QJ.NET | Videos | Forums | iPhone | MMORPG | Nintendo DS | Wii | PlayStation 3 | PSP | Xbox 360 | PC | Downloads | Contact Us
Forums | Gaming News | Videos | Downloads | Today's Posts | Mark Forums Read | Chat | FAQ | Members List | Contact

QJ.net Game Discussion - PSP, Xbox, Wii, PS3, PSP Homebrew, and PSP Guides

Go Back   QJ.net Game Discussion - PSP, Xbox, Wii, PS3, PSP Homebrew, and PSP Guides > Developers Corner > PSP Development, Hacks, and Homebrew > PSP Development Forum
The above video goes away if you are a member and logged in, so log in now!

OS X Help

This is a discussion on OS X Help within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Couldn't find anything on search.. I'm trying to compile code on OSX. I got Xtools and the PSPSDK for OSX ...

Reply
 
LinkBack Thread Tools
Old 08-06-2005, 04:30 PM   #1
 
framerate's Avatar
 
Join Date: Aug 2005
Location: Indiana
Posts: 389
Trader Feedback: 0
Default OS X Help

Couldn't find anything on search.. I'm trying to compile code on OSX. I got Xtools and the PSPSDK for OSX (found on google). How would I set up the Makefile to compile properly? Any other hints to help me get compiling?
framerate is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-06-2005, 04:46 PM   #2
Aerol33t
Guest
 
Posts: n/a
Default

I suggest reading this: Preparing Mac OS X for PSP-SDK
 
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-06-2005, 07:00 PM   #3
 
framerate's Avatar
 
Join Date: Aug 2005
Location: Indiana
Posts: 389
Trader Feedback: 0
Default

yeah I went that route instead right before I read your post. Thanks, though.

I'm all compiled now and trying to run using Homebrew PSP Converter (for os X) but it doesn't want to transfer... Is there any documentation anywhere on how the 1.5 no swap exploit works? Can I edit the files myself without using another program to make it run (make the EBOOT's and directory/directory% folders?)

Any help is appreciated.
framerate is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-06-2005, 07:29 PM   #4
Aerol33t
Guest
 
Posts: n/a
Default

Indeed, there is. Read the "ReadMe" that comes with the official download of Kxploit, the PDF. It contains intstructions on how to go about the exploit manually.
 
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-06-2005, 07:34 PM   #5
 
framerate's Avatar
 
Join Date: Aug 2005
Location: Indiana
Posts: 389
Trader Feedback: 0
Default

Awesome. I hadn't downloaded it since it was Windows only. Didn't think it'd be much help for me.

Thanks for taking the time to answer my questions, I see there's A LOT of dumb ones out there and I promise I'm not going to turn into one of them I'm just needing a bit of help to get started...

While I'm on the help subject, any PBPUnpacker software for OS X? My only computer right now is my laptop (in the process of upgrading) and want to play around with changing the icon of my homebrew test file...
framerate is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-06-2005, 07:46 PM   #6
 
framerate's Avatar
 
Join Date: Aug 2005
Location: Indiana
Posts: 389
Trader Feedback: 0
Default

Screw it, ha. I'll just install Virtual PC so I can use the windows utilities.. make my life a hell of a lot easier
framerate is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-06-2005, 08:39 PM   #7
Aerol33t
Guest
 
Posts: n/a
Default

Haha, no prob. Yea some sort of windows emu for some of the random eboot windows utilites may be your best (and only) bet right now.
 
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-06-2005, 08:54 PM   #8
 
framerate's Avatar
 
Join Date: Aug 2005
Location: Indiana
Posts: 389
Trader Feedback: 0
Default

yeah it's about to finish installing windows xp in virtual PC 7.

I like this PSP programming idea, it seems A LOT easier to init a screen (unlike xbox, where it's like 7 pages of code to get "hello world" on screen... (i gave up after initializing controller input..)

If I can get these utilities working and get my test code working, I should have a basic proof-of-concept of my game running tonight...

Been needing to master C anyways (I come from JAVA background)
framerate is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-06-2005, 10:32 PM   #9
 
framerate's Avatar
 
Join Date: Aug 2005
Location: Indiana
Posts: 389
Trader Feedback: 0
Default

Just an update, I got it coded, compiled, and running on my PSP. It's the basis for a 2d RPG movement engine for now.. who knows what I'll have done before work on Monday
__________________
[URL=http://www.framerate.info/psp][IMG]http://www.framerate.info/_hosted/imageupload/signature.gif[/IMG][/URL]
framerate is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -8. The time now is 05:34 PM.



Use of this Web site constitutes acceptance of the TERMS & CONDITIONS and PRIVACY POLICY
Copyright © 2009, QJ.NET. All Rights Reserved.
Contact Us