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This is a discussion on [WIP] Vertex Racing - New screenshots within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hey guys ! its been a while since the last WIP update... and well... the time has finally arrived. With ...
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#1 |
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Hey guys !
its been a while since the last WIP update... and well... the time has finally arrived. With updated... EVERYTHING ! the game is looking much more complete that it ever has. We are still working on it very hard. The Rendering engine has been improved. (see the screenshots). Also working on car's physics engine and multiplayer module. A Release (and its download ) will be available soon.So, we are proud to let you look at these new screenshots... Constructive criticism is ALWAYS welcome... ![]() ![]() ![]() - Vertex Origin Studios - |
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#4 | |
![]() Trance FTW!
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#8 |
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Nice & glossy!
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Hardware Alarm Suite II v2.7 bld 1727 (1730 Latest)|Academic Aid 6.R769 w/ Motion|LocoRoco Motion Plugin|XmbController 1.61|More(32) TweakDISPLAY(NOW OUT!) | PaintOnXMB v1
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#12 |
![]() ![]() Avada Kedavra
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Proud to be betatester
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#15 | |
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It's the ambient light wanted by Jeff (the designer) and may need some more lighting improvements .. but .. it seems that he wanted this as it looks like on the screenshots
Last edited by MikeMax; 08-08-2007 at 12:36 PM.. |
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#16 |
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wow, amazing work guys! thumbs up
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#19 |
![]() ![]() sceKernelExitGame();
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Lookin' great! Can't wait to give this a go
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#20 |
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this wip has always amazed me but one question.. in screenshot #2 the car looks so tiny compared to the roadway.. like a micro machine! is that a four-lane highway? looks like two lanes or even just one from screenshot #3.. anyways great work keep it up and i'm looking forward to race day!
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#21 |
![]() Developer and Tutor.
My Mood:
Join Date: Jul 2007
Real First Name: Craig
Location: Widnes, England
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ye this looks fooken awsome and i cant wait for a release but as califrag se why is the car so small ?????? its .... <--- tiny lol
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AKA Craig, call me what you want to It's your preference. My Website: is down for a while ... I'll bring a new one back soon. Currently working on: (0) PGE Gears Of War - On hold (Very large project). (0) PS???? - A tactical 2d side scrolling game involving AI and online multiplayer features. - Tile engine nearley finished (1 bug to fix). |
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#22 |
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Hey all thanks for the comments, yes the car is a little bit too small. I haven't scaled the map to fit properly. I'm using a set of grid lines to build from, scaling comes after everything is complete.
This map isn't from another game... although it is inspired from the level Aquatica from NFS3 as well as the beaches in the Bahama's... We've only showed you a little portion of what the track will be
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#24 |
![]() No longer a community member.
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Looks Great But If I may the Car looks way too small maybe a little sceGumScale would do the trick. Also To make this game better you should do the AA trick (that is if you can get it to run at 60fps the entire game) (Pm for more details)
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#25 | |
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already running at more than 60fps "anti-aliasing" (your AA trick i suppose) already applied (PSP anti-aliasing is ... poor. but it's better than nothing ! ) Maybe if you have some suggestion why not PM me ?
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#27 |
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Will this be open sourced when completed?
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#29 |
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What percentage complete would you say you are? Its looking really awesome, very Stunts/4D Sports Driving
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PSP History Bought Dec 15th 2006 @ 2.6 -> 2.71 HEND -> 1.5 -> 3.02 OE-A -> 3.02 OE-B -> 3.03 OE-A -> 3.03OE-A' -> 3.03 OE-B -> 3.10 OE-A -> 3.10 OE-A' -> 3.30 OE-A. |
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| Tags |
| racing , screenshots , vertex , wip |
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