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[RELEASE] Pegs

This is a discussion on [RELEASE] Pegs within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; OK, here's my next release. The clone of Pegs. Pegs is a TI Calculator game originally coded by Fred Coughlin. ...

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Old 11-10-2007, 02:49 PM   #1
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Default [RELEASE] Pegs

OK, here's my next release. The clone of Pegs. Pegs is a TI Calculator game originally coded by Fred Coughlin. I've cloned the game because I thought it was fun. Anyway, here it is.

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Last edited by Judas; 11-10-2007 at 03:58 PM..
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Old 11-10-2007, 02:52 PM   #2
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I think I deserve to be one
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Old 11-10-2007, 03:02 PM   #3
 
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Sure, I'll help out.
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Old 11-10-2007, 04:48 PM   #4
 
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ooo nice this is a fun game. it'll go nice next to block dude =P
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Old 11-10-2007, 07:24 PM   #5
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have this on my calc right now
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Old 11-10-2007, 07:27 PM   #6
 
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Heh the good old days in math class
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Old 11-10-2007, 08:12 PM   #7
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Brings back memories from my 9th grade year in high school.
I am now in the 11th.

Thanks, downloaded.

~Sullivan~
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Old 11-10-2007, 09:31 PM   #8

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Hell yeah, I used to have this on my TI-83 plus. I can play again since my calc was lost a long time ago
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Old 11-10-2007, 09:52 PM   #9
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Good release there. I love the classic-retro GFX.
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Old 11-10-2007, 10:14 PM   #10
 
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nice work
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Old 11-11-2007, 07:11 PM   #11

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Dear god, i have not logged into this account for ages.

Anyways I just wanted to say that this release was awsome and the only lua game I will glady keep on my psp (i'm anti s**t lua releases).

Few things tho
1. Any chance for a level select screen on start so I can go back and play any levels i completed?

2. There is a super minor bug where if the last two things you pushed together are triangles it never converts to a box on the final screen (when it says "nice pegging"

3. Any chance you'll make a slight detour from the original and have when you join two + that it flashes when in a state of letting you select what object to convert to. (i hope that made sense).

Other then that, keep up the fantastic work!!
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Old 11-12-2007, 03:07 AM   #12
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Quote:
Originally Posted by nexis2600
Dear god, i have not logged into this account for ages.

Anyways I just wanted to say that this release was awsome and the only lua game I will glady keep on my psp (i'm anti s**t lua releases).

Few things tho
1. Any chance for a level select screen on start so I can go back and play any levels i completed?

2. There is a super minor bug where if the last two things you pushed together are triangles it never converts to a box on the final screen (when it says "nice pegging"

3. Any chance you'll make a slight detour from the original and have when you join two + that it flashes when in a state of letting you select what object to convert to. (i hope that made sense).

Other then that, keep up the fantastic work!!
1. I was going to, but instead, I made it like the original game. If you complete all the levels (15), then you can select which level you want. But I can always change it in next version. (In fact, I probably will, as there will be custom levels.)

2. Yes, I know about this bug. But, when I tried to fix it, I ended up causing worse damage. I could have fixed it, but I didn't have a PSP, so it was hard to test some of the stuff I needed to do. Finally, I just decided it was to minor to worry about.

3. Do you mean have the object that you are changing flicker, so people know to change it? I'm sort of confused. If you can explain it better, that'd be great.
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Old 11-12-2007, 06:12 AM   #13

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Quote:
Originally Posted by Judas
3. Do you mean have the object that you are changing flicker, so people know to change it? I'm sort of confused. If you can explain it better, that'd be great.
Yep. Its been a while since i've played Pegs so I was actualy pretty confused when I pushed two "+" blocks together and was wondering where the player disapeared. If you make the item that you are in the process of changing flash, it might make it easier to understand for new users.



Also 1 more idea, an internal puzzle maker would rock.

Keep up the fantastic work!!
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Old 11-12-2007, 12:54 PM   #14
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Quote:
Originally Posted by nexis2600
Yep. Its been a while since i've played Pegs so I was actualy pretty confused when I pushed two "+" blocks together and was wondering where the player disapeared. If you make the item that you are in the process of changing flash, it might make it easier to understand for new users.



Also 1 more idea, an internal puzzle maker would rock.

Keep up the fantastic work!!
Wow, an internal puzzle maker would rock. You've given me something to work on for the next few hours.
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Old 11-12-2007, 01:59 PM   #15
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Quote:
Originally Posted by Judas
Wow, an internal puzzle maker would rock. You've given me something to work on for the next few hours.
And me and Judas are working on something together. Don't give it out yet.

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Old 11-12-2007, 02:00 PM   #16
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It would be better if you didn't say anything yourself..... I was like you when I was working with him back then. But it isn't good.
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Old 11-12-2007, 03:06 PM   #17
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What happened when you worked with him?

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Old 11-12-2007, 05:19 PM   #18
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Quote:
Originally Posted by Sullivan
What happened when you worked with him?

~Sullivan~
Don't know what he means, but I don't remember anything ever going wrong. But, it could have been that time I accidentally sent him that fatal virus instead of my game. But, come on, that's an easy mistake to make.
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Old 11-12-2007, 05:29 PM   #19
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Quote:
Originally Posted by Judas
Don't know what he means, but I don't remember anything ever going wrong. But, it could have been that time I accidentally sent him that fatal virus instead of my game. But, come on, that's an easy mistake to make.

Well not really, but what ever.
PM Me for ideas on the remodeling Judas...

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Old 11-14-2007, 01:33 PM   #20
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Bump.
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Old 11-14-2007, 01:34 PM   #21
 
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Yeh sweet !
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Old 11-28-2007, 04:18 PM   #22
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Quote:
Originally Posted by Sullivan
What happened when you worked with him?
I meant that you shouldn't reveal what you are doing if you didn't say anything to anyone already. It's kind of like bragging to me.
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Old 11-28-2007, 04:52 PM   #23
 
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Yeah , i played this game on my friends calc,it's kind of fun
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