[WIP] TTR v1.2 - Need Suggestions!
Freshmilk, the developer of TTR, has allowed me to work on his next release. For those who are not familiar with this work, TTR is a 2D action-packed car dodging game with many customizable cars and backgrounds, including car weight or health.
"This is basically the perfect game for the office, on the road, or having a wee, for an addictive fast-paced thrill game as you swere and dodge to avoid a firey death at the hands of oncoming traffic."
For more information and past download link, go to http://dl.qj.net/TTR-v1.1-Tire-Ice-e...3299/catid/194.
Nevertheless, here are some new features i will add to the next version (Note: This list is not final; please give suggestions!):
*Fully code in C; the older menu code was very slow, but i will make a new menu code when i code in C (estimated about 5x-6x faster loading overall); this should also fix many glitches
*Use pgeFont (see http://insomniac.0x89.org/index.php?id=77 for details); the previous version of TTR didn't print menu text with code (should save a bit more memory); this should also allow removal of unnecessary pictures for simple text
*Add the ability to play your own mp3's; should take about 2-3 minutes
*Add the ability to use your own backgrounds/terrains
*Add Custom CPU Speed Option; must be between 111-333Mhz
*Remove unnecessary pictures/files; for example, don't have 5 different images that contain a repetition of one picture
Note: Most of these improvements clean up code and improve loading speed. Please give suggestions and be free to criticize (to a limit).