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Polygun Wars, a Geometry wars LUA clone by AHRIMANES

This is a discussion on Polygun Wars, a Geometry wars LUA clone by AHRIMANES within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi there.. i was learning how to code on lua.. and made some test.. but i finaly decide to make ...

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Old 05-31-2007, 09:11 AM   #1
 

 
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Default Polygun Wars, a Geometry wars LUA clone by AHRIMANES


Hi there.. i was learning how to code on lua.. and made some test.. but i finaly decide to make a real game.. i decide to work on a GW clone. that i call Polygun Wars... soo its a very very fisrt stage.. current Vercion 0.1

things that i have done until now:

particle system.
enemy system.
bullet system.
mesh system.
hero gameplay.

thigs left:

Menu title screen..
live and boom count..
more enemys types..
score control..
clear the unless code (optimise)
and some more things..

downloat it :
Polygun Wars by AHRIMANES
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Old 05-31-2007, 09:23 AM   #2
 

 
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Very nice, i love geometry wars evolved on the XBOX 360 arcade. now i get to try it on PSP
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Old 05-31-2007, 09:23 AM   #3
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gj man keep it going
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Old 05-31-2007, 01:29 PM   #4
 
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there is already a port of geometry wars but nice job hope you finish this homebrew maybe it will be better. =P
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Old 05-31-2007, 01:36 PM   #5
 

 
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nice job dude
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Old 05-31-2007, 01:38 PM   #6
 
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sick. I'm looking forward to an update
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Old 05-31-2007, 01:45 PM   #7

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never saw it before , but it looks really good for a first release , keep up the good work
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Old 05-31-2007, 01:47 PM   #8
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Sorry to burst your bubble

It's a clone of Geo Wars made in C/C++

Keep up the development of your version though! Try to do something innovative to separate yourself from trig wars.
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Old 05-31-2007, 02:06 PM   #9
 
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its pretty good for a first project and it isnt another zelda or mario clone. lol
i remember a whole bunch of crappy first lua projects, its nice to see a promising one.

and if i may make a suggestion, fire rate is too fast and enemies are too slow.
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Old 05-31-2007, 02:09 PM   #10
 

 
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jeje remember its a half of beta :P for shure the enemys will be more competitives, and the gun will be upgraded and stuff like that.. as the clasic shooters always bee.

Hard Drive: well i think i will have some new enemys.. and stuff... im not in a buble, i already knew about trig wars... but it feelss more like asteroids instead of GW isnt it?.. no ofence to his dev..mmm i decide to take out all the lua juice to make somthing like this.. its true im having troubles causes lua's speed but isnt the task of a coder to optimise and come to godd thigs from low resources? so im making an effort to make this good... i know c++ coding. but for me its kind fun to learn new languages.. for shure i will prefer to code in c++.. som day i will do something in there.... by now .. still learning more about lua... cya the next upt date. by the way thanks you all guys. and thanks to this forums has come of big help.
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Old 05-31-2007, 02:18 PM   #11
 
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well if you need help, you can PM me!
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Old 05-31-2007, 02:20 PM   #12
 
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You cloned a clone? o_0
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Old 05-31-2007, 02:38 PM   #13
 

 
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Quote:
Originally Posted by Mister Chief
You cloned a clone? o_0
wt#$ i have no intentios of clone a clon... i say a clone of geometry wars...
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Old 05-31-2007, 02:40 PM   #14
 
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Oops.

I forgot that the original was Geometry Wars.

My bad.

It looks good for a lua game.
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Old 05-31-2007, 03:27 PM   #15

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Very nice job!

Keep it up and this can be a really fun game.
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Old 05-31-2007, 11:18 PM   #16

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Quake 3 is my geometry wars :P (cast a ray forward until beam intersect player, if interception occurs, gib),

but very nice looking
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Old 06-06-2007, 12:31 PM   #17
 
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wow pretty nice! gj!
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Old 06-08-2007, 10:46 AM   #18
 

 
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i am having this proyect slow, as i dont have my Pc at home. i mean.. im out of my home land. and have no pc here. i hope soon i will get a new monster pc and speed up this proyect.... until now i was coding on psp and some time in job pc . just when there is really some free time.
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Old 12-29-2007, 12:48 AM   #19
 

 
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you better check this out
http://forums.qj.net/f-psp-developme...ml#post1923525
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ahrimanes , clone , geometry , lua , polygun , wars

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