Save and Load of unencrypted savedata
(from any game)
********** + ********** + **********
a CFW plugin by ---==> HELLCAT <==---
OK, here's the thing:
While this plugin is active, on every save operation, there's a second set of savedata written to
on your memstick.
The folder layout in there is pretty similar to the one in the original /PSP/SAVEDATA folder, only that everthing in here is plain and unencrypted.
You can then edit your heart out on your savedata, on the next load the unencrypted (and maybe edited ;)) version will be loaded instead of the normal/encrypted one from /PSP/SAVEDATA.
If no unencrypted version exists for a savegame, the normal one will be used as if nothing ever happened.
More details can be found in the readme.
Read it, especially when having trouble, as there are a few "confuseness" causing things are mentioned in there....
Finally we're back at good ol' gamesave cheating
- Did some major internal changes due to huge compatibility issues when actually running/using the plugin.
Should be way more stable now, hopefully running on 100% (or at least 99.9% ;) ) of the games.
Also it's only one .PRX now, not splitted in two anymore, since the main .PRX is now a native kernel mode one.
- The usual minor bug fixes
- Added a new feature to patch/overwrite the SFO params/info on save (see readme)