Seite 13 von 14 ErsteErste ... 3 4 5 6 7 8 9 10 11 12 13 14 LetzteLetzte
Zeige Ergebnis 361 bis 390 von 397

Defence Station Portable (Tower defence!)

This is a discussion on Defence Station Portable (Tower defence!) within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Through some coincidence I've visited QJ forums while this post was on the front page. Alright. Here is the deal. ...

  
  1. #361
    Developer
    Points: 8.414, Level: 61
    Level completed: 88%, Points required for next Level: 36
    Overall activity: 0%

    Registriert seit
    Nov 2005
    Beiträge
    445
    Points
    8.414
    Level
    61
    Downloads
    0
    Uploads
    0

    Standard

    Through some coincidence I've visited QJ forums while this post was on the front page.

    Alright. Here is the deal.
    You create all the content for a new level:
    - A New Map.
    - 20-40 New enemies with death animations
    - 6+ New towers with shots
    And record:
    - death noises for all the enemies
    - 6+ Tower shot and hit noises
    (No copy-write infringing stuff. So no starcraft/warcraft images, you must draw everything yourself)

    And I'll:
    - Finish the XML code.
    - Fix bugs.
    - Add a few more engine features.
    - Do some beta releases.
    - Write the XML for the new level and associated enemies/towers.
    - Have another release.

    So as a plan forwards:
    Those who are interested in getting involved draw a map and write a description about it (like what sort of enemies, bosses, towers it will have) It can be a draft, you'll have time to go back and fix it up ;-)
    We'll have a vote in 1 week on which one to follow.
    From there we work together on the level.
    Anyone can draw enemies, towers and record sounds for the new level over the following weeks and I'll piece it all together.

    If no one comes forwards to volunteer and help create content then I'm not going to finish the engine. I don't have the time or drive to create the engine and all the required resources.

    Register your interest to help in this thread so I can see if this is going to work.



  2. #362
    Banned from QJ for LIFE
    Points: 10.957, Level: 69
    Level completed: 27%, Points required for next Level: 293
    Overall activity: 0%

    Registriert seit
    Jul 2006
    Beiträge
    1.557
    Points
    10.957
    Level
    69
    Downloads
    0
    Uploads
    0

    Standard

    I could and would (time permitting because its exam stuff atm) be ok to make a map design document with enemies bosses and towers etc but i couldn't help draw it or nothing. Unless you want stick people :)

    Nice to see you on danzel and i hope people do respond!

  3. #363
    QJ Gamer Bronze
    Points: 3.879, Level: 39
    Level completed: 53%, Points required for next Level: 71
    Overall activity: 0%

    Registriert seit
    Jul 2006
    Beiträge
    40
    Points
    3.879
    Level
    39
    Downloads
    0
    Uploads
    0

    Standard

    I could design the map and find some sounds.

  4. #364
    Points: 3.610, Level: 37
    Level completed: 74%, Points required for next Level: 40
    Overall activity: 0%

    Registriert seit
    Dec 2006
    Beiträge
    37
    Points
    3.610
    Level
    37
    Downloads
    0
    Uploads
    0

    Standard

    Is there a new update?

  5. #365
    QJ Gamer Green
    Points: 3.721, Level: 38
    Level completed: 48%, Points required for next Level: 79
    Overall activity: 0%

    Registriert seit
    Jan 2008
    Beiträge
    612
    Points
    3.721
    Level
    38
    Downloads
    0
    Uploads
    0
    [size=3][url=http://luaplayer.org/forums/index.php?topic=507]Complete Lua development cycle outline[/url][/size]

  6. #366
    Banned from QJ for LIFE
    Points: 10.957, Level: 69
    Level completed: 27%, Points required for next Level: 293
    Overall activity: 0%

    Registriert seit
    Jul 2006
    Beiträge
    1.557
    Points
    10.957
    Level
    69
    Downloads
    0
    Uploads
    0

    Standard

    http://localhost.geek.nz/category/dsp/

    Hopefully not long till a new release.

  7. #367
    Points: 3.610, Level: 37
    Level completed: 74%, Points required for next Level: 40
    Overall activity: 0%

    Registriert seit
    Dec 2006
    Beiträge
    37
    Points
    3.610
    Level
    37
    Downloads
    0
    Uploads
    0

    Standard


    I searched google. Find nothing. So I'm asking here.

  8. #368
    Banned from QJ for LIFE
    Points: 10.957, Level: 69
    Level completed: 27%, Points required for next Level: 293
    Overall activity: 0%

    Registriert seit
    Jul 2006
    Beiträge
    1.557
    Points
    10.957
    Level
    69
    Downloads
    0
    Uploads
    0

    Standard

    Did you not read my post to his blog you ..... ?

    And it's "Found nothing."

    And i found his blog from the link turtle posted which shows google.. so your google skills suck.

  9. #369
    Lua guy
    Points: 11.690, Level: 71
    Level completed: 10%, Points required for next Level: 360
    Overall activity: 0%

    Registriert seit
    Jan 2008
    Ort
    Wales, cardiff
    Beiträge
    1.442
    Points
    11.690
    Level
    71
    My Mood
    Blah
    Downloads
    0
    Uploads
    0

    Standard

    Haha, googling is a skill? Never knew that :)

  10. #370
    QJ Gamer Gold
    Points: 17.453, Level: 84
    Level completed: 21%, Points required for next Level: 397
    Overall activity: 0%

    Registriert seit
    Jul 2005
    Ort
    everywhere
    Beiträge
    3.526
    Points
    17.453
    Level
    84
    Downloads
    1
    Uploads
    0

    Standard

    nice one TP=-)
    1. Failed....again...
    2. http://slicer.gibbocool.com/ stay updated on all my projects
    3. it'll be 5 years in june, that's nearly 1/4 of my life on this planet that i've visited these forums, what a ride it has been

  11. #371
    Banned from QJ for LIFE
    Points: 10.957, Level: 69
    Level completed: 27%, Points required for next Level: 293
    Overall activity: 0%

    Registriert seit
    Jul 2006
    Beiträge
    1.557
    Points
    10.957
    Level
    69
    Downloads
    0
    Uploads
    0

    Standard

    Lol Dan. It does a bit i guess.

  12. #372
    QJ Gamer Green
    Points: 9.319, Level: 64
    Level completed: 90%, Points required for next Level: 31
    Overall activity: 99,0%

    Registriert seit
    May 2008
    Ort
    GA, USA
    Beiträge
    243
    Points
    9.319
    Level
    64
    Downloads
    0
    Uploads
    0

    Standard

    "The google is weak with you." Sorry it seemed like the right thing to say.
    Mozilla/4.0 (PSP (PlayStation Portable); 2.00)

  13. #373
    Points: 2.011, Level: 27
    Level completed: 8%, Points required for next Level: 139
    Overall activity: 0%
    Achievements:
    First 1000 Experience Points

    Registriert seit
    Jan 2009
    Beiträge
    2
    Points
    2.011
    Level
    27
    Downloads
    0
    Uploads
    0

    Standard

    Hello where can I download new maps aside from "rivertd" and "test"?
    I very like the game!! =)

  14. #374
    QJ Gamer Blue
    Points: 4.206, Level: 41
    Level completed: 28%, Points required for next Level: 144
    Overall activity: 0%

    Registriert seit
    Nov 2006
    Ort
    flash0:/
    Beiträge
    197
    Points
    4.206
    Level
    41
    Downloads
    0
    Uploads
    0

    Standard

    Here are a couple of maps that I have downloaded:
    http://www.mediafire.com/?ymjwzoyymt3

    Open with 7-zip.

  15. #375
    Points: 2.011, Level: 27
    Level completed: 8%, Points required for next Level: 139
    Overall activity: 0%
    Achievements:
    First 1000 Experience Points

    Registriert seit
    Jan 2009
    Beiträge
    2
    Points
    2.011
    Level
    27
    Downloads
    0
    Uploads
    0

    Standard

    Only the Warcraft PoD works to me. The Vector1, 2, 3, 4 hangs(stop) when i played it. Any idea why?

  16. #376
    QJ Gamer Blue
    Points: 4.206, Level: 41
    Level completed: 28%, Points required for next Level: 144
    Overall activity: 0%

    Registriert seit
    Nov 2006
    Ort
    flash0:/
    Beiträge
    197
    Points
    4.206
    Level
    41
    Downloads
    0
    Uploads
    0

    Standard

    Not sure, they work fine for me. If you look through the pages, you can find the original posts and dl those.

  17. #377
    Developer
    Points: 8.414, Level: 61
    Level completed: 88%, Points required for next Level: 36
    Overall activity: 0%

    Registriert seit
    Nov 2005
    Beiträge
    445
    Points
    8.414
    Level
    61
    Downloads
    0
    Uploads
    0

    Standard

    Hi everyone still following this thread!

    I've released an updated version of DSP for iPhone/iPod touch, titled Defense Station Touchable!
    Please show your support for DSP by pressuring your iPhone/iPod Touch mates into buying it ;-) (Or even buy it yourself!!)
    Details on the new ironshod site: Ironshod >> Games

    The PSP version isn't dead however!
    I'm doing some finishing touches on getting it functioning correctly and will release an update in the next few weeks. Keep an eye on the ironshod blog or my blog for details:
    Danzels Internets >> DSP

    Map developers can go to the ironshod site now and get the PC version to start work on bringing their maps up to date, or starting on an awesome new one!

    Expect to hear again from me soon :-)

  18. #378
    QJ Gamer Bronze
    Points: 4.486, Level: 42
    Level completed: 68%, Points required for next Level: 64
    Overall activity: 0%

    Registriert seit
    Oct 2005
    Beiträge
    59
    Points
    4.486
    Level
    42
    Downloads
    0
    Uploads
    0

    Standard

    Huh. Well, convenient that I just wandered through the forums again. Maybe this time, I'll keep up on development, and actually finish the maps I was working on :P

  19. #379
    Banned from QJ for LIFE
    Points: 10.957, Level: 69
    Level completed: 27%, Points required for next Level: 293
    Overall activity: 0%

    Registriert seit
    Jul 2006
    Beiträge
    1.557
    Points
    10.957
    Level
    69
    Downloads
    0
    Uploads
    0

    Standard

    Wonderful news Danzel! :)

    What has been updated for both versions and what is specific to one?

  20. #380
    QJ Gamer Blue
    Points: 1.845, Level: 25
    Level completed: 45%, Points required for next Level: 55
    Overall activity: 0%
    Achievements:
    First 1000 Experience Points

    Registriert seit
    May 2009
    Beiträge
    31
    Points
    1.845
    Level
    25
    Downloads
    0
    Uploads
    0

    Standard

    yeaaaa! I thought PSP version ist dead...
    Anyone know, why the vector maps doont work on my psp?

  21. #381
    QJ Gamer Bronze
    Points: 4.486, Level: 42
    Level completed: 68%, Points required for next Level: 64
    Overall activity: 0%

    Registriert seit
    Oct 2005
    Beiträge
    59
    Points
    4.486
    Level
    42
    Downloads
    0
    Uploads
    0

    Standard

    Zitat Zitat von DruNk3n Beitrag anzeigen
    yeaaaa! I thought PSP version ist dead...
    Anyone know, why the vector maps doont work on my psp?
    There's a decent chance that there's a newer version out than what those were created for, so that's likely why they won't work. I know I was in the process of converting them to the new xml format, but got... Distracted... Likely by something shiny. But still.

  22. #382
    Developer
    Points: 8.414, Level: 61
    Level completed: 88%, Points required for next Level: 36
    Overall activity: 0%

    Registriert seit
    Nov 2005
    Beiträge
    445
    Points
    8.414
    Level
    61
    Downloads
    0
    Uploads
    0

    Standard

    The difference between the iPhone and PSP versions will just be in the interface, obviously a touch driven interface will not work on a device with no touch screen :-)

    This means any maps made for the PSP/Desktop/iPhone version will work on all others (although you can't put your own maps on the iPhone, but I could include them in their if you want).

    DST on the iPhone has 5 maps each with 50 waves.
    DSD on the desktop (This is the demo version) has 2 maps with 20 waves.

    On the PSP version I'll probably release the full 5 maps, 50 waves version, and lock it down so that they can't be used on the desktop one.
    There will probably be a bit of an ad for the iPhone version, as that is what it is trying to promote.
    Maybe anyone who donates or has donated (or has made a level?) I can give a no-ad version to?

    Hopefully we can get some more user made levels made, that would be awesome :-)

    The new XML system supports having multiple maps (the place you are fighting on) reusing the same enemies, waves and towers.
    So you can do like the flash Vector TD does and have different maps that make it easier or harder, and fight the same enemies on them.

  23. #383
    Banned from QJ for LIFE
    Points: 10.957, Level: 69
    Level completed: 27%, Points required for next Level: 293
    Overall activity: 0%

    Registriert seit
    Jul 2006
    Beiträge
    1.557
    Points
    10.957
    Level
    69
    Downloads
    0
    Uploads
    0

    Standard

    Thats great Danzel!

    I dont have an iphone but i know a few people who do so I can bug them into getting it. :)

    I'm glad its only interface thats different and it's not like that the iphone has like loads of extra features as that would be annoying.

  24. #384
    Speed for life
    Points: 156.789, Level: 100
    Level completed: 0%, Points required for next Level: 0
    Overall activity: 0%
    Awards:
    Most Popular

    Registriert seit
    Jan 2009
    Ort
    Greece,Limnos
    Beiträge
    7.863
    Points
    156.789
    Level
    100
    My Mood
    Relaxed
    Downloads
    12
    Uploads
    2

    Talking

    Lol nice game.
    I think that i have a same game on my iPhone.
    [SIZE="1"][COLOR=limegreen]Phat PSP 1004 TA-079 v3 + Sony 16GB Mark II + tiltFX with 5.00 m33-6 + 1.50 kernel +Prometheus-4 patch + 5.01 patch[/COLOR]
    [COLOR=DarkOrange]Phat PS3 CECHG04 40GB (750GB) with 3.55.2 PRIVACY[/COLOR]
    [COLOR=Red]Slim PS2 SCPH-75004 + Free McBoot 1.8b + uLaunchELF v4.42 + ESR beta r9b[/COLOR]
    [COLOR=teal]iPhone 3G 8GB jailbroken with iOS 4.2.1 with OpeniBoot 0.2 and iDroid Pepparkaka 11.04 (Android 2.3.3)[/COLOR]
    [COLOR=DarkOrchid]Fujitsu Simens Amilo PA1510 + 2.5GB Ram + AMD Sempron 3400+ 1.8GHz + Windows XP/Ubuntu 9.10[/COLOR][/SIZE]

    [URL="http://forums.qj.net/guides-psp-hacks-homebrew-emulators/159330-guide-how-patch-5-55-6-00-6-10-6-20-6-30-6-31-6-35-6-36-games-all-cfw.html"]Patch the 5.55/6.00/6.10/6.20/6.30/6.31/6.35/6.36 games to work with all FWs[/URL]
    [URL="http://forums.qj.net/psp-general/170056-cwcheat-databases.html"]My CWCheat databases[/URL]
    [URL="http://forums.qj.net/guides-psp-hacks-homebrew-emulators/156916-guide-ultimate-psp-game-addons-guide.html"]PSP Game Addons[/URL]
    [URL="http://forums.qj.net/blogs/nickxab/"]My qj blog[/URL]
    [URL="http://forums.qj.net/blogs/nickxab/17-cydia-sources.html"]Cydia Sources[/URL]

    [IMG]http://img32.imageshack.us/img32/6181/58350347.png[/IMG]
    [IMG]http://img156.imageshack.us/img156/5489/consoles.gif[/IMG]
    [IMG]http://img843.imageshack.us/img843/2356/kyoshoracer.jpg[/IMG]
    [IMG]http://img80.imageshack.us/img80/8681/userbar794826.gif[/IMG]
    [IMG]http://img517.imageshack.us/img517/2861/userbar781427.gif[/IMG]
    [IMG]http://img256.imageshack.us/img256/3394/userbar781454.gif[/IMG]
    [IMG]http://img231.imageshack.us/img231/1889/userbar781443.gif[/IMG]
    [IMG]http://www.userbars.com/i/542861.gif[/IMG]

  25. #385
    Points: 7.285, Level: 56
    Level completed: 68%, Points required for next Level: 65
    Overall activity: 0%
    Achievements:
    First 1000 Experience Points

    Registriert seit
    Aug 2008
    Ort
    hawaii
    Beiträge
    35
    Points
    7.285
    Level
    56
    Downloads
    0
    Uploads
    0

    Standard

    man, i just dled this game this morning, i luv it . man i need more maps.... XD

  26. #386
    Local Tech
    Points: 9.044, Level: 63
    Level completed: 98%, Points required for next Level: 6
    Overall activity: 27,0%

    Registriert seit
    Oct 2007
    Ort
    home
    Beiträge
    1.821
    Points
    9.044
    Level
    63
    Downloads
    1
    Uploads
    0

    Standard

    sorry for the .. 2 day bump
    but the map levels in the op doesn't work

    - as in links to the post

  27. #387
    QJ's Satallite
    Points: 21.269, Level: 91
    Level completed: 84%, Points required for next Level: 81
    Overall activity: 0%
    Awards:
    Community Award

    Registriert seit
    May 2008
    Ort
    Black market
    Beiträge
    5.813
    Points
    21.269
    Level
    91
    My Mood
    Aggressive
    Downloads
    5
    Uploads
    0

    Standard

    Zitat Zitat von danzel Beitrag anzeigen
    The difference between the iPhone and PSP versions will just be in the interface, obviously a touch driven interface will not work on a device with no touch screen :-)

    This means any maps made for the PSP/Desktop/iPhone version will work on all others (although you can't put your own maps on the iPhone, but I could include them in their if you want).

    DST on the iPhone has 5 maps each with 50 waves.
    DSD on the desktop (This is the demo version) has 2 maps with 20 waves.

    On the PSP version I'll probably release the full 5 maps, 50 waves version, and lock it down so that they can't be used on the desktop one.
    There will probably be a bit of an ad for the iPhone version, as that is what it is trying to promote.
    Maybe anyone who donates or has donated (or has made a level?) I can give a no-ad version to?

    Hopefully we can get some more user made levels made, that would be awesome :-)

    The new XML system supports having multiple maps (the place you are fighting on) reusing the same enemies, waves and towers.
    So you can do like the flash Vector TD does and have different maps that make it easier or harder, and fight the same enemies on them.
    If you released the new version on the psp, I promise that I do some good maps for you!

  28. #388
    Developer
    Points: 8.414, Level: 61
    Level completed: 88%, Points required for next Level: 36
    Overall activity: 0%

    Registriert seit
    Nov 2005
    Beiträge
    445
    Points
    8.414
    Level
    61
    Downloads
    0
    Uploads
    0

    Standard

    Well, DSP now builds for PSP again!
    I haven't ran it on PSP, and I'm pretty certain it won't run or atleast if it does it won't work!
    I know that the input code at least won't work, this got refactored a while back....
    I'll be spending tomorrow working on it, hopefully to completion.

    When I get it going on PSP I'll upload a photo for all to see :-)

    More news tomorrow.
    For now, Bed.

  29. #389
    Banned from QJ for LIFE
    Points: 10.957, Level: 69
    Level completed: 27%, Points required for next Level: 293
    Overall activity: 0%

    Registriert seit
    Jul 2006
    Beiträge
    1.557
    Points
    10.957
    Level
    69
    Downloads
    0
    Uploads
    0

    Standard

    I was hoping it'd be done for my plane ride to e3.

  30. #390
    Points: 2.222, Level: 28
    Level completed: 48%, Points required for next Level: 78
    Overall activity: 0%
    Achievements:
    First 1000 Experience Points

    Registriert seit
    Oct 2008
    Beiträge
    5
    Points
    2.222
    Level
    28
    Downloads
    0
    Uploads
    0

    Standard

    cool i really like td games but it seems that version 1a for the PSP doesn't work 4 me.. do i need to downgrade my cfw or there's other option? thanks!


 
Seite 13 von 14 ErsteErste ... 3 4 5 6 7 8 9 10 11 12 13 14 LetzteLetzte

Tags for this Thread

Forumregeln

  • Es ist Ihnen nicht erlaubt, neue Themen zu verfassen.
  • Es ist Ihnen nicht erlaubt, auf Beiträge zu antworten.
  • Es ist Ihnen nicht erlaubt, Anhänge hochzuladen.
  • Es ist Ihnen nicht erlaubt, Ihre Beiträge zu bearbeiten.
  •  





Alle Zeitangaben in WEZ -8. Es ist jetzt 08:53 PM Uhr.

Use of this Web site constitutes acceptance of the TERMS & CONDITIONS and PRIVACY POLICY
Copyright © , Caputo Media, LLC. All Rights Reserved. Cluster .