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[RELEASE] Super Flasher V.02 ****Updated****

This is a discussion on [RELEASE] Super Flasher V.02 ****Updated**** within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; */*/*/*Super Flasher V0.2 By: mooser*\*\*\* This program lets you flash a background,font,gameboot, bootsound, and Icons to the psp. STEPS 1. ...

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Old 03-15-2007, 07:11 PM   #1
 
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Default [RELEASE] Super Flasher V.02 ****Updated****

*/*/*/*Super Flasher V0.2 By: mooser*\*\*\*

This program lets you flash a background,font,gameboot, bootsound, and Icons to the psp.

STEPS
1. Extract all folders into the root of your memory stick (ms0:/)
2. put your ltn0.pgf/gameboot.pmf/01.bmp-12.bmp/opening_plugin.rco/topmenu_plugin.rco In a folder called SF (ms0:/SF/)
3. load up Super Flasher
4. and You can flash what is highlited with X or restore with ()
5. press exit when done


Change Log:
V0.02:
Now open source.
Lowered the battery need % to 50
Change the background to Blue
And shorter load time after battery check.

Thank You BlackShark for editing some stuff.


*****Note: even though confirmed working flashing can always brick your psp so I reccomend having a custom firmware before using.*****

Download: HERE
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Last edited by mooser; 03-16-2007 at 03:34 PM..
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Old 03-15-2007, 07:21 PM   #2
 
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Well, keep on coding
Just, code something else...

Try a game. The PSP Scene is sorely lacking in good ones right now.
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Old 03-15-2007, 07:25 PM   #3

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Now is the part were I should say: Good job?
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Old 03-15-2007, 07:26 PM   #4
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youresam1 (10:25:07 PM): mooser
TheMarioKarters (10:25:18 PM): yes
youresam1 (10:25:14 PM): why does that name sound so infamous?
TheMarioKarters (10:25:23 PM): he made c flashing apps
TheMarioKarters (10:25:26 PM): which bricked
youresam1 (10:25:21 PM): oh **** its him
TheMarioKarters (10:25:31 PM): yeah.

Just so you guys are aware.
 
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Old 03-15-2007, 07:27 PM   #5
 
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I am probably going to start making a game next week.
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Old 03-15-2007, 07:33 PM   #6
 
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Quote:
Originally Posted by TheMarioKarters
youresam1 (10:25:07 PM): mooser
TheMarioKarters (10:25:18 PM): yes
youresam1 (10:25:14 PM): why does that name sound so infamous?
TheMarioKarters (10:25:23 PM): he made c flashing apps
TheMarioKarters (10:25:26 PM): which bricked
youresam1 (10:25:21 PM): oh **** its him
TheMarioKarters (10:25:31 PM): yeah.

Just so you guys are aware.
That only bricked because people dont know how to use it properly.
Im not ****ing dark_alex or fanjita i cant make the most secure thing in the whole psp community
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Old 03-15-2007, 07:35 PM   #7
 
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File checks really aren't that hard, dude. It doesn't take a genious to know decent file i/o.
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Old 03-15-2007, 07:36 PM   #8

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Quote:
Originally Posted by PSPJunkie_
File checks really aren't that hard, dude. It doesn't take a genious to know decent file i/o.
Especially in lua. System.listDirectory and check.
In C you could even just try to open the file and if it fails stop.
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Old 03-15-2007, 07:36 PM   #9

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Quote:
Originally Posted by mooser
That only bricked because people dont know how to use it properly.
Im not ****ing dark_alex or fanjita i cant make the most secure thing in the whole psp community

Hey hey hey slow down!!! dark_alex and fanjita must be called without that word!
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Old 03-15-2007, 07:37 PM   #10

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Quote:
Originally Posted by PSPJunkie_
File checks really aren't that hard, dude. It doesn't take a genious to know decent file i/o.
Yea, even i did it:
http://superbatxs.biaklan.com/psp/text%20viewer/
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Old 03-15-2007, 07:40 PM   #11
 
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Code:
if(!(fp=fopen("ms0:/file.txt", "w+")))
{
    break;
} else {
    //do what you need to do
}
Simple enough.
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Old 03-15-2007, 07:42 PM   #12

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Wow...

moose - good job, its good to know my mod is being used Dont listen to the others, as its funny how they have so much time to post flames and whatnot, when they should be out having a social life
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Old 03-15-2007, 07:51 PM   #13
 
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actually no you need to have it at 75%
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Old 03-15-2007, 07:52 PM   #14
 
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I just check and it was 73% damn even if ac is plug.
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Old 03-15-2007, 08:00 PM   #15
 
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You have to wait
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Old 03-15-2007, 08:06 PM   #16

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Quote:
Originally Posted by yolarry
YAY! 75%


I wanna see how bad lua is with flashing.
So you want to see how poorly C++ is at flashing?

You guys are parthetic, please learn how an interpreter works than supply me with a good reason why flashing in Lua would be poor.
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Old 03-15-2007, 08:07 PM   #17
 
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nah I just use flash0 usb FTW
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Old 03-15-2007, 08:15 PM   #18

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Quote:
Originally Posted by SG57
So you want to see how poorly C++ is at flashing?

You guys are parthetic, please learn how an interpreter works than supply me with a good reason why flashing in Lua would be poor.
No SG, you're pathetic. You keep reading these posts thinking we are saying that lua cannot handle flashing. We all well know it can. What we are saying is that you have made lua n00bs dangerous.
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Old 03-15-2007, 08:18 PM   #19

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Why is that exactly? They cant type correctly? And if thats the case, Lua Player wont even register they want to flash a file anyway.
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Old 03-15-2007, 08:20 PM   #20

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Quote:
Originally Posted by SG57
Why is that exactly? They cant type correctly? And if thats the case, Lua Player wont even register they want to flash a file anyway.
You want to stand by the monster you have unleased? Fine. I cant do anything about it. I guess I'll just wait until the first brick to come back to you. Shouldnt be long.
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Old 03-15-2007, 08:28 PM   #21

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youresam - highly unlikely. But when it happens, youll be the first to know
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Old 03-16-2007, 08:30 AM   #22

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Quote:
Originally Posted by SG57
youresam - highly unlikely. But when it happens, youll be the first to know
Or maybe it'll be your PSP, therefore you being the first to know.
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Old 03-16-2007, 09:09 AM   #23

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why the hell needs your psp be 75% , lol
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Old 03-16-2007, 09:19 AM   #24
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they get the idea from dax and others.
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Old 03-16-2007, 09:26 AM   #25

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I suppose some restriction on the battery is nessecery, to stop it from turning off whilst flashing, although 75% is far too much. At the moment, my PSP's battery's full charge is 45 minutes, and 10% is about 5 minutes of power - plenty of time to flash in, if you ask me.

Maybe just do a check to see if the user has 10% battery every time you go to flash...?
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Old 03-16-2007, 09:34 AM   #26

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I think 30% is a better number.
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Old 03-16-2007, 09:37 AM   #27
 
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Quote:
Originally Posted by superbatxs
Oh great........another lua flasher.......good job.............???
Lua Flashers are too easy. I'm going to make one :P.

Though it's going to be one designed to flash entire xmb themes at once. Think of it as ThemePSP, redesigned.
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Old 03-16-2007, 10:00 AM   #28
 
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just overwrite the prx, and i'm already buzy whit making one for full theme's:P
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Old 03-16-2007, 11:22 AM   #29

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Quote:
Originally Posted by Eranmane
Lua Flashers are too easy. I'm going to make one :P.

Though it's going to be one designed to flash entire xmb themes at once. Think of it as ThemePSP, redesigned.
What if the flash0 runs out of space while you are copying a file?
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Old 03-16-2007, 11:35 AM   #30
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Quote:
Originally Posted by eldiablov
they get the idea from dax and others.
Sony dont matter to me. They just come under others.
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