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[Release][PSP-HACKS entry] PSPBillards

This is a discussion on [Release][PSP-HACKS entry] PSPBillards within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; ok this has been hell to get it up....HELL, so that means not every control is complete anywho: the gameplay ...

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Old 06-01-2008, 12:11 AM   #1

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ok this has been hell to get it up....HELL, so that means not every control is complete

anywho:
the gameplay is done

features:
8-Ball
9-Ball
AI
some other crap i can't list atm


images(updated now):





known bugs:
ball's sometimes glitch around(i have a theory as to why but tracking it down is the hard part)
credits screen was implemented not 10 min's ago, so i may have forgotten some ppl
i'm missing many features i wanted on the release so expect anothe release by this wendsday or tuesday
L and R do not work atm i know it said to select next ball, but it wasn't at the top of my get done before competition list, so sry

now than i'm taking a two day break i'll see you again tommorow, but i'm not touching the game until monday i've put off alot of friends and sleep to finish this

download should be compatible with all fw:
http://www.eyeshaver.com/PSPBillards.rar

thanks to lokiare for uploading to his site for re-distribution

updated now, with the winning table, and the 8-ball win system should be working now, plus with NeilR's ICON0 and PIC1 for the eboot=-)
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Last edited by slicer4ever; 06-03-2008 at 01:26 PM..
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Old 06-01-2008, 01:03 AM   #2
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Hmm i will try since the game looks good but it looks terrible with that table so i willn't be playing it much till you update that next week.

Good work though

Also when's the contest deadline seeing as its been rushed?
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Old 06-01-2008, 01:41 AM   #3

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Quote:
Originally Posted by slicer4ever
features:
9-Ball
Yes!,any chance for 10-ball,straight pool and maybe....Snooker?
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Old 06-01-2008, 05:18 AM   #4
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cool i will test it when it playble and i hope that soon
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Old 06-01-2008, 07:30 AM   #5
 
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Quote:
Originally Posted by mraellis
Hmm i will try since the game looks good but it looks terrible with that table so i willn't be playing it much till you update that next week.
#1. Go to the poll thread.
#2. Save the image of the table you like.
#3. convert and rename it to PoolTable.png
#4. Overwrite the file in the right spot within the game's folder structure.
#5. Enjoy
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Old 06-01-2008, 07:32 AM   #6
 
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Quote:
Originally Posted by NeilR
#1. Go to the poll thread.
#2. Save the image of the table you like.
#3. convert and rename it to PoolTable.png
#4. Overwrite the file in the right spot within the game's folder structure.
#5. Enjoy
I'll probably try that considering that default one is ugly
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Old 06-01-2008, 09:38 AM   #7

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hey everone, yes i'm sorry i didn't swap out the current one, but it had come down to the last few minutes of the competition and i still had much to do that i had to say screw it and release it as is to get it out for the competition

as NeilR said simple replace the PoolTable.png image with the one you liked, they should all be compatible

thecobra: it's completly playable at this point, but it is an earlyier release than i'd prefer

coolj, i was hoping to get more gametypes in before i released, but as i have mentioned i was in a major rush, i'll try and add as many gametypes as i can before my next release, also does it come even remotly to your standards?

and finally mraellis, the deadline was may 31st, at midnight
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Old 06-01-2008, 09:43 AM   #8
 
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im gonna have fun with this thx
can you replace the balls as easily as the table?
not askin for more ball skins just wonderin what i could do with it myself
ill be watchin for the next release!
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Old 06-01-2008, 09:46 AM   #9

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yes, simple make sure they are kept to the same dimension's as the original image, if you don't.....when they are displayed on the psp, you may get some weird results=-)
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Old 06-01-2008, 09:56 AM   #10
 
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Nice one slicer4ever.Glad you fixed the bug.
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Old 06-01-2008, 12:01 PM   #11

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yea took me a while to finally figure out the prob but its all good now=-)
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Old 06-01-2008, 12:11 PM   #12
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Thanks!
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Old 06-01-2008, 01:24 PM   #13
 
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I played a few rounds this afternoon and I wanted to stop by and say that it works really well. The AI seems coherent and the gameplay is sound; good job.
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Old 06-01-2008, 01:40 PM   #14
 
 
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i've made PIC1.PNG & a ICON0.PNG for the eboot.

Just put the folder in PSP/GAME

If you advanced in the PSP Scene download both images in the thread & add them using pbp unpacker or something else


If you want the icon & Background added for you Download from Media Fire:
http://www.mediafire.com/?mzymevubgbx
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[Release][PSP-HACKS entry] PSPBillards-icon0.png   [Release][PSP-HACKS entry] PSPBillards-pic1.png  
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Old 06-01-2008, 01:49 PM   #15
 
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Here's another alternate eboot with the images I put in (did it really quick). It's just the turquoise table for the PIC1 and the game logo resized as the ICON0.
Attached Files
File Type: pbp EBOOT.PBP‎ (631.3 KB, 7 views)
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Old 06-01-2008, 02:23 PM   #16

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thanks very much, to the both of you, i'm switching out the eboot with NeilR's, since it does look better, omracer, thank you also for creating one with an eboot icon, however as i said NeilR's is better, and i'm switching out the table now that i have more time, i'll re-upload, and take new pic's with the updates, i'll also try and get a vid up

also NeilR, thanks for the feedback=-)
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Old 06-01-2008, 06:18 PM   #17
 
 
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omg, this looks really promising, havent been able to check what table won the poll, and then i saw it was mine, i was hoping for the turquoise one, but oh well
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Old 06-01-2008, 07:03 PM   #18

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as was i, but i think it was mostly because it was submitted after many had voted already=-(, either way when i get out the release i was hoping to be my first release, it'll be included as a selectable table
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Old 06-01-2008, 09:24 PM   #19
 
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sliver4ever, awesome game man...love it! Do you plan on implementing the use of English down the road? No rush, just asking and thanks for sharing the game with us!
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Old 06-01-2008, 09:27 PM   #20

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what do you mean by implementing the use of english?
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Old 06-01-2008, 09:31 PM   #21
 
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what I mean if I want to back spin, forward spin, etc...unless the feature is there now and I just haven't fount it.

What about adding our own custom music in the background? I know I'm asking for alot...just curious!
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Old 06-01-2008, 09:34 PM   #22

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custom music was the last feature i was attempting to get into the game, however a directory reading bug occured so i had to scratch it at the last min and release as is, i'm not exactly certain why u called it english, but back spin, and forward spin, physics is something that i'll have to look into the physics of before i can implement it, but i'll do my best to try
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Old 06-01-2008, 09:49 PM   #23
 
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awesome, like I said no rush man the game plays very nice! This is definitely staying at the top of my xmb Game list.
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Old 06-02-2008, 01:15 AM   #24

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Quote:
Originally Posted by slicer4ever
what do you mean by implementing the use of english?
"English" is used to control the cue ball.Would be cool if you implement it like this:



By pressing Select or something you can choose where you want the spin,with the point.

Also,could you add,cue elevation,like in this image:
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Old 06-02-2008, 05:12 AM   #25
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Quote:
Originally Posted by NeilR
#1. Go to the poll thread.
#2. Save the image of the table you like.
#3. convert and rename it to PoolTable.png
#4. Overwrite the file in the right spot within the game's folder structure.
#5. Enjoy
I ended up doing that but it seems I've gotta update now anyway

Quote:
Originally Posted by slicer4ever
hey everone, yes i'm sorry i didn't swap out the current one, but it had come down to the last few minutes of the competition and i still had much to do that i had to say screw it and release it as is to get it out for the competition

as NeilR said simple replace the PoolTable.png image with the one you liked, they should all be compatible

No problem dude thanks for updating it now though

Quote:
Originally Posted by slicer4ever
and finally mraellis, the deadline was may 31st, at midnight
Ah no wonder you had to rush it out quick then lol. Bloody good work though.
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Old 06-02-2008, 12:41 PM   #26

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thanks all, coolj, i'll see what i can do on that "english", however i don't think it well be apart of the next release, but after the next release, which should contain many of the features i had hoped for, i'll attempt to add in "english" as best as i can=-)
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Old 06-02-2008, 01:41 PM   #27
 
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online mulitplayer would be the ultimate. can wait to see what new features you have in store for us.
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Old 06-02-2008, 01:46 PM   #28

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online multiplayer would be amazing, however having one psp, does pertain to a problem with testing out ad-hoc and online capability's=-(, theirs many game's i'd love to make multiplayer, if only i had the second psp to test with
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Old 06-02-2008, 01:50 PM   #29
 
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Quote:
Originally Posted by slicer4ever
online multiplayer would be amazing, however having one psp, does pertain to a problem with testing out ad-hoc and online capability's=-(, theirs many game's i'd love to make multiplayer, if only i had the second psp to test with
tru, can you imagine online multi with leaderboards, win/lose records...if I had a third extra PSP I'd donate it so you can make it happen.
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Old 06-02-2008, 02:13 PM   #30
 
 
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to anyone wanting to change the table, you will want to check out the original thread, but do not just copy the picture there, find the original post of it and use the download link, at least on mine i have a download link, and it has a better quality version of it, i am saying this because a few of my friends have had troubles with that, and that is because the preview pics are from photobucket, and photobucket automatically makes them into jpegs
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