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[RELEASE] PSP Wardrobe v.4

This is a discussion on [RELEASE] PSP Wardrobe v.4 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; FOR 3.30 OE / 3.30 OE-A' / 3.40 OE FIRMWARES VIDEO PREVIEW v.4: http://youtube.com/watch?v=g4quUFZfcVo I wrote this program for two ...

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Old 05-31-2007, 10:14 AM   #1
 
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Arrow [RELEASE] PSP Wardrobe v.4



FOR 3.30 OE / 3.30 OE-A' / 3.40 OE FIRMWARES

VIDEO PREVIEW v.4:

http://youtube.com/watch?v=g4quUFZfcVo


I wrote this program for two reasons. To get myself familiar with Lua coding, and because there wasn't a theme flasher yet released that met my expectations. (I love xmb modding)

About the issue of the amount of flashers being released latley... I know there are a lot of them out there,
but if you try this, you will see its becoming one of the more well polished that there is.

************
**WARNING:**
************

As with any program that accesses the PSP's Flash memory, there is always a chance that this program may damage your PSP. You accept all risk and responsibility for proper installation/use, and all results that may occur from using this program.


**********************
***PROGRAM FEATURES***
**********************


* FLASH A THEME - Allows you to up to 24 full XMB themes. This menu lets you view preview screens (in 480x272 fullscreen) of them all. And flash them with a single press of a button. After your theme is wrote to flash, it will automatically exit to the XMB.

Supported files include:

- 01-12.bmp
- topmenu_plugin.rco
- gameboot.pmf
- system_plugin.rco
- game_plugin.rco
- impose_plugin.rco
- photo_plugin.rco
- system_plugin_fg.rco
- opening_plugin.rco
- savedata_plugin.rco
- system_plugin_bg.rco
- ltn0.pgf
- sysconf_plugin.rco
- visualizer_plugion.rco




*FLASH A XMB MOD - Allows you to change a single aspect of your XMB. After your Mod is selected, it will be written to flash and the program will automatically exit to the XMB. Currently supports up to 12 mods of each type. (For a total of 168 different allowed XMB mods) All with 480x272 fullscreen previews.


*RECOVERY - This menu allows you to restore your entire XMB theme, or just a single aspect of it; to SONY default.


*BACK UP/RESTORE THEME - Allows you to back up what ever theme is currently on your flash, to memory stick. And also, restore that theme back to flash at any time. Useful for backing up a theme on your flash, that you dont have saved in Wardrobe, or saving a cool "created theme".
(*see Create-A-theme feature)



*Create-A-Theme - I plan on evolving this feature in the near future, but it is full y functional in its current State. For now it lets you combine as many mods as you want, without exiting the program, until you close it.


*EXIT
- Quits program.



****************
***Change Log****
****************


* v.4 (5/31/07)

- Boots up faster (all saftey checks are still in tact though)

- Increased supported number of themes from 10 to 24

- Increased supported number of XMB Mods from 1 of each mod to 12 of each mod-

- now fullscreen previews of all mods & themes

- New main menu art by Mr_Nick666

- Added Create-A-Theme feature

- USB MOD (L & R shoulder buttons activate/deactivate USB in Wardrobe main menu)

- Cleaned up a bit. All preview screens now go in PSP>>GAME150>>Wardrobe>>" Preview Screens" Folder

- bug fixes


CLICK HERE TO DOWNLOAD
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Old 05-31-2007, 10:33 AM   #2
 
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NICE ive been looking for a 3.30-.40 oe theme flasher good work man
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Old 05-31-2007, 11:16 AM   #3
 
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thank you psp phd I adore this program! damage for the 3.03 OE-C I still have a PSP with firmware

( HS: I put your software on my site)
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Old 05-31-2007, 11:20 AM   #4
 
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thanks, I'm glad you like.
I plan on making a version for 3.03 OE users as soon as I get some free time
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Old 05-31-2007, 11:29 AM   #5
 

 
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thank you very much
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Old 05-31-2007, 11:33 AM   #6
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Do you have to make the previews for yoursleve or does it automaticly makes them?
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Old 05-31-2007, 11:36 AM   #7
 
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You must make them yourself. I suggest SCEP Plug In, as it takes nicer screenies than the regular Screenshot mod, because you can control brightness...


I might upload a Wardrobe pre loaded with themes mods ect... (Just for ppl who have trouble doing all that)
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Old 05-31-2007, 01:55 PM   #8
 
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I see so much potential in this lready fantastic app. If next time you make flashing themes similar to the slash-n-flash way where you can have an infinite number of themes. That and adding support of pretty much everything in resource and maybe the VSHmain.prx being able to be customized with a theme. I think that this update has pulled its way to the top of the list
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Old 05-31-2007, 02:03 PM   #9
 
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You have just lost all credibility in the psp-programming scene, well done.
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Old 05-31-2007, 03:46 PM   #10
 
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Quote:
Originally Posted by psp phd
I might upload a Wardrobe pre loaded with themes mods ect... (Just for ppl who have trouble doing all that)
Now THAT would be Very Cool!


--------------------------------
flatmush - "You have just lost all credibility in the psp-programming scene, well done."

Why would you say that??
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Old 05-31-2007, 04:45 PM   #11
 
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Because anyone who makes a flasher gets the same fate.
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Old 05-31-2007, 04:51 PM   #12

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Flasher = you phail

Flasher in LUA = gtfo

No offense there, but that's the facts.

BTW: You got already pwned by KIWIDOGGIE, Hallo007, Test30, splodger15, Xpack, Johny5, Slasher, ... do I really have to name them all? Read yourself: http://pspupdates.qj.net/index.php?pg=64&q=flasher
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Search results for flasher (80)

EDIT: Well, you get +1 point from me for obfuscating the applications use in the name. Much more creative then any of the other names they had so far.
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Old 05-31-2007, 05:22 PM   #13
 
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@ psp phd, can you possibly put the themes, screenshots, and etc. that were on the vid up for download. I thought the download came with it.
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Old 05-31-2007, 08:15 PM   #14
 
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Quote:
Originally Posted by psp phd
You must make them yourself. I suggest SCEP Plug In, as it takes nicer screenies than the regular Screenshot mod, because you can control brightness...


I might upload a Wardrobe pre loaded with themes mods ect... (Just for ppl who have trouble doing all that)
I hereby second that motion.
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Old 05-31-2007, 09:11 PM   #15
 
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Guys who the hell cares if there's already flashers. He never said you have to only use the flasher. There's more things in PSP Wardrobe other than the flasher. He's just adding more options to make it better. I don't see what's so bad about an extra feature like that.
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Old 06-01-2007, 01:23 AM   #16
 
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Nice Program, damm you can read my mind.. i am creating the same program..:
it's 20/40% ready.. i've got some extra features but that doesn't matter.. you where faster XD
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Old 06-01-2007, 01:47 AM   #17

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Who cares if there are many flasher?I dont care..I think hes doing it just for fun like many others and then he shares his work with the public.And now he gave me the idea to make one to Thanks for your work dude and keep it up
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Old 06-01-2007, 02:51 AM   #18
 
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can somebody tell me how this works... i drop the files in the theme map and then flash them right ? yeh i know but after reading it i still dont know how to work with it im noob with themes flashing and that kinda stuff but can somebody tell me ? or at least send me to a page where the tutorial for flashing is
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Quote:
Originally Posted by Zigger
can somebody tell me how this works... i drop the files in the theme map and then flash them right ? yeh i know but after reading it i still dont know how to work with it im noob with themes flashing and that kinda stuff but can somebody tell me ? or at least send me to a page where the tutorial for flashing is
do it through recovery mode - advanced - toggle usb (flash0).........then if u have the original copy of flash 0 before flashing with wardrobe............just replace it and thats all
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Old 06-01-2007, 01:09 PM   #20
 
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Quote:
Originally Posted by dx169
Guys who the hell cares if there's already flashers. He never said you have to only use the flasher. There's more things in PSP Wardrobe other than the flasher. He's just adding more options to make it better. I don't see what's so bad about an extra feature like that.
Really?


Quote:
Originally Posted by Kwastie
Nice Program, damm you can read my mind.. i am creating the same program..:
it's 20/40% ready.. i've got some extra features but that doesn't matter.. you where faster XD
Do you see our point?
Besides, your opinion doesn't mean much a real developer like Raphael.
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Old 06-01-2007, 02:33 PM   #21

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I feel the same way about Blizzard. Why the hell did they bother making World of Warcraft when Sony Online Entertainment already had EverQuest out? What is the world going to do with more than one fantasy MMORPG?

Not to mention those idiots at Chrysler, what were they thinking? Making a car when several other companies had done so before them. I bet if I googled car I'd get over 100 results.

I'm sorry guys but it's idiotic to flame someone just because they did something that has been done before and even added new features. If it was never done, the world would be a very uninnovative and dull place.
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Old 06-01-2007, 08:11 PM   #22
 
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It's not flaming him because it's been done before, it's pointing out that the guy has "learned" lua scripting by making the most dangerous type of program that even seasoned developers should take care with.
For a start it's just a GUI to a simple flashing function which any fool could write anyway, and secondly it's just irritating to see so many damn "Flashers" all the time. I swear I have had 3 people asking me how to make a menu for their flashers because they copied the flashing code from elsewhere and didn't know how to program.
It's like releasing a version of HelloWorld with the potential to blow up you're computer.
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Old 06-02-2007, 12:00 AM   #23
 
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First of all, I don't appreciate being called a "dumbass"

Look. I have been modding the PSP flash for a LONG time. I know what does what... Secondly, I tested this on my own PSP, and no one else's to fix bugs before sharing.

Like I said, I love PSP modding, and there has not been a flasher yet (out of the hundreds released) that has met my expectations. So I decided to make it for myself. (There is a revolutionary idea, one that more people should try) And why not share it? If people are interested then its freely available to them If they dont want it then fine... Dont download it. But stop spamming my damn thread with "I hate flasher" comments. whatever....

As far as "ruining my credibility with the PSP scene" (like you said earlier) - says who ??? You ? Because I couldn't give a damn what you think. lol lol
I have plenty of friends in the scene. And I'm not all about reputation, and "internet fame". I just like modding my PSP, and sharing the results with the community. And actually, response to this has been VERY positive. You were the first ass nine comment I've got. :P

This is actually my very first lua project. And as far as a first project goes, I don't think it could have been anymore of a success.

And one more thing... Your no 1337 yourself pal. I actually used your latest PSP project "Flat Edit" the other day at work, to make some minor adjustments to my menu script, and it saved ****ed up symbols all through out my script !!! Messed it all up... Then I gotta go searching through a sea of code, on a goose chase for random symbols that your "dumbass" app left through out my script. TRUE story That's right... Your app "Flat Edit" actually DELAYED progress on PSP Wardrobe !!!

So you think there is too many flashers. You dont like my app (you probably haven't even tried it...) And apparently, you want to discourage new PSP coders from joining the scene. Fine... You have established yourself as an ass. Now please stop spamming my thread, unless you actually have something useful to add.
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Old 06-02-2007, 04:54 AM   #24

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Writing a full text editor from scratch is by ****ing far something else than writing a stupid flasher, whose base code (one single file copy function) is out there to just copy and paste where you only add your own UI (I admit to call those things GUI, because their graphical aspect most of the time is just plain crap - I didn't take the time to try your app to get a look at your "GUI" so I don't care to comment about yours here). So please, retain from making yourself look like more of a moron than you do already by stupidly accusing others for small bugs they have in their (real) projects which you don't even understand how they function.

Quote:
This is actually my very first lua project.
And that's the ****ing point about it! Would you also start building your own rocket (even when there was a kit available) when you want to start in space sciences and then make it public, so everyone could try to fly to the moon (and possibly blast their ass off)? I doubt you would get allowance from the government and there are instances that control such things, but this is not applicable to programming. Any idiot can start coding around (read c&p'ing code snippets together) building virtual atomic bombs and distribute them. There's only common sense to avoid such stupid things, but unfortunately not everyone seems to be gifted with it (actually I lose confidence that it's even a majority).
If you really were interested in learning programming and contributing to the scene, then you'd try to really learn it rather than copying one of those "build your own nuclear bomb tutorial" and throwing it out to public.

Quote:
So you think there is too many flashers. You dont like my app (you probably haven't even tried it...)
Actually, I think there are too many idiots. And yes, I personally don't like your app either and no, I haven't cared to try it out, just because I'm not trusting your non-existing programming skills enough to have confidence that your program is safe (plus I don't care about that modding crap anyways).

Quote:
And apparently, you want to discourage new PSP coders from joining the scene.
You are definitely NOT a (PSP) "coder" ("coder" used to be a title given to people that do very tricky programming - today it's just a term for hobbyist wannabes). He (and me) wants to discourage people that are most likely not going to help the community, but only fool around with easy code, thereby attracting other such stupid ideas (I'm still waiting for the first person to come up asking how to write their own custom firmware in LUA).

The whole point is:
The day some person threw out that flash writing function was the worst day for the community. It gave a sharp sword into the hands of small kids. And just because most of them didn't cut themself yet, doesn't mean it's the right way to learn how to cut your meal by throwing around with samurai swords.

Well, I'm sure you and the others are just gonna flame back at that post anyway instead of trying to understand what it's all about, so I don't care anymore. Talking against walls is a waste of time and I'll just stop doing it from now on. Go on building your flashers but don't anyone who coded or used one of those dare to come running and whine when their PSP suddenly ****s up. I'm just gonna laugh at you then.
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Old 06-02-2007, 05:33 AM   #25


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I totally agree with Raphael You definitively are NOT a programmer. A script-kiddie at most... You say that FlatEdit delayed progress on your app, but.... how much time did it take you to "program" it? 10 minutes? I'd give it 20 minutes at most...
Remember, having done a release on QJ doesn't make you a great programmer, nor gives you rights to flame others for it!
And, finally, I really think that the next OE should block all Lua scripts
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Old 06-02-2007, 05:38 AM   #26

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Quote:
Originally Posted by adrahil
And, finally, I really think that the next OE should block all Lua scripts
and I hope it blocks you , people need to start somewhere and look to luaxos and lunox thing and other things from sg57 all in LUA
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Old 06-02-2007, 05:49 AM   #27


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Quote:
Originally Posted by hallo007
and I hope it blocks you , people need to start somewhere and look to luaxos and lunox thing and other things from sg57 all in LUA
All C programmers I know will tell you that starting with Lua is absurd. It teaches bad habits and is not even a programming language as formally defined...
Anyway, what should I expect from one of SG's fanatics? That guy can't even code his own stuff (c/p ftw!!!)... You're talking about "Luanux", but have you seen the Xynth project? I bet not, otherwise you'd not be so arrogant. ( a fully windowed and multitasking manager. for information: http://gsulinux.org/~distch/projects...nth_psp_02.png )
****ing hell, I'm now totally pissed off. Because of your post I will not release the method for waking the PSP up from standby at a given time publically.
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17:18 < InsertWittyName> You learnt to treat the end-user as a retarded fish.
17:18 < InsertWittyName> They learnt to read readme's ;)

Spoiler for me:
Quote:
17:12 <+dot_blank> are you the long haired pimp ;)
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Old 06-02-2007, 05:58 AM   #28
 
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psp phd: I'm sorry some people made this into a fighting thread, but all this talk is so true. Learn C, the basic stuff isn't so hard. Check out the tutorials at psp-programming.com, they're very good. They're all I needed to make PSPpaint which was also my first released C program

Quote:
Originally Posted by hallo007
and I hope it blocks you , people need to start somewhere and look to luaxos and lunox thing and other things from sg57 all in LUA
Uh, the fact that they're written in Lua makes them awesome? They're nice POC's, that's where they stay.

I wouldn't insult adrahil, look at how much he's done for the PSP scene. I know he isn't as public as many other people, but his stuff is mostly done in finding out what the PSP firmware does and other stuff. Without him you maybe even wouldn't be coding Flash Agent (ok, maybe a little exaggeration).

Starting with a scripting language and thinking of it as coding is bad. If you start programming, at least start with a programming language, not a scripting language. You can't use much of the experience with PSP Luaplayer as with all the scripting languages, the environment changes heavily between programs. Yes, syntax and basic concepts are usable but that's it.

The environment changes with C too, but it doesn't change as drastically as with scripting languages.
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Old 06-02-2007, 05:59 AM   #29

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Quote:
Originally Posted by adrahil
Anyway, what should I expect from one of SG's fanatics? That guy can't even code his own stuff (c/p ftw!!!)
Oke I and sg have many flame wars together but I know that he can code and it isnt because we have some different words with eatchother that i say against everyone that he is bad. :/

but I know one thing , HE DONT COPY PASTE

yeah right , if i dindt told you , you wouldnt released it also......
-= Double Post =-
Quote:
Originally Posted by MaTiAz
Uh, the fact that they're written in Lua makes them awesome? They're nice POC's, that's where they stay.

I wouldn't insult adrahil, look at how much he's done for the PSP scene. I know he isn't as public as many other people, but his stuff is mostly done in finding out what the PSP firmware does and other stuff. Without him you maybe even wouldn't be coding Flash Agent (ok, maybe a little exaggeration).

Starting with a scripting language and thinking of it as coding is bad. If you start programming, at least start with a programming language, not a scripting language. You can't use much of the experience with PSP Luaplayer as with all the scripting languages, the environment changes heavily between programs. Yes, syntax and basic concepts are usable but that's it.

The environment changes with C too, but it doesn't change as drastically as with scripting languages.
Oke , mayby LUA is a beginenrs language but for example did you saw dashes11? some of the unreleased projects of ghost , it was written in LUA and very nice
-= Double Post =-
Quote:
Originally Posted by adrahil
****ing hell, I'm now totally pissed off. Because of your post I will not release the method for waking the PSP up from standby at a given time publically.
why are you trying to get people against me ....

Last edited by hallo007; 06-02-2007 at 06:05 AM.. Reason: Automerged Doublepost
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Old 06-02-2007, 06:14 AM   #30
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Quote:
Originally Posted by adrahil
I totally agree with Raphael You definitively are NOT a programmer. A script-kiddie at most... You say that FlatEdit delayed progress on your app, but.... how much time did it take you to "program" it? 10 minutes? I'd give it 20 minutes at most...
Remember, having done a release on QJ doesn't make you a great programmer, nor gives you rights to flame others for it!
And, finally, I really think that the next OE should block all Lua scripts
Quote:
Originally Posted by adrahil
All C programmers I know will tell you that starting with Lua is absurd. It teaches bad habits and is not even a programming language as formally defined...

Anyway, what should I expect from one of SG's fanatics? That guy can't even code his own stuff (c/p ftw!!!)... You're talking about "Luanux", but have you seen the Xynth project? I bet not, otherwise you'd not be so arrogant. ( a fully windowed and multitasking manager. for information: http://gsulinux.org/~distch/projects...nth_psp_02.png )

****ing hell, I'm now totally pissed off. Because of your post I will not release the method for waking the PSP up from standby at a given time publically.

Why discourage people to go further on with their project and maybe later they WILL program in C. Everyone has to starts somewhere. Good programmers have also learnd it somewhere or from someone and so on. Ok lets say you are a good programmer, what are you afraid of? that someday psp phd will beat you with more skills? ffs go play with your psp from sleep awakening program and if you want to do negative go do it in thre mirror, but not on otherones thread. Would you like it if next time whole QJ will go and flame on you in your thread:

BOOOOO epic PHALEE, sh*tty program etc.

get a life ********* .
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