![]() |
| Forums | Gaming News | Videos | Downloads | Today's Posts | Mark Forums Read | Chat | FAQ | Members List | Contact |
| ||||||
This is a discussion on [SOLVED] Anyone familiar with OpenXDK? [For a New Collaborative project] within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Personally, I donot know anything about programming for XBOX or using the Open XDK Hence I am look for one ...
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 |
![]() ![]() Developer
|
Personally, I donot know anything about programming for XBOX or using the OpenXDK
Hence I am look for one who does, Make a post if you do. You need to know much more than making a "Hello World" on Xbox 1. ![]() This project is intended to be an interface between XBOX & PSP; No more details to be provided for now as it spoils the fun during time of release.
__________________
Hardware Alarm Suite II v2.7 bld 1727 (1730 Latest)|Academic Aid 6.R769 w/ Motion|LocoRoco Motion Plugin|XmbController 1.61|More(32) TweakDISPLAY(NOW OUT!) | PaintOnXMB v1
Last edited by Mr305; 02-16-2008 at 05:43 PM.. |
|
|
|
|
|
#3 |
![]() Developer and Tutor.
My Mood:
Join Date: Jul 2007
Real First Name: Craig
Location: Widnes, England
Just Played: Life.
Posts: 1,646
Trader Feedback: 0
|
i know it is for psp to xbox connection somehow but ask in the xbox section its more xbox related
__________________
------ FaT3oYCG -----
AKA Craig, call me what you want to It's your preference. My Website: is down for a while ... I'll bring a new one back soon. Currently working on: (0) PGE Gears Of War - On hold (Very large project). (0) PS???? - A tactical 2d side scrolling game involving AI and online multiplayer features. - Tile engine nearley finished (1 bug to fix). |
|
|
|
|
|
#4 | |
![]() ![]() Developer
|
Quote:
![]() Yeah.. will try outside QJ.
__________________
Hardware Alarm Suite II v2.7 bld 1727 (1730 Latest)|Academic Aid 6.R769 w/ Motion|LocoRoco Motion Plugin|XmbController 1.61|More(32) TweakDISPLAY(NOW OUT!) | PaintOnXMB v1
|
|
|
|
|
|
|
#5 |
![]() ![]() Developer
|
Considering OpenXDX supports SDL, write the application on the PC first using SDL and sockets then recompile it over to Xbox using the XDX and fix any platform specific issues.
After all, the Xbox is a PC.
__________________
[Blog] [Portfolio] [Homebrew Illuminati - Serious Homebrew Development Forums] [I want to make Homebrew FAQ] [How I broke into the Games Industry] [Programming Book List] [Programming Article List] |
|
|
|
|
|
#6 | |
![]() ![]() Developer
|
Quote:
---- Will try a few cygwin examples and OpenXDK examples meanwhile by myself.
__________________
Hardware Alarm Suite II v2.7 bld 1727 (1730 Latest)|Academic Aid 6.R769 w/ Motion|LocoRoco Motion Plugin|XmbController 1.61|More(32) TweakDISPLAY(NOW OUT!) | PaintOnXMB v1
|
|
|
|
|
|
|
#7 |
![]() ![]() ...in a dream...
|
Well then you either need to 'get' into SDL and PC programming (that's just horrible... what happens when the PSP 'dies'? think ahead buddy), find another platform independent library the XDK and PSP supporst, request someone does it for you or work on something else.
Can't be so picky, yeesh
__________________
...you'll never know what it's like... spending your whole life in a dream...
Launch a Kitten out of a Cannon and win real cash! Checkout my newly updated site for all my projects (Kitten Cannon, BOXHEAD, Light Cycle 3D) |
|
|
|
|
|
#8 | |
![]() ![]() Developer
|
Quote:
Later when (or even if) you have finished developing the application on PC, then you can either attempt to port it yourself (which should be straight forward with SDL) or find someone that can.
__________________
[Blog] [Portfolio] [Homebrew Illuminati - Serious Homebrew Development Forums] [I want to make Homebrew FAQ] [How I broke into the Games Industry] [Programming Book List] [Programming Article List] |
|
|
|
|
|
|
#9 |
![]() ![]() Developer
|
Got it.
![]() -- Thread locked.
__________________
Hardware Alarm Suite II v2.7 bld 1727 (1730 Latest)|Academic Aid 6.R769 w/ Motion|LocoRoco Motion Plugin|XmbController 1.61|More(32) TweakDISPLAY(NOW OUT!) | PaintOnXMB v1
|
|
|
|
|
|
#10 | |
![]() ![]() lol
Join Date: Aug 2006
Real First Name: Robert
Location: Whittier, CA
Just Played: Madden 10
Posts: 5,791
Trader Feedback: 0
|
Quote:
Xbox forum? |
|
|
|
|
|
|
#11 | |
![]() ![]() Developer
|
Quote:
--- Added to that, The whole OpenXDK doesn't even support network / TCP. ![]() --- Status = DEAD
__________________
Hardware Alarm Suite II v2.7 bld 1727 (1730 Latest)|Academic Aid 6.R769 w/ Motion|LocoRoco Motion Plugin|XmbController 1.61|More(32) TweakDISPLAY(NOW OUT!) | PaintOnXMB v1
|
|
|
|
|
|
|
#12 |
![]() ![]() ...in a dream...
|
True the OpenXDK doesn't, but if you are serious about your amazing cross-platform game/app concept, you'd consider other, more *official* methods (*hint hint wink wink nudge nudge cough cough*). Methods not appropriate to talk about if you catch my drift.
__________________
...you'll never know what it's like... spending your whole life in a dream...
Launch a Kitten out of a Cannon and win real cash! Checkout my newly updated site for all my projects (Kitten Cannon, BOXHEAD, Light Cycle 3D) |
|
|
|
|
|
#13 | |
![]() ![]() Developer
|
Quote:
![]() --- There's still hope, there's a packet driver that can be used (pbkit)
__________________
Hardware Alarm Suite II v2.7 bld 1727 (1730 Latest)|Academic Aid 6.R769 w/ Motion|LocoRoco Motion Plugin|XmbController 1.61|More(32) TweakDISPLAY(NOW OUT!) | PaintOnXMB v1
|
|
|
|
|
![]() |
| Tags |
| collaborative , familiar , openxdk , project , solved |
| Thread Tools | |
|
|