Ive noticed that there are very few 'shoot em up' homebrew games out there, and my conclusion is because there are very few known 'good' resources out there to supply the developer with sufficient information to make a decent quality one. Ive came across a great sitecontaining everything you need to make a quality shoot em up.
The site is HERE, however its not updated anymore, but the forums are still alive.
The post im tlaking about is:
An essential read, i think, is the 'do's and don'ts of a good shmup'. Discusses how scoring systems shouldnt beover complicated, large enemy bullets should move slowly - especially in the beginning levels, how explosions shouldnt cover up bullets, dont be repeitive - 5to8 short,varied levels is better than 100 long ones, etc.Originally Posted by Guy at site
Hopefully, this will spark some homebrew developers, for hte psp, to contribute to the homebrew shoot em up genre that is withering away.
Now all we need is a great sprite depository :P (ive been able to rip a great flash shoot emup game's sprites, but thats it... :Cry: )
Feel free to speak your mind on what you think a quality shoot em up contains, and even some links to other sites like theabove, and maybe some with sprites useable in shoot em ups. :o