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[NEOFLASH] [RELEASE] Space Escape

This is a discussion on [NEOFLASH] [RELEASE] Space Escape within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Since this has already been front paged I thought I might as well start a discussion thread. This is our ...

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Old 03-20-2007, 01:40 AM   #1

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Exclamation [NEOFLASH] [RELEASE] Space Escape

Since this has already been front paged I thought I might as well start a discussion thread.

This is our entry to the NeoFlash competition (http://www.neoflash.com/).

(Originally posted by Grimfate126)

// ABOUT //

The aim of the game is to survive as long as you can in a dangerous asteroid field.

// CREDITS //

-- PROGRAMMERS --

Nikhil Dixit (Grimfate126)
David Perry (InsertWittyName)

-- MUSIC --

Abhoth

-- SPECIAL THANKS --

InsertWittyName's Phoenix Game Engine. It was used a lot throughout the game.
Anyone that contributed or tested.

The official site is: http://insomniac.0x89.org/

Here are some screens from the game:























Here is a video of the game:
http://www.youtube.com/watch?v=8FGZY_w7z2A

Also, here is the high scores table, so you can check how you rank worldwide:
http://insomniac.0x89.org/index.php?id=74

Here is the entire readme:
http://insomniac.0x89.org/index.php?id=71

And finally, the download link:
http://insomniac.0x89.org/index.php?id=73
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Old 03-20-2007, 02:50 AM   #2
 
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Good Job, IWN. You too, Grimfate. I didn't play the previous build (didn't have my psp), but I'll play this one when I get home from school.
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Old 03-20-2007, 06:54 AM   #3

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neato, Ill check it out now.
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Old 03-20-2007, 07:11 AM   #4
 
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wow looks very good nice job
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Old 03-20-2007, 07:15 AM   #5
 

 
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Very slick. Nice polish overall. Music is top notch as well. The shooting is very nice as well. Excellent game. Props to IWN and Grimfate.

My only gripe is that the controls don't feel very fluid. They're smooth...but it just feels strange. Another minor annoyance is trying to determine where an asteroid is going to be when it gets closer to you. You can use up a lot of laser charge trying to hit it, and missing.

But overall, it's a top notch game.

EDIT: I've found a glitch. I won't repeat how to do it, since I've been able to replicate it twice now. My ship has dissapeared, and my score just keeps going,


EDIT2: Another glitch, the font in the game becomes undreadable after coming back from sleep mode.


I'm the king of Space Escape.
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Old 03-20-2007, 08:11 AM   #6
 
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Wow! This looks really great! It's like Space Harrier in outer space.
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Old 03-20-2007, 10:44 AM   #7

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Quote:
Originally Posted by misterbeefy
Very slick. Nice polish overall. Music is top notch as well. The shooting is very nice as well. Excellent game. Props to IWN and Grimfate.

My only gripe is that the controls don't feel very fluid. They're smooth...but it just feels strange. Another minor annoyance is trying to determine where an asteroid is going to be when it gets closer to you. You can use up a lot of laser charge trying to hit it, and missing.

But overall, it's a top notch game.

EDIT: I've found a glitch. I won't repeat how to do it, since I've been able to replicate it twice now. My ship has dissapeared, and my score just keeps going,
EDIT2: Another glitch, the font in the game becomes undreadable after coming back from sleep mode.

I'm the king of Space Escape.
Thanks for the report. I've since been able to replicate this issue and will release a fixed version ASAP.
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Old 03-20-2007, 10:50 AM   #8
 

 
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Quote:
Originally Posted by Insert_Witty_Name
Thanks for the report. I've since been able to replicate this issue and will release a fixed version ASAP.
But my high score will stay up there right? 40 million...
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Old 03-20-2007, 10:52 AM   #9

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I'd hope you'd do the right thing and delete your 'PlayerFile' once I'd fixed the bug
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Old 03-20-2007, 10:53 AM   #10
 

 
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Quote:
Originally Posted by Insert_Witty_Name
I'd hope you'd do the right thing and delete your 'PlayerFile' once I'd fixed the bug
I didn't even know there was a 'PlayerFile'. Of course I'll delete it once the new release is out. No worries.
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Old 03-20-2007, 12:28 PM   #11
 
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im #18 in the world rankings right now........great game GrimFate and IWN
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Old 03-20-2007, 01:09 PM   #12

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thanks for all the good complements.

bah, 40 mil? *gets psp*

have fun playing!

P.S. @ misterbeefy, could you give me any specific tips on how to improve the controls? i cant change them otherwise. and the text issue is because it screws with the CLUT (IWN's engine uses it for fonts) Hopefully, he will fix it.
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Old 03-20-2007, 01:18 PM   #13
 

 
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Quote:
Originally Posted by Grimfate126
thanks for all the good complements.

bah, 40 mil? *gets psp*

have fun playing!

P.S. @ misterbeefy, could you give me any specific tips on how to improve the controls? i cant change them otherwise. and the text issue is because it screws with the CLUT (IWN's engine uses it for fonts) Hopefully, he will fix it.
The controls are actually fine now. They just seemed kind of akward at first. I love them.
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Old 03-20-2007, 01:27 PM   #14

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Quote:
Originally Posted by misterbeefy
The controls are actually fine now. They just seemed kind of akward at first. I love them.
heh. *bi-polar* just kidding.

bah, 40 million is hard to beat. i can only get 20x multiplier.
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Old 03-20-2007, 01:49 PM   #15

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just released main to
doesnt matter yours is better , because I sended an app
(check sig)
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Old 03-20-2007, 01:53 PM   #16
 

 
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Quote:
Originally Posted by Grimfate126
heh. *bi-polar* just kidding.

bah, 40 million is hard to beat. i can only get 20x multiplier.
I only got x1. I'm that leet. ^_^
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Old 03-20-2007, 02:15 PM   #17
 
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is it just me or does anyone else get the impression that it says 'Anal Score' when you die?

When the F and the I are close, it looks like an A. Just a heads up...
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Old 03-20-2007, 02:26 PM   #18

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Quote:
Originally Posted by Matter
is it just me or does anyone else get the impression that it says 'Anal Score' when you die?

When the F and the I are close, it looks like an A. Just a heads up...
haha, i got that too. we might fix it, but i like it that way too. (KIDDING)

il talk to IWN about it.
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Old 03-20-2007, 02:37 PM   #19

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Thank you for the awesome game!
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Old 03-20-2007, 02:55 PM   #20

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All I can say is: WOW!! .
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Old 03-20-2007, 03:01 PM   #21

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Nice!

I like it alot, my naem is P986 or somethin on the leader board, im like # 12 or somethin. (i never changed my PSPs nickname when i downgraded, so its not SG57).

2 gripes I have are:

the controls seem much to sensitive. You can jet across the screen as if jets were on the right of your ship, not the back :S

it gets much to fast. the asteroids dont even look as if there flying by you, rather just in the distnace, than in your face, than gone. maybe a limit? and when that limit is reached, to keep it interesting, add more asteroids/mines so it the difficulty doesnt plataue (did i spell that right?)
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Old 03-20-2007, 03:10 PM   #22
 
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This is very very nice, reminds me of arcade-classics like Blazingstar...
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Old 03-20-2007, 03:19 PM   #23

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Quote:
Originally Posted by SG57
Nice!

I like it alot, my naem is P986 or somethin on the leader board, im like # 12 or somethin. (i never changed my PSPs nickname when i downgraded, so its not SG57).

2 gripes I have are:

the controls seem much to sensitive. You can jet across the screen as if jets were on the right of your ship, not the back :S

it gets much to fast. the asteroids dont even look as if there flying by you, rather just in the distnace, than in your face, than gone. maybe a limit? and when that limit is reached, to keep it interesting, add more asteroids/mines so it the difficulty doesnt plataue (did i spell that right?)
heh. if shouldnt be hard to add in sestivitity. Ill add that in when i get the latest build from IWN. (mine is a week old )

as for your second point, its doable, but most likely not now, as im still looking for bugs, and fixing them. maybe after the competition.
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Old 03-20-2007, 06:02 PM   #24

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The controls are responsive to how far you push the analog stick.

If you push it all way out to the range of it's direction, the ship will move fast.

Try being very precise with the analog.
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Old 03-20-2007, 06:06 PM   #25
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Looks interesting, I'll try it out.
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Old 03-20-2007, 07:12 PM   #26

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Yes, I know its pressure sensitive (if you will) but its still far too sensitive (atleast for my taste in games).

Maybe cut the sensitivity down to 1/3 of what it is. Also, as some have said, sleep mode makes 1 layer of the text printed anywhere (menu, pause, help, etc.) change to a dim (i wanna say random) color, making your eyes strain to read it. I know its been asnwered as to why it happens, im just saying its a pretty large bug (compared to others).

Also, how do you make the ship disappear? Move far left or what?
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Old 03-20-2007, 09:29 PM   #27
 
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This is such an excellent game, probably my fave playable homebrew game. I'm at #30 for now but i haven't really tried to beat it.

EDIT: NUMBER 7!!!!

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Old 03-20-2007, 09:42 PM   #28

 
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Wow, and this is still nothing compared to your psp pet thingy. xD
People really are suckers for 3d!
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Old 03-21-2007, 12:37 AM   #29

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Problems are fixed.

Same link as first post

Thanks for the reports.
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Old 03-21-2007, 01:00 AM   #30

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Zetta - That PSPpet thing, you refering to Urble?

IWN - Now whens your Phoenix library coming out Id like to check out your wifi-infrastructure networking.
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