that all your going to be making is 2d games most likly and on top of all that you can NOT test C compiled programs without a good emulator unlike lua where you can use luaplayer for windows to test it....

wot do u think?

it a idea in progress so i come here plus this will mean alot more homebrew will come out

Last edited by Re_AnimAte; 03-13-2007 at 12:47 AM.. Reason: cuz i updated the thred
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Old 03-12-2007, 03:43 AM   #2
 
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Nice idea. I am learning how to use PC Game maker in IT class
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Old 03-12-2007, 04:41 AM   #3
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Game maker makes things too simple. It's not worth using if you want to go into games developing in the future.
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Old 03-12-2007, 04:50 AM   #4

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Quote:
Originally Posted by eldiablov
Game maker makes things too simple. It's not worth using if you want to go into games developing in the future.
BS. The people who use Game Maker like programs are game designers who don't know how to program. This allow games to be made with focus on the game rather then the engine with little need for a programming team.

Case in point:
http://www.juniper-games.com/smoozles/downloads.htm
http://www.quandaryland.com/jsp/disp....jsp?index=777

Made with Game Maker.

This from a designer of Broken Sword: http://www.steve-ince.co.uk/contact.htm
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Old 03-12-2007, 05:39 AM   #5
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Quote:
Originally Posted by yaustar
BS. The people who use Game Maker like programs are game designers who don't know how to program. This allow games to be made with focus on the game rather then the engine with little need for a programming team.

Case in point:
http://www.juniper-games.com/smoozles/downloads.htm
http://www.quandaryland.com/jsp/disp....jsp?index=777

Made with Game Maker.

This from a designer of Broken Sword: http://www.steve-ince.co.uk/contact.htm
your point?
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Old 03-12-2007, 06:55 AM   #6
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wtf yaustar how did he make it into an application ? Can gamemaker do that ?
And btw i didnt realise you could use gamemaker to make good games.
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Old 03-12-2007, 06:59 AM   #7

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Quote:
Originally Posted by SpiderJames
your point?
My point is that THIS point is BS (Bullsh!t).
Quote:
Originally Posted by eldiablov
Game maker makes things too simple. It's not worth using if you want to go into games developing in the future.
eldiablov: Yes, GameMaker can release the projects you do with it into a compiled exe.
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Old 03-12-2007, 07:00 AM   #8
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wow i never knew that. I might think of trying it out.
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Old 03-12-2007, 07:05 AM   #9

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Some examples: http://www.gamemaker.nl/games_exe.html
-= Double Post =-
On topic, this GameMaker for Lua is going to be a lot harder then it seems. Not only do you have to create a fully expandable engine in Lua, you also have to deal with other GUI interface design issues. (Human-Computer interaction).

Last edited by yaustar; 03-12-2007 at 07:16 AM.. Reason: Automerged Doublepost
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Old 03-12-2007, 07:21 AM   #10
 
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Have any of you heard of this one thing, called "staying on topic"?
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Old 03-12-2007, 07:28 AM   #11
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yeah and your not doing it, good luck with your gamemaker
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Old 03-12-2007, 08:08 AM   #12

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Quote:
Originally Posted by AngryStudent
Have any of you heard of this one thing, called "staying on topic"?
Who are you again?

And I agree with yauster, its not gonna be as easy as you think. Besides, isn't this just a complete copy of gamemaker.nl? I think I feel a lawsuit coming on...
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Old 03-12-2007, 08:24 AM   #13
 
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I have a program on my PC called RPG Maker. Will this be anything like that? Will it be able to make better graphics then an average LUA coded game?
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Old 03-12-2007, 08:49 AM   #14

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Quote:
Originally Posted by youresam
Who are you again?

And I agree with yauster, its not gonna be as easy as you think. Besides, isn't this just a complete copy of gamemaker.nl? I think I feel a lawsuit coming on...
Not worried about the lawsuit since there are lots of Game Maker like programs out there (Clickteam's products for example). The biggest problem is to create a Lua engine that is expandable and fast enough.

There will be other design issues such as behaviour of agents/sprite etc to consider.
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Old 03-12-2007, 08:55 AM   #15
 
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Quote:
Originally Posted by AMTF
I have a program on my PC called RPG Maker. Will this be anything like that? Will it be able to make better graphics then an average LUA coded game?
AMTF, what is your definition of good graphics, because from what I can see, you can create a very nice looking 2D game and probally 3D with Lua.
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Old 03-12-2007, 10:11 AM   #16
 
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Wow, this made the front page...
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Old 03-12-2007, 10:22 AM   #17

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Quote:
Originally Posted by yaustar
Not worried about the lawsuit since there are lots of Game Maker like programs out there (Clickteam's products for example). The biggest problem is to create a Lua engine that is expandable and fast enough.

There will be other design issues such as behaviour of agents/sprite etc to consider.
True, lua just keeps getting slower and slower every release, I dont think anyone remembers how fast .8 was. When I came out with BMR, it had horrible logic and techniques for drawing images, and even with this 100% CPU usage, the music played fine.
What I'm saying is I dont think its possible to build a working "gamemaker copycat" for use with lua unless you have some serious code in there, which I doubt you will be able to do. However, you could try some other versions of luaplayer, such as .11 (my favorate version because of speed/functions)
-= Double Post =-
Quote:
Originally Posted by Re_AnimAte
if you want we can (maybe) incorperate the lua encrypter to encrypt the .lua code you make so no one can take it
Put some base64 encryption in there too. I want to make sure no one can steal my code because I obviously work oh so hard on it.
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Last edited by youresam; 03-12-2007 at 10:24 AM.. Reason: Automerged Doublepost
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Old 03-12-2007, 11:43 AM   #18
 

 
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game maker is awsome i used it to make my locked program, yes i no LOCKED isnt the best thing in the world but still... game maker is the best
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Old 03-12-2007, 12:13 PM   #19
 
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guys ok, the game maker is similar to the official one but not the same. im going to make it differ but i cant/dont want to make it in visual basic and need someone who can code in other languages like java or VB.net etc to help me code it (im learning programming)...
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Old 03-12-2007, 12:14 PM   #20

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game makers stops the fun of programming
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Old 03-12-2007, 12:29 PM   #21
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that's true but if you dont like coding then gamemaker is perfect. I personally like the problem solving but it can be frustrating at times. Im gonna give it a go.
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Old 03-12-2007, 12:37 PM   #22
 

 
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yea i only no i little programing in c++ so game maker helps me alot
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Old 03-12-2007, 12:49 PM   #23

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Quote:
Originally Posted by hallo007
game makers stops the fun of programming
That's because some people are game designers that these apps exist.
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Old 03-12-2007, 12:53 PM   #24
 
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i cant program for **** so this would be nice.





btw, anyone want to make a game with me...? :P
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Old 03-12-2007, 01:17 PM   #25
 
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what happened to the game you were gonna make lol, you might want to stick to ne task, and make them easy, you dont seam to know what your doing
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Old 03-12-2007, 01:21 PM   #26
 
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Quote:
Originally Posted by funnybutrandom
what happened to the game you were gonna make lol, you might want to stick to ne task, and make them easy, you dont seam to know what your doing
you mean zappy heaven? lol. i was making it with some friends before but we stopped. now im looking for a new project.
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Old 03-12-2007, 01:26 PM   #27
 
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hey need of a graphic designer msg me.
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Old 03-12-2007, 01:45 PM   #28
 
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not you madsoul, i was talking to re-anime
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Old 03-12-2007, 02:47 PM   #29
 
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Quote:
Originally Posted by hallo007
game makers stops the fun of programming
true, true.
if you want to write this "compiler" i'd suggest with all the knowledge of LUA and C++ or similar you could easily write an excellent LUA tutorial so everbody understands that. would save you the C bit and endless hours and hours of debugging the GUI and error handling, processing etc..
i say this is as useful as chasing your shadow.
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Old 03-12-2007, 05:42 PM   #30

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I don't think this is such a good idea...
That's just my opinion.
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