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This is a discussion on [RELEASE] - AutoBoot Fixer v1.0 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi to all, first of all sorry for my bad English (i'm Italian) and then here is my new plugin ...
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#1 | |
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Hi to all, first of all sorry for my bad English (i'm Italian) and then here is my new plugin
![]() People requested it to me so I hope to have made them happy xD Download from HERE (thanks to www.psp-ita.com for hosting space!) Mirror from my Official Website: http://redsquirrel.pspgen.com/AutoBo...Fixer_v1.0.rar (thanks to PSPGen for that!) From the README.txt attached: Quote:
I hope this will be usefull to someone ![]() P.s.: Sorry for the time, good night to all
Last edited by Red_Squirrel; 06-02-2008 at 07:16 PM.. |
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#3 |
![]() **The Welsh Guy**
Join Date: Sep 2006
Real First Name: Nick
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thnx mate, this will be pretty useful
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#4 |
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Omg!!! Thanks!!!
I've been waiting for this for a long time! Now that it's summer, I figured I would make it myself, but thanks a lot!! EDIT: I couldn't get this to work! Anyone else have this problem? I installed it correctly and enabled it, but the program doesn't run.
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#6 |
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Sweeet !!!
![]() This should fox C-intro for PSP SLIM owners ![]() EDIT: Only problem is, it plays the C-intro over and over, and never loads the xmb... Hopefully RS decides to update this
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![]() PSP MODEL: PSP SLIM 2000 TA-085v2 Custom Firmware: 5.50 GEN-D2
Last edited by Mr_Shizzy; 06-02-2008 at 10:34 PM.. |
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#7 | |
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I made it at 2.00 a.m. I did not think that it should not be loaded every time XMB is launched but only in boot I fix it now |
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#8 | |
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EDIT: mmm, seems does not exist any way to fix it at the moment :| I continue to search for a way, but until I will find a function to recognize first boot from others, the bug still lives... I'm so sorry
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#9 | |
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#11 | |
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#14 |
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Uhh you should have it so it checks to see if it's been enabled already in recovery. But else, you could make it detect if there is an eboot.pbp in the folder /PSP/GAME/BOOT/. If there isn't, boot to the xmb. If there is, boot to the eboot. That way it doesn't try to load a non-existent file and infinitely loop.
-= Double Post =- EDIT: actually I think this is impossible unless you get down to the boot before the vsh is loaded. Meaning who ever makes the cfw in this instance dax would have to hardcode it in. Which is why this has yet to have been fix properly. Because there is nothing you can do to tell it the difference between a cold boot and a restart/reboot UNLESS something is coded into the cold boot process (IE: something like the recovery) Spoiler for proof:
The closest you could come is if you made and IPL to do this since it is loaded once before the vsh is. But that could get too complicated and it interferes with other ipls such as time machine. Please disprove me I would like to see this project excel. Last edited by Odd_Sam; 06-04-2008 at 07:46 PM.. Reason: Automerged Doublepost |
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#18 | |
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Also, it wouldn't interfer with TimeMachine, on the NAND there is a custom M33 IPL block applying patches, followed by the Sony IPL. It'd require one to reverse the full M33 block (which is quite hard) and recompile it with new code to allow such thing. And yes, recovery is launched by the IPL
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#19 |
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Join Date: Sep 2006
Real First Name: Davee
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How does the recovery system work anyway? Does it load the file every boot or only on R trigger?
Sorry, I know next to nothing on m33 modules.
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VSH Scramble Patcher || VSH Module Descrambler || Unlimted Character Version Changer (5.00) |
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#20 | |
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#21 |
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please tell me what would be the way to make this working on 3.71 m33-2 in order to launch the lua player automaticaly? (the luaplayer and %luaplayer folders should be in GAME/BOOT ?)
i tried many combinations and only stucks with empty screen. Last edited by ile; 06-10-2008 at 05:39 PM.. Reason: typo |
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| Tags |
| autoboot , fixer , release , v10 |
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