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This is a discussion on How to create a prx? within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; i know this has probably been asked many times before but is there a good guide on how to create/compile ...
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#3 | |
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Quote:
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#4 | |
![]() ![]() Developer
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There are PRX samples in the PSP SDK.
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![]() Check out my homebrew & C tutorials at http://insomniac.0x89.org/ Coder formerly known as Insomniac197 Quote:
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#6 |
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Code:
int main_thread(SceSize args, void *argp)
{
// Treat as your int main
return sceKernelExitDeleteThread(0);
}
int module_start(SceSize args, void *argp)
{
SceUID th = sceKernelCreateThread("Name Me", main_thread, 8, 16*1024, 0, NULL);
if (th >= 0)
sceKernelStartThread(th, args, argp);
return 0;
}
Code:
BUILD_PRX = 1 |
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| Tags |
| create , prx |
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