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To the person who did the artwork for GO GO GO!!!

This is a discussion on To the person who did the artwork for GO GO GO!!! within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hey! i kinda forgot who did the artwork for gogogo!! and now i need them again i kinda remember the ...

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Old 05-26-2007, 03:34 AM   #1
 
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Default To the person who did the artwork for GO GO GO!!!

Hey! i kinda forgot who did the artwork for gogogo!! and now i need them again i kinda remember the name but you have probebly changed it if it was you please reply!
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[COLOR=sienna]Creator of:[/COLOR][URL="http://forums.qj.net/f-psp-development-forum-11/t-release-go-go-go-beta-66652.html"][COLOR=sienna]GO GO GO![/COLOR][/URL]
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Old 05-26-2007, 03:42 AM   #2
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'twas me
I'll upload them now.
I did the menu's if that is what you mean?

Right click, save as:





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Old 05-26-2007, 04:40 AM   #3
 
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aha hey there!!! hey listen i need mroe thats the prob...

umm if you coukld please make em...i need one where uve clicked choose mode... you see the go go go!!! thing and the creqated by altunozara thing but theres no optioons but make it so there are 3... hidden path and another one creative and the last a bit lower back and make it so its like cool were if its selected its a bit bigger...:-)
-= Double Post =-
oh and just a tiny bit below it sais sgo go go!!! make it say choose mode and can i also have one of instruction with it saying instructions below go go go!!! and in instruction give your description of a game with different modes with different things tio do that you can have fun with in your spare time also saying that when ur actualy playign the game you can press L to exit and go to the menu and also say that there are so far 2 modes...ty sooooo much for all of this huge creditts to u!!!!
-= Double Post =-
oh and lol...do u know hwo to make the button sencibility lower...lol i click down and it goes down 2 sometimes...
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[COLOR=sienna]Creator of:[/COLOR][URL="http://forums.qj.net/f-psp-development-forum-11/t-release-go-go-go-beta-66652.html"][COLOR=sienna]GO GO GO![/COLOR][/URL]

Last edited by altunozara; 05-26-2007 at 04:47 AM.. Reason: Automerged Doublepost
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Old 05-26-2007, 04:46 AM   #4
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I don't have PhotoShop anymore sorry. You'll have to find someone else to do it.
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Old 05-26-2007, 07:00 AM   #5
 
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Wait, so you had an image for each stage of the menu? Wow.
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Old 05-26-2007, 07:05 AM   #6

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thats a bit stupid:P
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Old 05-26-2007, 07:07 AM   #7
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What is it to you?
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Old 05-26-2007, 07:23 AM   #8
 
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Quote:
Originally Posted by SmeshX
What is it to you?
Highly inefficient? Unnecessary?
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Old 05-26-2007, 07:28 AM   #9
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You actually care? Dude, it's his game, he can do what he wants, if you want to give advice then fair enough but just saying 'Wait, so you had an image for each stage of the menu? Wow.' is patronizing.
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Old 05-26-2007, 08:02 AM   #10
 
 
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Yeah. That's not really nice..
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Old 05-26-2007, 08:04 AM   #11
 
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I'm not being mean, I am being honest. This is really bad if you are using Lua (which I'm not sure if he does), because you already have limited memory to work with, let alone loading all of those images.
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Old 05-26-2007, 08:13 AM   #12
 
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I think what psp junkie is saying is that the proper way to do this would be to have the background as one image, and 2 images for each option. That will save you ~6 Mb of ram, which out of 32Mb is a lot. However as long as all the images are freed up after the menu then it doesn't matter at all.
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Old 05-26-2007, 08:58 AM   #13
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If you had said that in the first place instead of posting a silly comment then there would be no argument.
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Old 05-26-2007, 09:48 AM   #14

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Quote:
Originally Posted by SmeshX
You actually care? Dude, it's his game, he can do what he wants, if you want to give advice then fair enough but just saying 'Wait, so you had an image for each stage of the menu? Wow.' is patronizing.
Just to be an ass. That word means the opposite of what you are trying to say.

Also, a better way to do a menu is to have one background with all the options on it. Then have one more image that is the 'selector' and just move that to the different options. That way you only have two images.
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Old 05-26-2007, 09:57 AM   #15


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Quote:
You actually care? Dude, it's his game, he can do what he wants, if you want to give advice then fair enough
Heh, it was too nice to say what was said... I'd simply say that he needs to learn efficiency It's AWFUL coding practices, and with font libs one can use today one really has no excuse.... FFS, reloading WHOLE images.....
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Old 05-26-2007, 10:29 AM   #16
 
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i dont get it...thats my first program how am i suppose mto know better...please tell me exactly how to do it better??
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[COLOR=sienna]Creator of:[/COLOR][URL="http://forums.qj.net/f-psp-development-forum-11/t-release-go-go-go-beta-66652.html"][COLOR=sienna]GO GO GO![/COLOR][/URL]
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Old 05-26-2007, 10:32 AM   #17
 
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Don't use an image for every menu item? Waste o' memory haven.
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Old 05-26-2007, 10:32 AM   #18
 
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Oh and umm smesh...u think u could help me im gonna try do it myself...how would i make the image i know nothing of photoshop how do i make the word in that font bigger with a shadow
-= Double Post =-
psp junkie how else could i do it?
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[COLOR=sienna]Creator of:[/COLOR][URL="http://forums.qj.net/f-psp-development-forum-11/t-release-go-go-go-beta-66652.html"][COLOR=sienna]GO GO GO![/COLOR][/URL]

Last edited by altunozara; 05-26-2007 at 10:33 AM.. Reason: Automerged Doublepost
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Old 05-26-2007, 10:35 AM   #19
 
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Well, first off, scratch the text all together and use a ttf. LuaPlayer supports it natively and FontLoader by Insert_Witty_Name is your best choice for C or C++.
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Old 05-26-2007, 10:37 AM   #20
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Okay, I'm not really involved in this whole C versus Lua conversation, and I truly don't admire it, but loading individual images for a menu is really a waste. You can get a font and use the code to display the options, but individual images for individual options is a waste of memory and a waste of time. For once, I agree with PSPJunkie.
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Old 05-26-2007, 10:37 AM   #21
 
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i didnt get 1 word u just said pspjunkie...
-= Double Post =-
BUT I DONT KNOW BETTER!i dont know how else
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[COLOR=sienna]Creator of:[/COLOR][URL="http://forums.qj.net/f-psp-development-forum-11/t-release-go-go-go-beta-66652.html"][COLOR=sienna]GO GO GO![/COLOR][/URL]

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Old 05-26-2007, 10:41 AM   #22
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Okay, you know those fonts for your computer, right? The fonts are in files in the format of .ttf. If you use a .ttf file for your font, you can print:screen the text to the menu. Refer to www.evilmana.com or another Lua programming tutorial site for more info.
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Old 05-26-2007, 10:43 AM   #23
 
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but thats like...och so complicated and this is already done...then id have to redo everything and somehow know as well as i can do this to do that...?
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[COLOR=sienna]Creator of:[/COLOR][URL="http://forums.qj.net/f-psp-development-forum-11/t-release-go-go-go-beta-66652.html"][COLOR=sienna]GO GO GO![/COLOR][/URL]
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Old 05-26-2007, 10:43 AM   #24
 
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Originally Posted by xploren
Okay, I'm not really involved in this whole C versus Lua conversation, and I truly don't admire it, but loading individual images for a menu is really a waste. You can get a font and use the code to display the options, but individual images for individual options is a waste of memory and a waste of time. For once, I agree with PSPJunkie.
Would you mind showing me where the "whole C versus Lua conversation" started/ended? Oh and I assume you meant, "Once again, I agree with PSPJunkie."
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Old 05-26-2007, 10:45 AM   #25
 
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oh and a bit off subject but whats the command like for when your on a tile i want it to do the dofile thing for when ur on a sertain tile
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Old 05-26-2007, 10:48 AM   #26
 
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What?
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Old 05-26-2007, 10:49 AM   #27
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Once again, refer to the www.evilmana.com site.

And PSPJunkie, the whole C vs. Lua argument started way back when Lua Plauer was made for the PSP. Who knows where it started? And the argument never will end, unless some all-powerful guy stops us. And I surely meant that this is the first time I truly agree with you.
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Old 05-26-2007, 10:51 AM   #28
 
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hmm for my pics umm in the menu the writing what font was that...
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Old 05-26-2007, 10:53 AM   #29
 
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Quote:
Originally Posted by xploren
Once again, refer to the www.evilmana.com site.

And PSPJunkie, the whole C vs. Lua argument started way back when Lua Plauer was made for the PSP. Who knows where it started? And the argument never will end, unless some all-powerful guy stops us. And I surely meant that this is the first time I truly agree with you.
I was referring to this thread, silly.

When did you start hating me anyway?
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Old 05-26-2007, 10:58 AM   #30
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Oh. Guess I didn't figure that out. And I started hating you way back when I first heard you. You bragged, you argued... etc. Let's not get off-topic, now, shall we?

If you're looking for the font, go to www.dafont.com. Search for Simpsons font.
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