DROD (Deadly Rooms of Death) Puzzle game port
I'm a newbie at PSP development but I've been thinking of porting the puzzle game DROD (Deadly Rooms of Death) 1.6 open source version to the PSP. It has a GP2X port already but I've found minimal resources to use this to my advantage.
Anyway, I'm using the tutorial posted by Deniska here and I'm at the stage where I need to match the equivalent library dependencies.
DROD uses SDL, SDL_ttf, FreeType, fmod, and Metakit. I believe the first three have equivalent libraries made for PSP but I'm not sure about fmod and Metakit.
Anyway, does anybody have information regarding how I could get this to work? Any information at all would be welcome. I have a dev environment up so I'm just trying to get compatibility set up. The source code is here. Thanks to anyone for their support.