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This is a discussion on [Release][PSP-HACKS entry] PSPBillards within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; ok this has been hell to get it up....HELL, so that means not every control is complete anywho: the gameplay ...
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#1 |
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ok this has been hell to get it up....HELL, so that means not every control is complete
anywho: the gameplay is done features: 8-Ball 9-Ball AI some other crap i can't list atm images(updated now): ![]() ![]() known bugs: ball's sometimes glitch around(i have a theory as to why but tracking it down is the hard part) credits screen was implemented not 10 min's ago, so i may have forgotten some ppl i'm missing many features i wanted on the release so expect anothe release by this wendsday or tuesday L and R do not work atm i know it said to select next ball, but it wasn't at the top of my get done before competition list, so sry now than i'm taking a two day break i'll see you again tommorow, but i'm not touching the game until monday i've put off alot of friends and sleep to finish this download should be compatible with all fw: http://www.eyeshaver.com/PSPBillards.rar thanks to lokiare for uploading to his site for re-distribution updated now, with the winning table, and the 8-ball win system should be working now, plus with NeilR's ICON0 and PIC1 for the eboot=-)
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects Last edited by slicer4ever; 06-03-2008 at 01:26 PM.. |
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#2 |
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Banned from QJ for LIFE
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Hmm i will try since the game looks good but it looks terrible with that table so i willn't be playing it much till you update that next week.
![]() Good work though Also when's the contest deadline seeing as its been rushed? |
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#3 | |
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#4 |
![]() PSP Developer On Break
My Mood:
Join Date: Jan 2008
Real First Name: [The]Cobra
Location: New York
Just Played: GameLive Shell
Posts: 587
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cool i will test it when it playble and i hope that soon
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Project:GameLive-Shell(Perc:19% | Ver: V0.1) |
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#5 | |
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#2. Save the image of the table you like. #3. convert and rename it to PoolTable.png #4. Overwrite the file in the right spot within the game's folder structure. #5. Enjoy |
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#6 | |
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#7 |
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hey everone, yes i'm sorry i didn't swap out the current one, but it had come down to the last few minutes of the competition and i still had much to do that i had to say screw it and release it as is to get it out for the competition
as NeilR said simple replace the PoolTable.png image with the one you liked, they should all be compatible thecobra: it's completly playable at this point, but it is an earlyier release than i'd prefer coolj, i was hoping to get more gametypes in before i released, but as i have mentioned i was in a major rush, i'll try and add as many gametypes as i can before my next release, also does it come even remotly to your standards? and finally mraellis, the deadline was may 31st, at midnight
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#9 |
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yes, simple make sure they are kept to the same dimension's as the original image, if you don't.....when they are displayed on the psp, you may get some weird results=-)
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#11 |
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yea took me a while to finally figure out the prob but its all good now=-)
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#14 |
![]() Join Date: Apr 2008
Real First Name: Matthew Marker
Location: Tavistock, Devon, UK
Just Played: WipEout HD Fury
Posts: 232
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i've made PIC1.PNG & a ICON0.PNG for the eboot.
Just put the folder in PSP/GAME If you advanced in the PSP Scene download both images in the thread & add them using pbp unpacker or something else If you want the icon & Background added for you Download from Media Fire: http://www.mediafire.com/?mzymevubgbx |
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#16 |
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thanks very much, to the both of you, i'm switching out the eboot with NeilR's, since it does look better, omracer, thank you also for creating one with an eboot icon, however as i said NeilR's is better, and i'm switching out the table now that i have more time, i'll re-upload, and take new pic's with the updates, i'll also try and get a vid up
also NeilR, thanks for the feedback=-)
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#17 |
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omg, this looks really promising, havent been able to check what table won the poll, and then i saw it was mine, i was hoping for the turquoise one, but oh well
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My Projects [URL="http://www.megaupload.com/?d=Q860B1VV"]BUMPER HARVEST MOD - PEGGLE DELUXE BETA 1[/URL] working on Zuno, an uno like game [QUOTE=FreePlay]It's a picture of a monkey. There, I spoiled it for you.[/QUOTE] |
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#18 |
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as was i, but i think it was mostly because it was submitted after many had voted already=-(, either way when i get out the release i was hoping to be my first release, it'll be included as a selectable table
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#20 |
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what do you mean by implementing the use of english?
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#22 |
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custom music was the last feature i was attempting to get into the game, however a directory reading bug occured so i had to scratch it at the last min and release as is, i'm not exactly certain why u called it english, but back spin, and forward spin, physics is something that i'll have to look into the physics of before i can implement it, but i'll do my best to try
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#24 | |
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![]() By pressing Select or something you can choose where you want the spin,with the point. Also,could you add,cue elevation,like in this image:
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#25 | |||
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Banned from QJ for LIFE
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No problem dude thanks for updating it now though ![]() Quote:
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#26 |
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thanks all, coolj, i'll see what i can do on that "english", however i don't think it well be apart of the next release, but after the next release, which should contain many of the features i had hoped for, i'll attempt to add in "english" as best as i can=-)
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#28 |
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online multiplayer would be amazing, however having one psp, does pertain to a problem with testing out ad-hoc and online capability's=-(, theirs many game's i'd love to make multiplayer, if only i had the second psp to test with
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#29 | |
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#30 |
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to anyone wanting to change the table, you will want to check out the original thread, but do not just copy the picture there, find the original post of it and use the download link, at least on mine i have a download link, and it has a better quality version of it, i am saying this because a few of my friends have had troubles with that, and that is because the preview pics are from photobucket, and photobucket automatically makes them into jpegs
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My Projects [URL="http://www.megaupload.com/?d=Q860B1VV"]BUMPER HARVEST MOD - PEGGLE DELUXE BETA 1[/URL] working on Zuno, an uno like game [QUOTE=FreePlay]It's a picture of a monkey. There, I spoiled it for you.[/QUOTE] |
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| entry , pspbillards , releasepsphacks |
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