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This is a discussion on PSP Hex Game Executer within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; I am working on a psp hex game executer. It is kind of like lua but with hex characters. Make ...
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#1 |
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I am working on a psp hex game executer. It is kind of like lua but with hex characters. Make sure you read the readme. If you wanna help me develop it then pm me. Oh and you must have a hex editor if you wanna edit the game.exec file. But if you just wanna test it then i guess you don't need the editor.
Download Here sorry!! I forgot to include the functions that were supposed to be in the rar file. Just save this as functions.txt Code:
0x00, spacer(does nothing) 0x01, show credits 0x02, exit game 0x03, delay for 100000 0x04, delay for 500000 0x05, printf--characters after 0x05 will be printed to screen--put 0x00 at the end of the message eg: 0x05 | (string of text) | 0x00 0x06, init graphics mode 0x07, disable graphics to go to debug output 0x08, flip buffer screen for graphics 0x09, (does not work correctly yet)print text in white while in graphics mode--eg: 0x09 | (string of text) | 0x00 | (3 character(numbers) x coord) | 0x00 | (3 character(numbers) y coord) | 0x00 Last edited by pspballer07; 03-14-2007 at 05:31 PM.. |
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#2 |
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um, cool?
definitely an interesting concept
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| Tags |
| executer , game , hex , psp |
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