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LuaPlayer OpenGL/win32 .Md3 model loading. BETA

This is a discussion on LuaPlayer OpenGL/win32 .Md3 model loading. BETA within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; ..delete This.!......

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Old 07-08-2007, 10:19 PM   #1
 
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Default LuaPlayer OpenGL/win32 .Md3 model loading. BETA

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Old 07-08-2007, 10:40 PM   #2

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It sort of makes Lua look better... (that Lua can make use of the most basic file i/o commands and utilize a small portion of the PSPs GU)

Not to useful however, as the speed would be unplayable (given you have decent models, animations and textures for the model, basically a model worthy of being in MD3 format) on a PSP.
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Old 07-08-2007, 11:10 PM   #3
 
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Is the loader written in lua, or is it worked into LuaPlayer itself?
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Old 07-08-2007, 11:14 PM   #4
 
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its written into luaplayer...
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beta , loading , luaplayer , md3 , model , opengl or win32

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