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This is a discussion on Plasma Clock Demo :) within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi Guys, This is a pre-release demo of the Time Baby V11 Plasma clock display. YouTube Video Link Here: http://au.youtube.com/watch?v=28pnnn0vPuk ...
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#1 |
![]() ![]() Bush Programmer
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Hi Guys,
This is a pre-release demo of the Time Baby V11 Plasma clock display. YouTube Video Link Here: http://au.youtube.com/watch?v=28pnnn0vPuk I thought I might shoot the video early because I may not have this camera for very long, and I'll be left with a camera of not so good quality. The video still doesn't do it justice though, here's some shots of how it really looks: ![]() ![]() ![]() The Plasma demo is GNU, so it looks like Time Baby V11 will come with the release of it's source code, which really should have been included with the last version with the plasma screen saver mode. The screen saver is easy, but any sort of programmer will realise the difficulty of this display with speeds set to: 133, 146, 1. The video demonstrates the user can play with the display, and I'd also like that configuration to be saved along with the rest of the user profile. It also demonstrates that the display can be made to gradually cycle through solid colours, and that the normal user defined colour applies to other display modes. I had given up on this, and then got it going today! ![]() Credit: Armon Khosravi (PSPprogramming.com) for porting the Plasma demo to PSP. Cheers, Art. |
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#3 |
![]() ![]() ¡Éste es Spartaaaaaaa!
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Is it possible to add some kind of border to the digits, or antialias it?
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#4 |
![]() ![]() ...in a dream...
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I've never had so much fun watching a digital clock on a 480x272 resolution
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#5 | |
![]() ![]() Bush Programmer
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Quote:
some other program functionality without some other work. The clock digits were never transparent until today, a routine actually recoloured every part of a digit that wasn't black when the user changed colours. Doing it this way round would make antialised digits a lot easier to implement though. |
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#6 |
![]() **The Welsh Guy**
Join Date: Sep 2006
Real First Name: Nick
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nice, u finally got it working.. Psychedelic man!!
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#7 |
![]() ![]() Avada Kedavra
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Art,great as always.
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#10 |
![]() No longer a community member.
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Art: since the Background is always black an easy way to fake AA would be to make a gradiented black mask for each digit. And just blit it ontop of the digit.
BTW It looks great .
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#11 |
![]() ![]() Bush Programmer
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Come up with a host and I'll repost the original for pspprogramming.
The original links are dead. Sorry I didn't hold onto the starfield. Antialias in on the cards now, just don't know how to do it in a paint program, any suggestions there? Oh, I was going to set the diff grey levels as diff levels of transprency, so still only one blit. |
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#13 |
![]() ![]() ¡Éste es Spartaaaaaaa!
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Just select the border of the digit in photoshop, expand selection by 2 pixels, and blur the image. Use that as a mask.
__________________
You didn't hear it.
You didn't see it. You won't say nothing to no one, never in your life. You never heard it. How absurd it all seems without any proof. |
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#15 |
![]() ![]() ...in a dream...
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GIMP 2.2.2 is for the true PSP developers
Open source / freeware power!-= Double Post =- ![]() GIMP has a built in tool called Blur/Sharpen, it does it for you ![]() Note I just took 5 seconds and went over it really quick, I wasn't thorough at all If you wanted me to do the digits for you, I'd do a complete pass, not just a quick swipe.
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Launch a Kitten out of a Cannon and win real cash! Checkout my newly updated site for all my projects (Kitten Cannon, BOXHEAD, Light Cycle 3D) Last edited by SG57; 02-16-2008 at 07:44 PM.. Reason: Automerged Doublepost |
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#16 |
![]() ![]() Bush Programmer
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I've got Gimp, and some other .net paint program, but when I blur the image,
I'm not sure if that's the effect I'm after. I'm not sure this one looks better than the original posted earlier. The Yellow one is how it would look on the PSP, and I'd just call it blurry. |
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#17 |
![]() ![]() ...in a dream...
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Better then it is now to be honest Art
But hey your call. I don't think it makes that big a difference, nothing to care too much about.
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Launch a Kitten out of a Cannon and win real cash! Checkout my newly updated site for all my projects (Kitten Cannon, BOXHEAD, Light Cycle 3D) |
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#18 |
![]() ![]() Bush Programmer
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I think there would be a program or algorithm to antialias properly,
rather than just blur the whole image. I'd prefer a graphics program do it rather than me do it at runtime. None of these images are really antialiased, there is no reason to blur any of the straight lines in the 5 digit. |
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#19 | |
![]() ![]() Developer
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Quote:
![]() Its the minute details that make a big difference!
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Hardware Alarm Suite II v2.7 bld 1727 (1730 Latest)|Academic Aid 6.R769 w/ Motion|LocoRoco Motion Plugin|XmbController 1.61|More(32) TweakDISPLAY(NOW OUT!) | PaintOnXMB v1
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#21 |
![]() ![]() Bush Programmer
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Does it have a specific antialias feature?
I had a look at Wickopedia, it gives a good explanation of exactly what that means. These are all only 2 colour bmps, so you'll need to open them and save as 24bit bmps to allow any colour gradients. Don't worry about the digital (seven segment) digits. I have already tried them in the program and they sucked. It may not be necessary to do anything with the smaller versions either, since the bigger ones could probably just be resized once done. |
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#23 |
![]() ![]() Bush Programmer
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Yes, but NVM, I just got a free proggy that does that and nothing else.
I'm not Xart, he can draw, and I can spell. Just compare our websites ![]() Actually, if you could do them for me it would be appreciated. The proggy has a feature called antialias that should be called blur. Last edited by Art; 02-16-2008 at 09:01 PM.. |
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#25 |
![]() ![]() Bush Programmer
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1 probably isn't the best example, but I'll give it a go, thanks.
BTW everyone who posted blurred pics includng me, it's time to get rid of them, they're embarrassing ![]() Funny the program I mentioned has an antialias function, and a blur function. I'd guess they both call the same program routine . -= Double Post =- Ok, great, churns out a png without even installing any program. Now I'll go and save everyone battery time by seperating every colour in the image to seperate R, G, B, byte values, calculating the mean average of each of them to represent the colour brightness as a single byte, then use that to a level of transparency for the colour black, then rewrite that to the same pixel for every image when the program starts. Cheers, Art. Last edited by Art; 02-16-2008 at 09:32 PM.. Reason: Automerged Doublepost |
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#28 |
![]() ![]() ¡Éste es Spartaaaaaaa!
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The black and white images are alpha masks.
It will not blur anything. Only the edges will smoothly fade into the black.
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You didn't hear it.
You didn't see it. You won't say nothing to no one, never in your life. You never heard it. How absurd it all seems without any proof. |
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#29 | |
![]() ![]() Developer
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Quote:
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| clock , demo , plasma |
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