Goodbye Homebrew - How the psp scene is dying and what could save it!
This is a discussion on Goodbye Homebrew - How the psp scene is dying and what could save it! within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Sure I agree. I also think that posts like these (especially in a forum where the topic is programming) dont ...
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03-31-2007, 06:43 PM #31Ponies and Unicorns
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Sure I agree. I also think that posts like these (especially in a forum where the topic is programming) dont benefit the society (homebrew community) at all. Nor will they make a difference in what people release. I also think that no matter the crappy homebrew the scene will not die. Good apps/games take time and efforts and unfortunently more than 75% of the people in the world have more important things to do then make games for thier systems (just guessing but it makes sence tying in jobs, school, family, friends, parties). I open up devcpp or notepad probably 1 - 4 times a week and maybe spend 2 hours total all together.
If you play WoW come find me on DOOMHAMMER (US) I am Human mage lvl 64 Atrana is the name (dont ask for runs!)
Gold donations are highly appreciated!
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03-31-2007, 06:45 PM #32QJ Gamer Gold

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^^agreed^^
1. Failed....again...
2. http://slicer.gibbocool.com/ stay updated on all my projects
3. it'll be 5 years in june, that's nearly 1/4 of my life on this planet that i've visited these forums, what a ride it has been
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03-31-2007, 06:54 PM #33QJ Gamer Bronze
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I agree with you Zettablade
OT: Has anyone else noticed that ps2dev has been shut down indefinitely?
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03-31-2007, 06:56 PM #34QJ Gamer Platinum
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Another day, another "PSP hombrew is dead" thread.
Honestly, I'm happy with playing PS1 games on my PSP.
There are very few homebrew software applications out there for the PSP that are any good, and most of those are emulators.
Like Access_Denied said, there need to be more EXPERIENCED coders.
But most of those don't visit these forums. I guess they're all hanging out over at PS2DEV and actually working on something rather than running around any video gaming forums.
And another thing, the PSP is a damn video game handheld! All I care about it actually doing is playing video games!
I give a rat's ass about any chat clients, web browsers, RSS feed readers, podcasting clients, text readers, egg timers, file managers, VoIP or anything that doesn't have to do with actually playing video games.
For those doing those types of things on-the-go I have a Nokia N800 and N80i.
Only the little kids who can't afford anything but the PSP itself want it to do everything that nice dedicated network devices like the two I mentioned above.
To them I say: Save your pennies and buy the real thing.[spoiler=signature][center][img]http://i33.photobucket.com/albums/d75/iball2929/iballsig2fz.jpg[/img][/center]
[size=-2][center][b][color=purple]Nintendo DS WFC codes[/b][/color][/center][/size][size=-2][center][b][color=green]Mario Kart DS: 180448 583615 (I-Ball)[/color]
[color=blue]Animal Crossing: Town of Sampson 4853-9284-6519 (I-Ball)[/color]
[color=red]Metroid Prime Hunters: 5025 8054 3555[/size][/center][/color][size=-2][center]-----------------[/center][center][color=blue]Homebrew authors! If your software is based upon GPL code then you MUST release the modified source code you created the same time you release the binaries![/b][/size][/color][/center]
[size=-2][center][b]Supercard mini-SD w/2GB 150x Mini-SD card, SuperPass II, FlashMe v7 and an EFA Linker II GBA flashcart[/b][/center][/size][/spoiler]
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03-31-2007, 07:47 PM #35QJ Gamer Blue
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I actually wouldn't mind VoIP on my PSP.
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04-01-2007, 02:58 AM #36QJ Gamer Silver

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Zitat von Bronx
I find it funny how everyone hypes Sg57 and praises him for his "3D expertise", and coding skills though he just started doing some 3D things and played with some of the basic 3D tutorials and pulled a Md2 loader and a skybox together into a 3D-'FPS'.i just think that people like SG57 should ask for additional developers to speed the process along
That's no real "expertise" whatsoever, and tbh I doubt he's fit yet to really work on a commercial quality 3D game (and that's what I'd expect from a team like that). No offense meant, he's doing great progress and learning steadily, but already naming him together with people like IWN, PSMonkey, MR[ICE] or Yaustar is an offense to the latter IMO ;PRaphs board rules #31: Excessive use of punctuation is either a sign of a lesser ego or a small mind. Avoid it if you don't want to look like a total moron.
Raphs board rules #17: When you need to ask whether you are capable of doing something, you are not.
Raphs board rules #2: Exploits aren't found by changing version numbers, blindly merging data into a file or turning your PSP upside down.
Raphs board rules #1: If you have no clue how exploits work, don't come up with ideas about them.
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04-01-2007, 04:00 AM #37QJ Gamer Silver

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You should look at the GP2X scene which has done pretty much what you have said here.
Zitat von Zettablade
The problem I see with the scene is that most of the developers have the mind set to learn specific things:
"How do I write to flash"
"How do I Show an image for X seconds"
"How do a I do AI"
"How do make a jump function"
Which is fine (sort of) but what isn't fine is that they just get the code, somehow get it in their heads that the code can only be used for that one task and don't extract the concepts so they can apply the code for another task. Rather then making a model out of base lego bricks, they use big custom pre-made blocks instead. [RANT] What pisses me off even more that only 1 out of every 10 people actually truly listen to advice and follow it. The amount of times I say: Read this book or Read that book is stupid. Don't even get me started on software code layout standards[/RANT]
The other problem is that in a way, we have beginners teaching other beginners which is anti productive as well. What is really needed is a mentoring program or project but the problem is very few of us actually have the time.
Another (rather elitist) idea is to have a REALLY private developers area where source code (under SVN or similar) can be posted without fear of being "ripped off" and forums to match. For example, I have this funky set of macros that IWN knows about and I am sure that Raph and Zetta will understand how it works and why it would be used but will draw blank faces here.Geändert von yaustar (04-01-2007 um 04:34 AM Uhr)
[Blog] [Portfolio]
[Homebrew Illuminati - Serious Homebrew Development Forums]
[I want to make Homebrew FAQ] [How I broke into the Games Industry]
[Programming Book List] [Programming Article List]
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04-01-2007, 04:52 AM #38sceKernelExitGame();
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Doh, I did I fail to mention you Raphael, that was definitely a fault on my side. I mentioned SG57 not because of he was as good as the above mentioned, but better than most around here, and (seems) to be willing to learn. He definitely isn't the calibur developer you, IWN, PSMonkey or Yaustar is.
Zitat von Raphael
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04-01-2007, 05:12 AM #39QJ Gamer Silver

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Well I've got to prove my 3D "expertise" too still ;)
Raphs board rules #31: Excessive use of punctuation is either a sign of a lesser ego or a small mind. Avoid it if you don't want to look like a total moron.
Raphs board rules #17: When you need to ask whether you are capable of doing something, you are not.
Raphs board rules #2: Exploits aren't found by changing version numbers, blindly merging data into a file or turning your PSP upside down.
Raphs board rules #1: If you have no clue how exploits work, don't come up with ideas about them.
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04-01-2007, 05:20 AM #40sceKernelExitGame();
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Don't we all?
Zitat von Raphael
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04-01-2007, 05:21 AM #41QJ Gamer Blue
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ALSO... have you all noticed as soon as a competition with prizes pops up the amount of new homebrew that appears maybe if somehow we could come up with awards or something for new apps and games that are fully accomplished. also i like the idea of a project manager and an all star dev team kind of thing
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04-01-2007, 05:50 AM #42Heroes never die

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so a request link do you mean
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04-01-2007, 06:02 AM #43QJ Gamer Silver

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Fully ack. Also, they not only just don't listen, they are too lazy to read through some threads and search for answers to already be given. But that's a common online forums problem.
Zitat von yaustar
And that's probably the biggest problem in this scene.The other problem is that in a way, we have beginners teaching other beginners which is anti productive as well. What is really needed is a mentoring program or project but the problem is very few of us actually have the time.
I like that idea actually. However, I see a problem with how to decide who gets access to that area. It obviously cannot be non-developers as is currently the case with the 'developer' title currently. However, designating a number of already 'elite' devs who get to decide on that will probably create a pure elitist community that won't let newcomers in easily (see Linux Kernel dev community/Wikipedia community/etc.).Another (rather elitist) idea is to have a REALLY private developers area where source code (under SVN or similar) can be posted without fear of being "ripped off" and forums to match. For example, I have this funky set of macros that IWN knows about and I am sure that Raph and Zetta will understand how it works and why it would be used but will draw blank faces here.Raphs board rules #31: Excessive use of punctuation is either a sign of a lesser ego or a small mind. Avoid it if you don't want to look like a total moron.
Raphs board rules #17: When you need to ask whether you are capable of doing something, you are not.
Raphs board rules #2: Exploits aren't found by changing version numbers, blindly merging data into a file or turning your PSP upside down.
Raphs board rules #1: If you have no clue how exploits work, don't come up with ideas about them.
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04-01-2007, 06:18 AM #44QJ Gamer Silver

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At the moment, psp-programming forums and IRC are the only places where I see (psp) programming being taken seriously. This most likely due to the numbers and developer 'ranking' ratio compared to here.
Zitat von Raphael
-= Double Post =-
One thing that would help and love to see more are sprite/graphics and music/soundfx packs like spritelib ( http://www.flyingyogi.com/fun/spritelib.html ). This would definitely help a lot of developers.Geändert von yaustar (04-01-2007 um 06:29 AM Uhr) Grund: Automerged Doublepost
[Blog] [Portfolio]
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[I want to make Homebrew FAQ] [How I broke into the Games Industry]
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04-01-2007, 08:01 AM #45Heroes never die

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i like that ideaAnother (rather elitist) idea is to have a REALLY private developers area where source code (under SVN or similar) can be posted without fear of being "ripped off" and forums to match. For example, I have this funky set of macros that IWN knows about and I am sure that Raph and Zetta will understand how it works and why it would be used but will draw blank faces here.
so other trusted people look to your code and give your tips :)
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04-01-2007, 08:26 AM #46QJ Gamer Silver

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Dude, i promise you guys that once i release G-Pack v.3 shell, you guys are going to love it. I am working very hard for your enjoyment!
Calypso - Enjoy the excellent 2D space shooter:
http://dl.qj.net/Calypso-v1-PSP-Home...6542/catid/195
"Quoting yourself in your signature means you love to masterbate while looking at the mirror." -me (oh, wait...)
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04-01-2007, 08:33 AM #47Heroes never die

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I am working on the 4583490733th xmb editor xD
but FA is still the best for 3.03 OE-C+ ( i hope
)
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04-01-2007, 08:38 AM #48QJ Gamer Silver

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Could you make a prx music player for OE firmwrares? I have used other prx music players, but you can only play them in the XMB (playing them everywhere else also would be cool).
Zitat von hallo007
-= Double Post =-
Dude, i didn't notice this part earlier, but that is EXACTLY what i am making in G-Pack v.3. Seriously, we have 7 developers trying to make your life less boring.
Zitat von Zettablade
:dj: :Punk: :Jump: Those are my expressions.
Geändert von SuperBatXS (04-01-2007 um 08:42 AM Uhr) Grund: Automerged Doublepost
Calypso - Enjoy the excellent 2D space shooter:
http://dl.qj.net/Calypso-v1-PSP-Home...6542/catid/195
"Quoting yourself in your signature means you love to masterbate while looking at the mirror." -me (oh, wait...)
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04-01-2007, 08:47 AM #49Heroes never die

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the mp3 moudle for 2.71 SE still works fine for me on OE while playing games;)
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04-01-2007, 08:55 AM #50
Sorry to jump in, since it's my first post here.
I've been a passive member of these forums for a few months (registered only few days ago) i have never posted before because there wasn't anything to say that hasn't been said already, and I feel a part of the problem is that a lot of people post when they shouldn't.
Many newcomers don't know/want to use the search function, and post the same questions over and over again. That just clutters the forums and stops people from talking about important things.
I might be new to this forum but I'm not new to the developers scene, you can't imagine how many versions of Pong, Breakout and Pacman I have seen, and quite frankly I'm sick of them, it's fine if you want to start learning and make one of these but don't go barging around saying:
"ZOMFG, look at my beautiful PongXtremeMaddnes!!!!!!!! !!! I made it blue, thats what makes it so different!"
A "wise man" once/many times said if you don't have anything smart to say just be quiet, that should also stand for releasing homebrew.
I'm not bitter or anything, it's just that because of these reasons i left other forums and i don't want see it happening here.
Anyways hello!
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04-01-2007, 08:58 AM #51
omg <3 fallout boy ...wtf?
Zitat von Fallout_Boy
牧来栠摩琠敨映汩獥
PSN: youresamFrom Earth the Frozen Ipaqs shall rise and be silenced and all will live free.
--Mike Hollingsworth
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04-01-2007, 09:00 AM #52QJ Gamer Silver

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Lol, just warning you, but it's going to happen a lot (even from me). I post a lot of pointless posts, but i think discussion is a great way to express yourself.
Calypso - Enjoy the excellent 2D space shooter:
http://dl.qj.net/Calypso-v1-PSP-Home...6542/catid/195
"Quoting yourself in your signature means you love to masterbate while looking at the mirror." -me (oh, wait...)
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04-01-2007, 09:15 AM #53
Of course it's a great way to express yourself, I'm not for gaging people
Zitat von superbatxs
, my point is people should think twice before posting something irrelevant. There are places (threads) for small talk and places (threads) for... well dev-talk
.
Why do you asshat me yoursam? <--me posting something irrelevant ;)
Zitat von youresam
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04-01-2007, 09:21 AM #54
Well I don't view the scene as lacking I already think it's good. But I do agree with your view of all this. I completely agree that we do need more things completely different from the PSP Sony has given us. Something that makes it more than just movie viewing or playing games but a tool that can be entertaining and helpful at the same time.
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04-01-2007, 09:50 AM #55QJ Gamer Silver

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I fail to see how that is relevant to the thread topic in any way. And that is apart from the fact that a hand full of very good Shells already exist, so I doubt the scene lacks another one of those.
Zitat von superbatxs
Raphs board rules #31: Excessive use of punctuation is either a sign of a lesser ego or a small mind. Avoid it if you don't want to look like a total moron.
Raphs board rules #17: When you need to ask whether you are capable of doing something, you are not.
Raphs board rules #2: Exploits aren't found by changing version numbers, blindly merging data into a file or turning your PSP upside down.
Raphs board rules #1: If you have no clue how exploits work, don't come up with ideas about them.
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04-01-2007, 09:53 AM #56QJ Gamer Blue
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How many times have you actually had fun with a homebrew game or app? As much fun as you had with a new UMD game?
Your answers should (hopefully) tell you that the main purpose of homebrew is for fun. If anything, youresam's button tester was a really entertaining piece of homebrew, and i actually enjoyed it. Breakthrough was another game that I enjoyed playing. What I'm saying (and i think a lot of other people mean) is that we need homebrew that we can get addicted to and have fun with. Homebrew is not only made for recognition in the scene - it's made for entertainment. It shouldn't take competitions and/or prizes to motivate coders to make homebrew, although those do help increase the rate of release.
The homebrew scene is not anywhere close to dying. However, if you think it is, or you want to start coding, remember the purpose of homebrew - fun.
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04-01-2007, 09:54 AM #57QJ Gamer Silver

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............seriously, you are really pissing me off now. I don't even know you, and you are being pretty rude. Yes, that is relevant to the thread topic, it is good homebrew. I don't care if there are good shells or not, but i care about developing and personal success.
Zitat von Raphael
Germans always tend to be racist....Calypso - Enjoy the excellent 2D space shooter:
http://dl.qj.net/Calypso-v1-PSP-Home...6542/catid/195
"Quoting yourself in your signature means you love to masterbate while looking at the mirror." -me (oh, wait...)
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04-01-2007, 09:59 AM #58QJ Gamer Green
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No GRAVITY is a perfect example of the quality we need
[CENTER](+.[___]·:·)
PSP Owner
[URL="http://forums.qj.net/f-psp-mods-media-18/t-newone757-wallpaper-pack-56k-warning-97544.html#post1410358"]My Wallpaper Pack 1[/URL]
[URL="http://forums.qj.net/f-psp-mods-media-18/t-preview-daytime-xmb-icons-100587.html"]WIP Day Icon Set[/URL]
[/CENTER]
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04-01-2007, 10:00 AM #59QJ Gamer Silver

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Yea! Definitely! ;)
Zitat von newone757
Calypso - Enjoy the excellent 2D space shooter:
http://dl.qj.net/Calypso-v1-PSP-Home...6542/catid/195
"Quoting yourself in your signature means you love to masterbate while looking at the mirror." -me (oh, wait...)
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04-01-2007, 10:00 AM #60QJ Gamer Blue
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Yes, another fun and addictive homebrew game.
Zitat von newone757


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