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[BETA-RELEASE]Poker machine b0.5

This is a discussion on [BETA-RELEASE]Poker machine b0.5 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Nothing less nothing more in 0.6 just analognoob addon :) so lets play ! You can use your own mp3's ...

  
  1. #1
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    Default [BETA-RELEASE]Poker machine b0.6

    Nothing less nothing more in 0.6 just analognoob addon :) so lets play !




    You can use your own mp3's just put it in ingame MUSIC folder and rename it like this 1.mp3,2.mp3,............. ...........100.mp3. ;)

    CONTROLS:
    SELECT -next track
    START -pause

    DOWNLOAD [30MB] :
    Article Detail - PlayStation Portable News - PSP Updates

    U need original 0.5 version and new eboot .
    OK here is new eboot:
    RapidShare: Easy Filehosting
    here is 0.5 pack:
    RapidShare: Easy Filehosting
    Last edited by mootoo; 04-26-2009 at 04:26 PM.

  2. #2
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    looks good ill try it out

  3. #3
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    So far I only found 2 bugs, and one of them I have no clue what happened.

    Anyway, the first one is the "Let's Rock" option, where you can double your money. It won't let you get to a high amount of winnings, I mean your $ you have, not what you win on the game, then it just restarts the whole game.
    Another one, which I don't know what happened, but I was playing for quite a while, got to about 5600 points, and after the song ended, the game just froze up.

    But otherwise, nice game, and interesting songs you got on there. O_o

  4. #4
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    Great game mootoo, just a bit of advice from me. Next time, take out the music or offer a version of the game without the music. To be honest most people will probably listen to their own music via iR Shell, and a 30MB download is a bit much.

    Otherwise, great job on the game .

  5. #5
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    2DCGohan:I fix this on next update :)
    2bossmanuk:OK

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    amazing

  7. #7
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    hallo u spammer :))

    mootoo good job

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    very nice

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    mootoo: very nice and good job ;)

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    THXaLOT4feedback

  11. #11
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    Quote Originally Posted by myschoo
    hallo u spammer :))

    mootoo good job
    fixed

  12. #12
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    Im realy HAPPY thx for 1500 downloads nice !!! i work on next game

  13. #13
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    Src :
    Code:
    //Kodoval MOoToO 
    //Screeny od *Dave*
    //Nejake tie pikosky od RAVEN-a (mojeho svagra ;))
    // Pezinok 2007 jun-august
    // SIMULATOR KARTOVEHO POKRU (SENKOVA KLASIKA)
    #include <pspkernel.h>
    #include <pspdisplay.h>
    #include <pspctrl.h>
    #include "graphics.h"
    #include <pspdebug.h>
    #include <stdlib.h>
    #include <stdio.h>
    #include <pspaudio.h>
    #include <pspaudiolib.h>
    #include <psppower.h>
    #include "mp3player.h"
    
    PSP_MODULE_INFO("PokerbyMooToo", 0, 1, 4);
    
    #define RGB(r, g, b) ((r)|((g)<<8)|((b)<<16))
    
    SceCtrlData pad;
    Image* DOUBLINGBACK;
    Image* YOUWINBACK;
    Image* WINPNG[5];
    Image* MENUPNG;
    Image* FIRSTSCR;
    Image* PRESSSTART;
    Image* CARDPIC[5];
    Image* CHOOSE;
    Image* STARTPNG;
    Image* ENDPNG;
    Image* ENDING[13];
    Image* ENDINGBACK;
    Image* GAMEBOARD;
    Image* OPTIONSPNG;
    Image* OPTIONSBACK;
    Image* JOKERSON;
    Image* JOKERSOFF;
    Image* MUSICON;
    Image* FXON;
    Image* INFO;
    Image* SPOT;
    Image* BACKCARD;
    Image* NUMBPIC[10];
    Image* LOADING;
    Image* REMOVER;
    Image* PAGE1;
    Image* CREDITSPAGE;
    Image* PAUSESCREEN;
    int WIN,START,X,I,Y,ITEM,DO,UNDO,MOVEH,MOVEV,STARTER,END,KARTA,NUMBER,FULL,ACTION,JOK=4,CHANGE,C,KONIEC,FX,SW,CUR,CURX,CURY,CHBUTON;
    int DUBLING,ROYALFLUSH,STRAIGHT,CELLCARD,CELLCOLOR,JOKER,FLUSH,COLWIN,SAME,ANOTHERONE,HIGHPAIR,TWOPAIRS,THREEOFAKIND,POKER,FULLHOUSE,FIVEOFAKIND;
    int DOUBLEPOT,GETWIN,ROUND,FULLNUMBER,NUMBERS,KREDIT,BETT,Z,JOKERZ,LANG,PAUSA;
    int COLH[6],CARDH[6],CARDCOL[100],CARD[100],CHANGEH[6],NUMB[10];
    char CARDNAME[100],NAMEOFMP3[100];
    char LABELBUFER[200],LABELFILE[200];
    //forMP3
    int MAXMP3=1,ACTUALTRACK,i,LASTINORDER,NEXTSONG,ORDER[200];
    char MUSICFILE[200];
    int random(int high) /* definovanie funkcie random */
    {
    return (rand() % (high+1));
    }
    //================================CALLBACKS=================================================
    /* Exit callback */
    int exit_callback(int arg1, int arg2, void *common) {
    MP3_Stop();MP3_FreeTune();sceKernelExitGame();
    return 0;
    }
    
    /* Callback thread */
    int CallbackThread(SceSize args, void *argp) {
    int cbid;
    
    cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
    sceKernelRegisterExitCallback(cbid);
    
    sceKernelSleepThreadCB();
    
    return 0;
    }
    
    /* Sets up the callback thread and returns its thread id */
    int SetupCallbacks(void) {
    int thid = 0;
    
    thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, 0, 0);
    if(thid >= 0) {
    sceKernelStartThread(thid, 0, 0);
    }
    
    return thid;
    }
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    //===============================================MP3====================================
    void MP3_MakeRandOrder()
    { //order
    
    for(i=1;i<(MAXMP3+1);i++){ORDER[i]=0;}
    for(i=1;i<(MAXMP3+1);i++)
    {
    Y=0;
    while(Y==0)
    {ACTUALTRACK=random(MAXMP3);
    if(ACTUALTRACK==0){ACTUALTRACK=1;}
    if(ORDER[ACTUALTRACK]==0){ORDER[ACTUALTRACK]=i;Y=1;}else{Y=0;}
    
    }
    }
    
    if(LASTINORDER==ORDER[1]){ACTUALTRACK=2;}else{ACTUALTRACK=1;} 
    LASTINORDER=ORDER[MAXMP3];
    Y=0; }
    //+++++++++++++++++++++
    void MP3_HowMuch()
    {MP3_Init(1);
    while(1)//kolko fajlov mame
    {sprintf(MUSICFILE,"./MUSIC/%d.mp3",MAXMP3);
    if(MP3_Load(MUSICFILE)){MAXMP3+=1;MP3_FreeTune();}else {MAXMP3-=1;break;}
    }
    
    }
    //+++++++++++++++++++++
    void MP3_ShufflePlayer()
    {if (MP3_EndOfStream() == 1||NEXTSONG ==1) 
    {
    NEXTSONG=0;MP3_Stop();MP3_FreeTune();
    MP3_Init(1);ACTUALTRACK+=1;
    if(ACTUALTRACK==(MAXMP3+1)){MP3_MakeRandOrder();}
    sprintf(MUSICFILE,"./MUSIC/%d.mp3",ORDER[ACTUALTRACK]);
    MP3_Load(MUSICFILE);MP3_Play();
    }
    }
    //++++++++++++++++++++++
    void MP3_ShufflePlayerInit()
    {MP3_HowMuch();
    MP3_MakeRandOrder();
    }
    //==========================================LOADNUMBERSPICS========================================UNDONE=========8D
    void LOADNUMBERSPICS()
    {
    NUMBPIC[0]=loadImage("./GRAPHICS/NUMBERS/0.PNG");
    NUMBPIC[1]=loadImage("./GRAPHICS/NUMBERS/1.PNG");
    NUMBPIC[2]=loadImage("./GRAPHICS/NUMBERS/2.PNG");
    NUMBPIC[3]=loadImage("./GRAPHICS/NUMBERS/3.PNG");
    NUMBPIC[4]=loadImage("./GRAPHICS/NUMBERS/4.PNG");
    NUMBPIC[5]=loadImage("./GRAPHICS/NUMBERS/5.PNG");
    NUMBPIC[6]=loadImage("./GRAPHICS/NUMBERS/6.PNG");
    NUMBPIC[7]=loadImage("./GRAPHICS/NUMBERS/7.PNG");
    NUMBPIC[8]=loadImage("./GRAPHICS/NUMBERS/8.PNG");
    NUMBPIC[9]=loadImage("./GRAPHICS/NUMBERS/9.PNG");
    //===================ENG
    if(LANG==3)
    { 
    OPTIONSBACK=loadImage("./GRAPHICS/MENUEN/OPTIONSBACK.PNG");
    JOKERSON=loadImage("./GRAPHICS/MENUEN/LABELS/JOKERSON.PNG");
    JOKERSOFF=loadImage("./GRAPHICS/MENUEN/LABELS/JOKERSOFF.PNG");
    MUSICON=loadImage("./GRAPHICS/MENUEN/LABELS/MUSIC.PNG");
    FXON=loadImage("./GRAPHICS/MENUEN/LABELS/FX.PNG");
    INFO=loadImage("./GRAPHICS/MENUEN/LABELS/INFO.PNG");
    MENUPNG = loadImage("./GRAPHICS/MENU.png");
    STARTPNG = loadImage("./GRAPHICS/MENUEN/LABELS/START.png");
    ENDPNG = loadImage("./GRAPHICS/MENUEN/LABELS/END.png");
    OPTIONSPNG = loadImage("./GRAPHICS/MENUEN/LABELS/OPTIONS.png");
    DOUBLINGBACK=loadImage("./GRAPHICS/MENUEN/DOUBLEBACK.PNG");
    YOUWINBACK=loadImage("./GRAPHICS/MENUEN/YOUWINBACK.PNG");
    BACKCARD=loadImage("./GRAPHICS/CARDS/BACK.PNG");
    REMOVER=loadImage("./GRAPHICS/MENUEN/NUMBERSREMOVER.PNG");
    PAUSESCREEN=loadImage("./GRAPHICS/MENUEN/PAUSE.PNG");
    }
    //=====================SVK
    if(LANG==1)
    { 
    OPTIONSBACK=loadImage("./GRAPHICS/MENUSK/OPTIONSBACK.PNG");
    JOKERSON=loadImage("./GRAPHICS/MENUSK/LABELS/JOKERSON.PNG");
    JOKERSOFF=loadImage("./GRAPHICS/MENUSK/LABELS/JOKERSOFF.PNG");
    MUSICON=loadImage("./GRAPHICS/MENUSK/LABELS/MUSIC.PNG");
    FXON=loadImage("./GRAPHICS/MENUSK/LABELS/FX.PNG");
    INFO=loadImage("./GRAPHICS/MENUSK/LABELS/INFO.PNG");
    MENUPNG = loadImage("./GRAPHICS/MENU.png");
    STARTPNG = loadImage("./GRAPHICS/MENUSK/LABELS/START.png");
    ENDPNG = loadImage("./GRAPHICS/MENUSK/LABELS/END.png");
    OPTIONSPNG = loadImage("./GRAPHICS/MENUSK/LABELS/OPTIONS.png");
    DOUBLINGBACK=loadImage("./GRAPHICS/MENUSK/DOUBLEBACK.PNG");
    YOUWINBACK=loadImage("./GRAPHICS/MENUSK/YOUWINBACK.PNG");
    BACKCARD=loadImage("./GRAPHICS/CARDS/BACK.PNG");
    REMOVER=loadImage("./GRAPHICS/MENUSK/NUMBERSREMOVER.PNG");
    PAUSESCREEN=loadImage("./GRAPHICS/MENUSK/PAUSE.PNG");
    }
    if(LANG==2)
    { 
    OPTIONSBACK=loadImage("./GRAPHICS/MENUCZ/OPTIONSBACK.PNG");
    JOKERSON=loadImage("./GRAPHICS/MENUCZ/LABELS/JOKERSON.PNG");
    JOKERSOFF=loadImage("./GRAPHICS/MENUCZ/LABELS/JOKERSOFF.PNG");
    MUSICON=loadImage("./GRAPHICS/MENUCZ/LABELS/MUSIC.PNG");
    FXON=loadImage("./GRAPHICS/MENUCZ/LABELS/FX.PNG");
    INFO=loadImage("./GRAPHICS/MENUCZ/LABELS/INFO.PNG");
    MENUPNG = loadImage("./GRAPHICS/MENU.png");
    STARTPNG = loadImage("./GRAPHICS/MENUCZ/LABELS/START.png");
    ENDPNG = loadImage("./GRAPHICS/MENUCZ/LABELS/END.png");
    OPTIONSPNG = loadImage("./GRAPHICS/MENUCZ/LABELS/OPTIONS.png");
    DOUBLINGBACK=loadImage("./GRAPHICS/MENUCZ/DOUBLEBACK.PNG");
    YOUWINBACK=loadImage("./GRAPHICS/MENUCZ/YOUWINBACK.PNG");
    BACKCARD=loadImage("./GRAPHICS/CARDS/BACK.PNG");
    REMOVER=loadImage("./GRAPHICS/MENUCZ/NUMBERSREMOVER.PNG");
    PAUSESCREEN=loadImage("./GRAPHICS/MENUCZ/PAUSE.PNG");
    }
    }
    //===========================================CURSOR MOVE=================================DONE=
    void CURSORPOSITION()
    {
    CURX=CURX+(MOVEV*4);
    if(CURX>456){CURX=456;}
    if(CURX<0){CURX=0;}
    CURY=CURY+(MOVEH*4);
    if(CURY>248){CURY=248;}
    if(CURY<0){CURY=0;}
    }
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //==========================================LOADING CARDS IMAGES=========================DONE=
    void LOADCARDSIMAGES()
    {
    for(X=1;X<6;X++)
    {if(CARDPIC[X]){freeImage(CARDPIC[X]);}}
    
    for(X=1;X<6;X++)
    {
    NUMBER=((COLH[X]*100)+CARDH[X]);
    sprintf (CARDNAME,"./GRAPHICS/CARDS/%d.PNG",NUMBER);
    CARDPIC[X] = loadImage(CARDNAME);
    }
    }
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //==========================================END============================================DONE=
    void ENDOFGAME()
    {
    ENDINGBACK = loadImage("./GRAPHICS/END/ENDINGBACK.png");
    ENDING[0] = loadImage("./GRAPHICS/END/END1.png");
    ENDING[1] = loadImage("./GRAPHICS/END/END2.png");
    ENDING[2] = loadImage("./GRAPHICS/END/END3.png");
    ENDING[3] = loadImage("./GRAPHICS/END/END4.png");
    ENDING[4] = loadImage("./GRAPHICS/END/END5.png");
    ENDING[5] = loadImage("./GRAPHICS/END/END6.png");
    ENDING[6] = loadImage("./GRAPHICS/END/END7.png");
    ENDING[7] = loadImage("./GRAPHICS/END/END8.png");
    ENDING[8] = loadImage("./GRAPHICS/END/END9.png");
    ENDING[9] = loadImage("./GRAPHICS/END/END10.png");
    ENDING[10] = loadImage("./GRAPHICS/END/END11.png");
    ENDING[11] = loadImage("./GRAPHICS/END/END12.png");
    ENDING[12] = loadImage("./GRAPHICS/END/END13.png");
    I=0;Y=0;
    while(I<13){
    blitAlphaImageToScreen(0, 0 , 480, 272, ENDINGBACK, 0, 0);
    blitAlphaImageToScreen(0, 0 , 238, 57, ENDING[I], 121, 108); //animacia
    flipScreen();
    if(I==0){sceKernelDelayThread(800000);}
    Y+=1;if(Y==3){I+=1;Y=0;}
    }
    MP3_Stop();
    MP3_FreeTune();
    sceKernelDelayThread(1000000);
    sceKernelExitGame();
    }
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //=============================================MIESANIE====================================DONE=
    void MIX()
    {
    X=0;Y=0;
    
    for(X=0;X<60;X++)
    {CARDCOL[X]=0;CARD[X]=0;
    }
    if(JOK==4){SW=1;} else {SW=0;}
    
    for(X=1;X<5;X++)
    {for(Y=1;Y<(14+SW);Y++)
    {FULL=1;
    while (FULL==1)
    {C=random(51+JOK);if (CARD[C] != 0) {FULL=1;} 
    else {FULL=0;CARDCOL[C]=X;CARD[C]=Y;}}
    }
    }
    }
    //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //=============================================CISIELKA :D================================DONE=:D
    void NUMBERTOPICTURE()
    {NUMBERS=0;NUMB[1]=0;NUMB[2]=0;NUMB[3]=0;NUMB[4]=0;NUMB[5]=0;NUMB[6]=0;NUMB[7]=0;NUMB[8]=0;
    if(FULLNUMBER==0){NUMBERS=1;}
    while (FULLNUMBER>=10000000){FULLNUMBER-=10000000;NUMB[8]+=1;NUMBERS=8;}
    while (FULLNUMBER>= 1000000){FULLNUMBER-= 1000000;NUMB[7]+=1;if(NUMBERS==0){NUMBERS=7;}}
    while (FULLNUMBER>= 100000){FULLNUMBER-= 100000;NUMB[6]+=1;if(NUMBERS==0){NUMBERS=6;}}
    while (FULLNUMBER>= 10000){FULLNUMBER-= 10000;NUMB[5]+=1;if(NUMBERS==0){NUMBERS=5;}}
    while (FULLNUMBER>= 1000){FULLNUMBER-= 1000;NUMB[4]+=1;if(NUMBERS==0){NUMBERS=4;}}
    while (FULLNUMBER>= 100){FULLNUMBER-= 100;NUMB[3]+=1;if(NUMBERS==0){NUMBERS=3;}}
    while (FULLNUMBER>= 10){FULLNUMBER-= 10;NUMB[2]+=1;if(NUMBERS==0){NUMBERS=2;}}
    while (FULLNUMBER>= 1){FULLNUMBER-= 1;NUMB[1]+=1;if(NUMBERS==0){NUMBERS=1;}}
    FULLNUMBER=0;
    }
    //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //=============================================SMER========================================DONE=:D
    void SMER(){
    DO=0; UNDO=0; STARTER=0; MOVEV=0; MOVEH=0;CHBUTON=0;DUBLING=0;
    sceCtrlReadBufferPositive(&pad, 1);
    if(pad.Buttons & PSP_CTRL_SELECT) {while((pad.Buttons & PSP_CTRL_SELECT)){sceCtrlReadBufferPositive(&pad, 1);NEXTSONG=1;}}
    if(pad.Buttons & PSP_CTRL_CIRCLE) {DUBLING=1;while((pad.Buttons & PSP_CTRL_CIRCLE)){sceCtrlReadBufferPositive(&pad, 1);STARTER=0;}}
    if(pad.Buttons & PSP_CTRL_SQUARE) {CHBUTON=1;while((pad.Buttons & PSP_CTRL_SQUARE)){sceCtrlReadBufferPositive(&pad, 1);STARTER=0;}}
    if(pad.Buttons & PSP_CTRL_CROSS) {DO=1;while((pad.Buttons & PSP_CTRL_CROSS)){sceCtrlReadBufferPositive(&pad, 1);STARTER=0;}}
    if(pad.Buttons & PSP_CTRL_TRIANGLE) {UNDO=1;while((pad.Buttons & PSP_CTRL_TRIANGLE)){sceCtrlReadBufferPositive(&pad, 1);STARTER=0;}}
    if(pad.Buttons & PSP_CTRL_START) {STARTER=1;while((pad.Buttons & PSP_CTRL_START)){sceCtrlReadBufferPositive(&pad, 1);Y=1;}}
    if((pad.Buttons & PSP_CTRL_RIGHT)) {MOVEV=1;if(CUR==0){while((pad.Buttons & PSP_CTRL_RIGHT)){sceCtrlReadBufferPositive(&pad, 1);STARTER=0;}}}
    if((pad.Buttons & PSP_CTRL_LEFT)) {MOVEV=-1;if(CUR==0){while((pad.Buttons & PSP_CTRL_LEFT)){sceCtrlReadBufferPositive(&pad, 1);STARTER=0;}}}
    if((pad.Buttons & PSP_CTRL_UP)) {MOVEH=-1;if(CUR==0){while((pad.Buttons & PSP_CTRL_UP)){sceCtrlReadBufferPositive(&pad, 1);STARTER=0;}}}
    if((pad.Buttons & PSP_CTRL_DOWN)) {MOVEH=1;if(CUR==0){while((pad.Buttons & PSP_CTRL_DOWN)){sceCtrlReadBufferPositive(&pad, 1);STARTER=0;}}}
    }
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //==============================================LANGUAGESETUP=================================
    void SETUP()
    {
    Image* SETUP=loadImage("./GRAPHICS/SETUP.png");
    SPOT=loadImage("./GRAPHICS/CURSOR.PNG");
    CUR=1;
    while(1)
    { 
    SMER();
    CURSORPOSITION();
    blitAlphaImageToScreen(0, 0 , 480, 272, SETUP, 0, 0);
    blitAlphaImageToScreen(0, 0 , 24, 24, SPOT, CURX, CURY);
    flipScreen();
    if(((CURX>20&&CURX<102)&&(CURY>111&&CURY<156))&&DO==1){LANG=1;break;}
    if(((CURX>190&&CURX<278)&&(CURY>111&&CURY<156))&&DO==1){LANG=2;break;}
    if(((CURX>352&&CURX<442)&&(CURY>111&&CURY<156))&&DO==1){LANG=3;break;}
    }
    freeImage(SETUP);CUR=0;
    }
    //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //=========================================INFO=================================================
    void CREDITS()
    {PAGE1 = loadImage("./GRAPHICS/CREDITS/PAGE1.png");
    blitAlphaImageToScreen(0, 0 , 480, 272, PAGE1, 0, 0);
    flipScreen();
    DO=0;
    while(DO==0)
    {SMER();}
    CREDITSPAGE = loadImage("./GRAPHICS/CREDITS/LASTPAGE.png");
    blitAlphaImageToScreen(0, 0 , 480, 272, CREDITSPAGE, 0, 0);
    flipScreen();
    DO=0;
    while(DO==0)
    {SMER();}
    freeImage(PAGE1);
    freeImage(CREDITSPAGE);
    }
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //=============================================OPTIONS MENU================================DONE=
    void OPTIONS()
    {
    //by default jok=4,fx=1
    ITEM=1;
    while (UNDO==0)
    {
    blitAlphaImageToScreen(0, 0 , 480, 272, OPTIONSBACK, 0, 0);
    X++;
    if ((X>20)&&(Y<1)){Y=1;X=0;}
    if ((X>20)&&(Y>0)){Y=0;X=0;}
    switch (ITEM){
    case 1:
    {if((Y==1)&&(JOK==4)){ blitAlphaImageToScreen( 0,0,180,40,JOKERSON, 159,100);}
    else {if(Y==1){ blitAlphaImageToScreen( 0, 0, 180, 40, JOKERSOFF, 159,100);}}
    if(FX==1){ blitAlphaImageToScreen( 0, 0, 155, 40, FXON, 169,140);} 
    else { blitAlphaImageToScreen( 0, 0, 155, 40, MUSICON, 169,140);}
    blitAlphaImageToScreen( 0, 0, 155, 40, INFO, 154,180);break;}
    case 2:
    {if(JOK==4){ blitAlphaImageToScreen( 0,0,180,40,JOKERSON,159,100);}
    else { blitAlphaImageToScreen( 0, 0, 180, 40, JOKERSOFF, 159,100);}
    if((FX==1)&&(Y==1)){ blitAlphaImageToScreen( 0, 0, 155, 40, FXON, 169,140);}
    else if(Y==1){ blitAlphaImageToScreen( 0, 0, 155, 40, MUSICON, 169,140);}
    blitAlphaImageToScreen( 0, 0, 155, 40, INFO, 154,180);break;}
    case 3:
    {if(JOK==4){blitAlphaImageToScreen( 0,0,180,40,JOKERSON, 159,100);} 
    else { blitAlphaImageToScreen( 0, 0, 180, 40, JOKERSOFF, 159,100);}
    if(FX==1){ blitAlphaImageToScreen( 0, 0, 155, 40, FXON, 169,140);}
    else {blitAlphaImageToScreen( 0, 0, 155, 40, MUSICON, 169,140);}
    if(Y==1){blitAlphaImageToScreen( 0, 0, 155, 40, INFO, 154,180);}break;}
    }
    flipScreen();
    SMER();
    ITEM=(ITEM+MOVEH);
    if(ITEM<1){ITEM=3;}
    if(ITEM>3){ITEM=1;}
    if((ITEM==1)&&(DO==1)){if(JOK==4){JOK=0;}else{JOK=4;}}
    if((ITEM==2)&&(DO==1)){if(FX==1){FX=0;}else{FX=1;}}
    if((ITEM==3)&&(DO==1)){CREDITS();}
    }
    
    }
    //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 
    //=============================================MENU=====================================DONE=
    void MENU()
    {
    MP3_Init(1);
    MP3_Load("./MUSIC/menu.mp3");
    MP3_Play();
    START=0;CHOOSE=STARTPNG;X=0;I=0;DO=0;ITEM=0; //nastavenie buniek
    while(START==0) //cyklus plati kym je START=0
    {
    blitAlphaImageToScreen(0, 0 , 480, 272, MENUPNG, 0, 0); //pozadie
    printTextScreen(10, 235, "BETA v0.5", RGB(0, 0, 0));
    printTextScreen(335, 245, "code by MooToo", RGB(0, 0, 0));
    printTextScreen(335, 255, "graphics by *DAVE*", RGB(0, 0, 0)); //nick
    X++;
    if ((X>20)&&(Y<1)){Y=1;X=0;}
    if ((X>20)&&(Y>0)){Y=0;X=0;}
    if(Y==1){ blitAlphaImageToScreen( 0, 0, 155, 40, CHOOSE, 164,232);}
    flipScreen();
    
    SMER();
    if((ITEM==1)&&(DO==1)){OPTIONS();} //vyvolanie podprog. SMER
    if((ITEM==2)&&(DO==1)){END=1;START=1;} //test volby end
    if((ITEM==0)&&(DO==1)){START=1;END=0;} //test nolby start 
    if((ITEM==0)&&(STARTER==1)){START=1;} //
    ITEM=ITEM+MOVEV; //pohyb v menu
    if(ITEM<0) {ITEM=2;} //
    if(ITEM>2) {ITEM=0;} //
    if(ITEM==0){CHOOSE=STARTPNG;}
    if(ITEM==2) {CHOOSE=ENDPNG;}
    if (ITEM==1) {CHOOSE=OPTIONSPNG;} 
    }
    
    }
    //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    //==============================================RENDER GAME===================================DONE:D
    void RENDERGAME()
    {
    blitAlphaImageToScreen(0, 0 , 480, 272, GAMEBOARD, 0, 0);
    if(CHANGEH[1]==0){blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[1], 32, 115);}else{blitAlphaImageToScreen(0, 0 , 71, 96, BACKCARD, 32, 115);}
    if(CHANGEH[2]==0){blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[2], 118, 115);}else{blitAlphaImageToScreen(0, 0 , 71, 96, BACKCARD, 118, 115);}
    if(CHANGEH[3]==0){blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[3], 204, 115);}else{blitAlphaImageToScreen(0, 0 , 71, 96, BACKCARD, 204, 115);}
    if(CHANGEH[4]==0){blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[4], 290, 115);}else{blitAlphaImageToScreen(0, 0 , 71, 96, BACKCARD, 290, 115);}
    if(CHANGEH[5]==0){blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[5], 376, 115);}else{blitAlphaImageToScreen(0, 0 , 71, 96, BACKCARD, 376, 115);}
    blitAlphaImageToScreen(0, 0 , 24, 24, SPOT, CURX, CURY);
    //blit score
    Y=0;
    FULLNUMBER=KREDIT;NUMBERTOPICTURE();
    for(Z=NUMBERS;Z>0;Z--)
    {blitAlphaImageToScreen(0, 0 , 18, 30, NUMBPIC[NUMB[Z]], (90+Y), 4);Y+=18;}
    //blit bett
    Y=0;
    FULLNUMBER=BETT;NUMBERTOPICTURE();
    for(Z=NUMBERS;Z>0;Z--)
    {blitAlphaImageToScreen(0, 0 , 18, 30, NUMBPIC[NUMB[Z]], (70+Y), 40);Y+=18;} 
    
    flipScreen();
    if(FX==0) MP3_ShufflePlayer();
    }
    //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    void PAUSE()
    {
    blitAlphaImageToScreen(0, 0 , 480, 272, PAUSESCREEN, 0, 0);
    flipScreen();
    while(1)
    {SMER();
    if (UNDO==1){break;}
    if(DO==1){KONIEC=1;break;}
    }
    PAUSA=0;
    }
    //==========================================ACTION==========================================DONE:D
    void ACTIONDETECT()
    {
    SMER();
    if (STARTER==1){PAUSA=1;}
    if(DUBLING==1){BETT=BETT+2;if(BETT>100){BETT=2;}}
    if(BETT>KREDIT){BETT=KREDIT;}
    if (DO==1){ACTION=1;}
    if ((((CURX>22)&&(CURX<93))&&((CURY>115)&&(CURY<211)))&&(CHBUTON==1)){if(CHANGEH[1]==0){CHANGEH[1]=1;}else{CHANGEH[1]=0;}}
    if ((((CURX>108)&&(CURX<179))&&((CURY>115)&&(CURY<211)))&&(CHBUTON==1)){if(CHANGEH[2]==0){CHANGEH[2]=1;}else{CHANGEH[2]=0;}}
    if ((((CURX>194)&&(CURX<265))&&((CURY>115)&&(CURY<211)))&&(CHBUTON==1)){if(CHANGEH[3]==0){CHANGEH[3]=1;}else{CHANGEH[3]=0;}}
    if ((((CURX>280)&&(CURX<351))&&((CURY>115)&&(CURY<211)))&&(CHBUTON==1)){if(CHANGEH[4]==0){CHANGEH[4]=1;}else{CHANGEH[4]=0;}}
    if ((((CURX>366)&&(CURX<437))&&((CURY>115)&&(CURY<211)))&&(CHBUTON==1)){if(CHANGEH[5]==0){CHANGEH[5]=1;}else{CHANGEH[5]=0;}}
    
    }
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //========================================DOUBLEWINGAME=====================================DONE:D
    void DOUBLEGAME()
    {
    KARTA=1;
    
    
    for(I=1;I<6;I++)
    {KARTA+=1;CARDH[I]=CARD[KARTA];COLH[I]=CARDCOL[KARTA];}
    LOADCARDSIMAGES();
    blitAlphaImageToScreen(0, 0 , 480, 272, DOUBLINGBACK, 0, 0);flipScreen();
    blitAlphaImageToScreen(0, 0 , 480, 272, DOUBLINGBACK, 0, 0);flipScreen();
    X=1;ROUND=0;
    while (GETWIN!=1&&DOUBLEPOT!=0)
    {ROUND+=2;
    if(X<5){X+=1;} else 
    {MIX();
    KARTA=1;
    for(I=1;I<6;I++)
    {KARTA+=1;CARDH[I]=CARD[KARTA];COLH[I]=CARDCOL[KARTA];}
    LOADCARDSIMAGES();X=1;
    }
    blitAlphaImageToScreen(0, 0 , 71, 96, BACKCARD, (10+(ROUND*10)), 87);
    //blit score
    Y=0;
    FULLNUMBER=DOUBLEPOT;NUMBERTOPICTURE();
    //prepis cisel
    blitAlphaImageToScreen(0, 0 , 321, 62, REMOVER, 0, 0);
    for(Z=NUMBERS;Z>0;Z--)
    {blitAlphaImageToScreen(0, 0 , 18, 30, NUMBPIC[NUMB[Z]], (100+Y), 17);Y+=18;}
    flipScreen(); 
    blitAlphaImageToScreen(0, 0 , 71, 96, BACKCARD, (10+(ROUND*10)), 87);
    //blit score
    Y=0;
    FULLNUMBER=DOUBLEPOT;NUMBERTOPICTURE();
    //prepis cisel
    blitAlphaImageToScreen(0, 0 , 321, 62, REMOVER, 0, 0);
    for(Z=NUMBERS;Z>0;Z--)
    {blitAlphaImageToScreen(0, 0 , 18, 30, NUMBPIC[NUMB[Z]], (100+Y),17);Y+=18;}
    flipScreen();
    DO=0;
    while(1)
    {
    SMER();
    if((COLH[X]==1||COLH[X]==4||CARDH[X]==14)&&CHBUTON==1)
    {DOUBLEPOT+=DOUBLEPOT;
    blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[X], (10+(ROUND*10)), 87);flipScreen();
    blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[X], (10+(ROUND*10)), 87);flipScreen();break;}
    if((COLH[X]==2||COLH[X]==3||CARDH[X]==14)&&DUBLING==1)
    {DOUBLEPOT+=DOUBLEPOT;
    blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[X], (10+(ROUND*10)), 87);flipScreen();
    blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[X], (10+(ROUND*10)), 87);flipScreen();break;}
    if((COLH[X]==1||COLH[X]==4)&&DUBLING==1)
    {DOUBLEPOT=0;blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[X], (10+(ROUND*10)), 87);}
    if((COLH[X]==2||COLH[X]==3)&&CHBUTON==1)
    {DOUBLEPOT=0;blitAlphaImageToScreen(0, 0 , 71, 96, CARDPIC[X], (10+(ROUND*10)), 87);}
    flipScreen();
    if(DOUBLEPOT==0){sceKernelDelayThread(800000);break;}
    if(DO==1){sceKernelDelayThread(800000);KREDIT=KREDIT+DOUBLEPOT;GETWIN=1;break;}
    if(FX==0) MP3_ShufflePlayer();
    }
    if(FX==0) MP3_ShufflePlayer();
    }
    GETWIN=0;
    }
    //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //=========================================YOUWINRENDER====================================DONE:D
    void YOUWINRENDER()
    {
    if(FX==0) MP3_ShufflePlayer();
    
    WIN=1;
    
    if(POKER==1)
    {for(X=1;X<6;X++)
    {sprintf (LABELFILE,"./GRAPHICS/WINLABELS/POKER/POKER%d.PNG",X);
    WINPNG[X]=loadImage(LABELFILE);
    }
    }
    if(HIGHPAIR==1)
    {for(X=1;X<6;X++)
    {sprintf (LABELFILE,"./GRAPHICS/WINLABELS/HIGHPAIR/HP%d.PNG",X);
    WINPNG[X]=loadImage(LABELFILE);
    }
    }
    if(TWOPAIRS==1)
    {for(X=1;X<6;X++)
    {sprintf (LABELFILE,"./GRAPHICS/WINLABELS/TWOPAIRS/TP%d.PNG",X);
    WINPNG[X]=loadImage(LABELFILE);
    }
    }
    if(THREEOFAKIND==1)
    {for(X=1;X<6;X++)
    {sprintf (LABELFILE,"./GRAPHICS/WINLABELS/3OFAKIND/3KIND%d.PNG",X);
    WINPNG[X]=loadImage(LABELFILE);
    }
    }
    if(FIVEOFAKIND==1)
    {for(X=1;X<6;X++)
    {sprintf (LABELFILE,"./GRAPHICS/WINLABELS/5OFAKIND/5KIND%d.PNG",X);
    WINPNG[X]=loadImage(LABELFILE);
    }
    }
    if(FLUSH==1)
    {for(X=1;X<6;X++)
    {sprintf (LABELFILE,"./GRAPHICS/WINLABELS/FLUSH/FL%d.PNG",X);
    WINPNG[X]=loadImage(LABELFILE);
    }
    }
    if(ROYALFLUSH==1)
    {for(X=1;X<6;X++)
    {sprintf (LABELFILE,"./GRAPHICS/WINLABELS/ROYALFLUSH/rf%d.PNG",X);
    WINPNG[X]=loadImage(LABELFILE);
    }
    }
    if(STRAIGHT==1)
    {for(X=1;X<6;X++)
    {sprintf (LABELFILE,"./GRAPHICS/WINLABELS/STRAIGHT/ST%d.PNG",X);
    WINPNG[X]=loadImage(LABELFILE);
    }
    }
    if(FULLHOUSE==1)
    {for(X=1;X<6;X++)
    {sprintf (LABELFILE,"./GRAPHICS/WINLABELS/FULLHOUSE/FH%d.PNG",X);
    WINPNG[X]=loadImage(LABELFILE);
    }
    } 
    X=1;Y=1;CHBUTON=DUBLING=0;
    while(CHBUTON==0&&DUBLING==0)
    {if(FX==0) MP3_ShufflePlayer();
    blitAlphaImageToScreen(0, 0 , 480, 272, YOUWINBACK, 0, 0);
    blitAlphaImageToScreen(0, 0 , 300, 100, WINPNG[X], 80, 60);
    //BLIT DOUBLE POT
    Z=0;
    FULLNUMBER=DOUBLEPOT;NUMBERTOPICTURE();
    for(I=NUMBERS;I>0;I--)
    {blitAlphaImageToScreen(0, 0 , 18, 30, NUMBPIC[NUMB[I]], ((240-(NUMBERS*9))+Z), 150);Z+=18;} 
    if (X==5){Y=-1;}
    if (X==1){Y=1;}
    X=X+Y;
    flipScreen();
    SMER();
    }
    if(CHBUTON==1){KREDIT=KREDIT+DOUBLEPOT;}
    X=Y=Z=0;
    
    if(WINPNG[1])freeImage(WINPNG[1]);
    if(WINPNG[2])freeImage(WINPNG[2]);
    if(WINPNG[3])freeImage(WINPNG[3]);
    if(WINPNG[4])freeImage(WINPNG[4]);
    if(WINPNG[5])freeImage(WINPNG[5]);
    
    
    ACTION=0;DO=0; UNDO=0; STARTER=0; MOVEV=0; MOVEH=0;KONIEC=0;
    
    }
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //=====================================checkhand========================================DONE:D
    void CHECKHAND()
    {
    
    //zoradenie kariet*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++DONE!!!!!!!!:D
    for(X=5;X>1;X--)
    {for(Y=(X-1);Y>0;Y--)
    {if (CARDH[X]<CARDH[Y])
    {CELLCARD=CARDH[X];CARDH[X]=CARDH[Y];CARDH[Y]=CELLCARD;
    CELLCOLOR=COLH[X];COLH[X]=COLH[Y];COLH[Y]=CELLCOLOR;}
    }
    }
    if(FX==0) MP3_ShufflePlayer();
    
    //JOKERS**++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++DONE!!!!!!!!:D
    JOKER=0;
    for (X=5;X>0;X--)
    {if (CARDH[X]==14){JOKER+=1;}
    }
    if(FX==0) MP3_ShufflePlayer();
    //STRAIGHT***++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++UNDONE ================8D
    
    STRAIGHT=0;ANOTHERONE=0;
    JOKERZ=JOKER;
    CELLCARD=0;
    for(X=1;X<(5-JOKER);X++)
    {CELLCARD=((CARDH[X+1])-1);
    if (CELLCARD==CARDH[X]){ANOTHERONE+=1;} else 
    {for(Y=1;Y<=JOKERZ;Y++)
    {CELLCARD-=1;if(CELLCARD==CARDH[X]){ANOTHERONE+=1;JOKERZ-=1;break;}}
    }
    }
    if(ANOTHERONE==(X-1)){STRAIGHT=1;DOUBLEPOT=(BETT*10);}
    if(FX==0) MP3_ShufflePlayer();
    //color****++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++DONE!!!!!!!:D
    
    FLUSH=0;COLWIN=0;ROYALFLUSH=0;
    for(X=1;X<(5-JOKER);X++)
    {if(COLH[X]==COLH[X+1]){COLWIN+=1;}}
    if(COLWIN==(X-1)){FLUSH=1;DOUBLEPOT=(BETT*5);}
    if(STRAIGHT==1&&FLUSH==1){STRAIGHT=0;FLUSH=0;ROYALFLUSH=1;DOUBLEPOT=(BETT*30);}
    if(FX==0) MP3_ShufflePlayer(); 
    //PAR,TERCKA,POKER,5ofaKind*****+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++DONE!!!!!!!:D
    if(ROYALFLUSH==0)
    {
    SAME=0;ANOTHERONE=0;HIGHPAIR=0;TWOPAIRS=0;THREEOFAKIND=0;POKER=0;FULLHOUSE=0;FIVEOFAKIND=0;
    CELLCARD=0;
    for(X=1;X<(5-JOKER);X++)
    {if(CARDH[X]==CARDH[X+1])
    {if (CELLCARD==0){SAME+=1;CELLCARD=CARDH[X];}else
    {if(CELLCARD==CARDH[X]){SAME+=1;}else
    {SAME+=1;ANOTHERONE+=1;CELLCARD=CARDH[X];}
    }
    }
    }
    if(FX==0) MP3_ShufflePlayer();
    if (JOKER==0&&SAME==1&&ANOTHERONE==0&&(CELLCARD>10||CELLCARD==1)){HIGHPAIR=1;DOUBLEPOT=(BETT*2);}
    if (JOKER==0&&SAME==2&&ANOTHERONE==1){TWOPAIRS=1;DOUBLEPOT=(BETT*3);}
    if (JOKER==0&&SAME==2&&ANOTHERONE==0){THREEOFAKIND=1;DOUBLEPOT=(BETT*4);}
    if (JOKER==0&&SAME==3&&ANOTHERONE==0){POKER=1;DOUBLEPOT=(BETT*20);}
    if (JOKER==0&&SAME==3&&ANOTHERONE==1){FULLHOUSE=1;DOUBLEPOT=(BETT*15);}
    //JOKER=1
    if (JOKER==1&&(CARDH[4]>10||CARDH[1]==1)&&SAME==0){HIGHPAIR=1;DOUBLEPOT=(BETT*2);}
    if (JOKER==1&&SAME==2&&ANOTHERONE==1){FULLHOUSE=1;DOUBLEPOT=(BETT*15);}
    if (JOKER==1&&SAME==1){THREEOFAKIND=1;DOUBLEPOT=(BETT*4);}
    if (JOKER==1&&SAME==2&&ANOTHERONE==0){POKER=1;DOUBLEPOT=(BETT*20);}
    if (JOKER==1&&SAME==3){FIVEOFAKIND=1;DOUBLEPOT=(BETT*30);}
    // JOKER=2
    if (JOKER==2&&SAME==1){POKER=1;DOUBLEPOT=(BETT*20);}
    if (JOKER==2&&SAME==2){FIVEOFAKIND=1;DOUBLEPOT=(BETT*30);}
    if (JOKER==2&&SAME==0){THREEOFAKIND=1;DOUBLEPOT=(BETT*4);}
    // JOKER=3
    if (JOKER==3&&SAME==1){FIVEOFAKIND=1;DOUBLEPOT=(BETT*30);}
    if (JOKER==3&&SAME==0){POKER=1;DOUBLEPOT=(BETT*20);}
    // JOKER=4
    if (JOKER==4){FIVEOFAKIND=1;DOUBLEPOT=(BETT*30);}
    }
    if(POKER==1&&FLUSH==1){FLUSH=0;}
    if(FIVEOFAKIND==1&&FLUSH==1){FLUSH=0;}
    
    }
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    //===========================================game===============================================
    void GAME()
    {
    KREDIT=100;BETT=2;
    KONIEC=0;
    
    
    if(FX!=0){MP3_Stop();MP3_FreeTune();}else{NEXTSONG=0;MP3_Stop();MP3_FreeTune();
    MP3_Init(1);sprintf(MUSICFILE,"./MUSIC/%d.mp3",ORDER[ACTUALTRACK]);
    MP3_Load(MUSICFILE);
    MP3_Play();}
    while(KONIEC == 0)
    {
    if(LANG==1)GAMEBOARD=loadImage("./GRAPHICS/MENUSK/GAMEBOARD.PNG");
    if(LANG==2)GAMEBOARD=loadImage("./GRAPHICS/MENUCZ/GAMEBOARD.PNG");
    if(LANG==3)GAMEBOARD=loadImage("./GRAPHICS/MENUEN/GAMEBOARD.PNG");
    MIX();KARTA=0;CUR=1;CURX=234;CURY=130;DUBLING=0;
    for(I=1;I<6;I++)
    {KARTA+=1;CARDH[I]=CARD[KARTA];COLH[I]=CARDCOL[KARTA];}
    LOADCARDSIMAGES();
    ACTION=0;
    while (ACTION==0)
    {if(KONIEC==1){break;}
    RENDERGAME();
    CURSORPOSITION();
    ACTIONDETECT();
    if(PAUSA==1){PAUSE();}
    if(FX==0) MP3_ShufflePlayer();
    }
    
    //=======================changingcards==========================================DONE!!!
    if(CHANGEH[1]==1){KARTA+=1;CARDH[1]=CARD[KARTA];COLH[1]=CARDCOL[KARTA];CHANGEH[1]=0;}
    if(CHANGEH[2]==1){KARTA+=1;CARDH[2]=CARD[KARTA];COLH[2]=CARDCOL[KARTA];CHANGEH[2]=0;}
    if(CHANGEH[3]==1){KARTA+=1;CARDH[3]=CARD[KARTA];COLH[3]=CARDCOL[KARTA];CHANGEH[3]=0;}
    if(CHANGEH[4]==1){KARTA+=1;CARDH[4]=CARD[KARTA];COLH[4]=CARDCOL[KARTA];CHANGEH[4]=0;}
    if(CHANGEH[5]==1){KARTA+=1;CARDH[5]=CARD[KARTA];COLH[5]=CARDCOL[KARTA];CHANGEH[5]=0;}
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 
    LOADCARDSIMAGES();
    freeImage(GAMEBOARD);
    if(LANG==1)GAMEBOARD=loadImage("./GRAPHICS/MENUSK/GAMEBOARD2.PNG");
    if(LANG==2)GAMEBOARD=loadImage("./GRAPHICS/MENUCZ/GAMEBOARD2.PNG");
    if(LANG==3)GAMEBOARD=loadImage("./GRAPHICS/MENUEN/GAMEBOARD2.PNG");
    DO=0;KREDIT-=BETT;
    while(DO==0)
    {
    if (STARTER==1){PAUSA=1;}
    if(KONIEC==1){break;}
    RENDERGAME();
    CURSORPOSITION();
    SMER();
    if(FX==0) MP3_ShufflePlayer();
    if(PAUSA==1){PAUSE();}
    }
    freeImage(GAMEBOARD);
    if(KONIEC!=1)CHECKHAND(); 
    if(KONIEC!=1)if(HIGHPAIR==1||THREEOFAKIND==1||TWOPAIRS==1||POKER==1||FULLHOUSE==1||FIVEOFAKIND==1||FLUSH==1||ROYALFLUSH==1||STRAIGHT==1) {YOUWINRENDER();}
    if(KONIEC!=1)if (DUBLING==1){DOUBLEGAME();}
    
    if(KREDIT==0){KONIEC=1;}
    
    }
    
    if(FX==0)MP3_End();
    CUR=0;
    }
    //==============================================================================================
    
    
    
    
    
    
    
    
    
    
    
    //================================================main============================================
    
    int main()
    {
    SetupCallbacks();
    initGraphics();
    pspAudioInit();
    FIRSTSCR = loadImage("./GRAPHICS/POKER.png");
    
    
    // =====================================FIRST SCREEN===============================================
    
    SETUP();
    LOADING=loadImage("./GRAPHICS/LOADING.PNG");
    blitAlphaImageToScreen(0, 0 , 480, 272, LOADING, 0, 0);
    flipScreen();
    freeImage(LOADING);
    MP3_ShufflePlayerInit();
    LOADNUMBERSPICS();
    if(LANG==1){PRESSSTART = loadImage("./GRAPHICS/MENUSK/LABELS/PRESSSTART.png");}
    if(LANG==2){PRESSSTART = loadImage("./GRAPHICS/MENUCZ/LABELS/PRESSSTART.png");}
    if(LANG==3){PRESSSTART = loadImage("./GRAPHICS/MENUEN/LABELS/PRESSSTART.png");}
    STARTER=0;CURX=1;CURY=1;
    while(STARTER==0){
    MIX();
    blitAlphaImageToScreen(0, 0 , 480, 272, FIRSTSCR, 0, 0);
    CURX++;
    if ((CURX>20)&&(CURY==0)){CURY=1;CURX=0;}
    if ((CURX>20)&&(CURY==1)){CURY=0;CURX=0;}
    if(CURY==1){ blitAlphaImageToScreen( 0, 0, 214, 40, PRESSSTART, 130,232);}
    flipScreen();
    SMER();
    }
    freeImage(FIRSTSCR);
    freeImage(PRESSSTART);
    
    
    //=================================================================================================
    END=0;
    while(1){
    MENU();
    
    if (END==1){ENDOFGAME();}
    GAME();
    END=0;
    }
    
    sceKernelSleepThread();
    return 0;
    }
    //=============================================END=================================================

  14. #14
    Banned from QJ for LIFE
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    Did you ever update that or is that the old source :)

  15. #15
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    Great job really a nice program

  16. #16
    **The Welsh Guy**
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    looks great mate. i saw this in the vid of ur speaker mod and wondered where i could get it :) ..thnx little suggestion though..maybe in the next version u could have it play music without the need to rename the mp3's to
    1.mp3,2.mp3 etc..

  17. #17
    QJ Gamer Green
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    "Sorry, the file you requested is not available."

  18. #18
    QJ Gamer Green
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    This is original src. BTW U can find downloadlink here on qj http://pspupdates.qj.net/Poker-Machi.../49/aid/100201

  19. #19
    QJ Gamer Green
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    UPDATE to v 0.6 analog added

  20. #20
    Local Tech
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    tyty
    -=Double Post Merge =-
    isnt there a way of getting 0.5 WIHTOUT signing up???
    qj's is down
    and there's nothing on google
    Last edited by joseph10444; 04-26-2009 at 02:57 PM. Reason: Automerged Doublepost

  21. #21
    QJ Gamer Green
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    sorry i have big prob with upload rightnow.I'm online via GSM
    -=Double Post Merge =-
    OK 0.5 mirror added thx to eRik from c-f
    Last edited by mootoo; 04-26-2009 at 04:41 PM. Reason: Automerged Doublepost

  22. #22
    QJ Gamer Bronze
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    super, but new EBOOT is same as in version 0.5 and analog stick dont work
    psp.novinky.org


 

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