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This is a discussion on PSP-HUD v1.3 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; ========================= ========== PSP-HUD v2.02 - August, 31st 2008. ========================= ========== This is a plugin for PSP CWF 4.01M33-2 (not tested ...
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========================= ==========
PSP-HUD v2.02 - August, 31st 2008. ========================= ========== This is a plugin for PSP CWF 4.01M33-2 (not tested on earlier versions) that displays some basic info on screen: - FPS - CPU/BUS speed and CPU usage - notification on CPU speed change - battery status (percent and time left) - local time Besides displaying info on screen this plugin can: - change cpu speed - take a screenshot Installation: ------------- Put hud.prx and hud.lang in seplugins directory on your PSP memory stick and append ms0:/seplugins/hud.prx to vsh.txt, game.txt and pops.txt files. Usage: ------ Default configuration is to show cpu speed change notification, battery percent left, local time in bottom right corner. Default button setup is: - NOTE+LTRIG to access configuration menu. - NOTE+RTRIG to turn HUD off and change between display methods (this will only change method currently, it will not be saved, to save it you must enter menu) - NOTE+UP to take a screenshot When you exit menu configuration will be automatically saved in ms0:/seplugins/hud.cfg If button configuration is changed and you can't enter menu anymore (or can't rembember) delete hud.cfg and restart PSP. Display methods: ---------------- Method 1: this is a new method that is not available always, it hooks to a system API to get accurate FPS reading and to draw hud display, when current running application/game is not using this API, plugin fallbacks to method 2 and FPS will always display 59 or 60 Method 2: this is an old method (from pre 2.0 versions) In most cases Method 1 gives better display and sometimes worse, if there is a problem with one you can switch between methods from menu or by pressing NOTE+RTRIG (default key configuration). Version History: ---------------- August, 31st 2008. v2.02 ------------------------ - changed option 'SHOW HUD', besides switching off HUD display it is used to switch between display methods - new every info part has it's own custom position - moving analog stick in menu, when positioned on FPS,CPU,BATTERY or TIME, will automatically switch that item to custom position August, 31st 2008. v2.01 ------------------------ - fixed a bug that caused a crashing when exiting a homebrew - screenshots are placed in ms0:/PICTURE/ folder - added french lanuguage (thanks to Mizou93) August, 30th 2008. v2.0 ----------------------- - new drawing method to reduce flickering (thanks to Raphael for suggestion) - when in options keys are disabled for background process - to reduce memory usade languages are not stored in memory and are loaded on overy language change (this is causing slow language change) - cpu and bus speed are joined in one option - show time option is expanded with more formats (24h, 12h) - alignment is no longer unique for all options, now every option can have different alignment - order of displayed items can be changed (useful when displaying multiple options in one place) - new option: display fps - new option: cpu speed notification, if on, when cpu speed changes old speed and new speed will be shown for a few seconds and will be blinking - new option: cpu speed changer for xmb/game/pops, when set it will monitor cpu speed continouosly and adjust it to specified speed when it is different than specified - new option: take a screenshot without hud info January, 18th 2008. v1.31 ------------------------- - updated for 3.80M33-4 (actually droped previously used NIDs for 3.71 and now using NIDs from pspsdk) - new translations: german (two translations), dutch, italian, spanish, polish and turkish I won't be accepting any more translations and I'm planing to drop translations for future versions (it's easier for me). January, 10th 2008. v1.3 ------------------------ - added language menu option - added serbian and french language (thanks to Mizou93 for french translation) January, 7th 2008. v1.22 ------------------------ - fixed cpu usage display January, 6th 2008. v1.21 ------------------------ - slightly improved display January, 5th 2008. v1.2 ----------------------- - buttons for menu and HUD are configurable within configuration menu - add custom alignment (adjust with analog) January, 4th 2008. v1.1 ----------------------- - added cpu usage and bus speed - menu is now accessed with NOTE+LTRIG - toggle HUD with NOTE+RTRIG - redesigned menu selection (looks nice now) January, 4th 2008. v1.0 ----------------------- - initial version Screenshot: -------------
Last edited by darko79; 08-31-2008 at 03:07 PM.. Reason: New version |
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If you are new to plugins then do following: - extract hud.prx, game.txt and vsh.txt in seplugins folder on memory stick - shutdown your psp, hold right trigger button and power up your psp to enter recoveru menu - go to plugins menu and activate hud.prx [VSH] and hud.prx [GAME] - exit recovery menu |
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#7 |
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Looks really cool, and I bet that it's useful too! Thanks!
But like J3r3mie said, if you could make a button configuration (R+Volume Up) to turn it on, and (R+Volume Down) to turn it off. That'd be great when you're playing games so this won't be visible all the time. |
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#8 | |
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#9 |
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I like the idea of this but without being able to turn it on and off, as well as set whatever keys is uses to custom one's, then it really isn't very practical.
Still, I look forward to updates since it sounds like it could be very useful in the future. |
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#12 |
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hey,
can u change it to the screen button in stead of the note cos i use that with the music plugin....
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#13 | ||
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#14 |
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I still think that LTRIG+Volume Up for on, and LTRIG+Volume Down for off would have been better. Or a config file where you could choose the button you want to use.
But that's just my opinion. Other than that, I simply love this plugin! Usually with these plugins the interface just sucks, but this actually looks cool and the font doesn't look so simplistic. And what's even better, it isn't even on the way when playing games or when navigating in XMB. If someone makes a contest like "The best PRX plugin in 2008", I've got a favorite so far. Thumbs up for you! ![]() P.S. I'm amazed on how this plugin can even work. It looks cool, displays CPU speed, BUS speed, CPU usage, battely percent, how much battery usage time is left, and even the time! Now I need something to hide those crappy Sony battery icon and clock. Edit: I found a bug... I can't exit any of my games... My PSP freezes on the Please Wait... screen. Edit2: Now I can... Seems that it only freezes some games like WipeOut Pulse... I'm gonna try with my other UMD games as well. Last edited by JaX3RiR; 01-04-2008 at 12:44 PM.. |
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#15 |
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[QUOTE=darko79]Be shure to add it to game.txt and activate hud.prx [GAME] in recovery menu.
Confirmed hud installed correctly. Enabled both in recovery, still not showing up in game. PSP Slim running 3.71-4 8gb Sony MS Anything else I should check? Update 1: Disabled other plugins anti.prx, UsbSlimCharge.prx = Still not showing up in game. Update 2: Updated to PSP-HUD v1.2 = SUCESS! Last edited by ixlr8a67; 01-04-2008 at 06:03 PM.. |
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#18 | ||
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Added version 1.2:
- buttons for menu and HUD are configurable within configuration menu - add custom alignment (adjust with analog) Quote:
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#19 |
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I'm very impressed on the display, a lot more good looking than the blit stuff. Did you code that display yourself? If not, where can I get information about it and if you did code it, are you planning on releasing the source for that?
By the way, a good new feature you could add is to lock the controls when in the menu, as in Dark_Alex's vsh menu. Best regards, suloku |
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#20 |
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Yeah, I was also going to suggest the control lock while in the menu.
And the plugin doesn't seem to work under GAME150, I wonder why that is? I added it in ms0:/seplugins/game150.txt and I enabled it in recovery but it doesn't show up when playing 1.5 games. |
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#21 | |
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About that control locking feature is there an example on how to use it? Also do you know maybe why I can't get solid drawing in upper corners? Using code that I attached, first I call getCanvas and then call drawSmallFont, thats it. Thread priority is 8 and thread delay is 2000. Flickering can be reduced with higher priority and smaller delay but it stresses CPU. Thanks for any help you can provide! |
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#22 | |
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#23 |
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Hi to all.
I've a psp slim with 3.71 m33-2 firmware. I've extracted psp hud 1.2 in the seplugins folder. after i've enabled vhs and game hud.prx in the recovery menu. The problem is that the plugin doesn't start on psp and pressing the note key with or without the triggers don't change anything. what I have to do? Thanks for the work anyway :P |
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#24 |
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Hmm... Can't quite see why isn't it working. Are you sure that you added the exact line "ms0:/seplugins/hud.prx" to both vsh.txt and game.txt? And you might want to update to 3.71 M33-4 btw..
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#27 |
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hey guys
im not a noob or anything when it comes to plugins but i can't seem to get this 1 working. The only thing that im not doing is adding "ms0:/seplugins/hud.prx" to the game text file. i dont want to show in the games play so i didnt add it. that shudnt make a difference shud it? if some1 cud tell me if they also had this problem and how they fixed it wud be very nice. thanx guys |
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| psphud , v13 |
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