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This is a discussion on LuaPlayer OpenGL/win32 .Md3 model loading. BETA within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; ..delete This.!......
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#2 |
![]() ![]() ...in a dream...
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It sort of makes Lua look better... (that Lua can make use of the most basic file i/o commands and utilize a small portion of the PSPs GU)
Not to useful however, as the speed would be unplayable (given you have decent models, animations and textures for the model, basically a model worthy of being in MD3 format) on a PSP.
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#3 |
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Is the loader written in lua, or is it worked into LuaPlayer itself?
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| Tags |
| beta , loading , luaplayer , md3 , model , opengl or win32 |
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