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[RELEASE] Lockdown v3.0 - Flash0 Based Password Protection

This is a discussion on [RELEASE] Lockdown v3.0 - Flash0 Based Password Protection within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Obsolete. See Lockdown Pack 1....

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Old 06-05-2008, 05:07 AM   #1

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Talking [RELEASE] Lockdown v3.0 - Flash0 Based Password Protection

Obsolete. See Lockdown Pack 1.
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Last edited by Torch; 02-03-2009 at 03:13 PM.. Reason: Updated to v3.0
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Old 06-05-2008, 06:31 AM   #2
 
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i have a question ...
I have to rename the Original flash0 files to vshmain_real.prx etc and place the prx´s from the download in the flash0, but whats up with the debug folder? what do i have to do with this?
And does it work with CXMB?
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Old 06-05-2008, 06:34 AM   #3

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Yes you have to rename the original flash0 files.

The debug folder files are only there to help solve problems in case the regular ones arent working.

I don't know if it will work with CXMB. Since CXMB patches locations in memory (Or atleast some ancient version I used looong ago used to). It just depends on how CXMB is detecting the orignal vshmain.prx before patching. Try it and find out.
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Old 06-05-2008, 06:55 AM   #4
 
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works perfectly using it with cxmb
But the launching the recovery menü by pressing SELECT doesn´t work on 3.93, the PSP freezes, but thats no problem
THX!!! No my psp is safe
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Old 06-05-2008, 07:01 AM   #5

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Quote:
Originally Posted by Saelvo
works perfectly using it with cxmb
But the launching the recovery menü by pressing SELECT doesn´t work on 3.93, the PSP freezes, but thats no problem
THX!!! No my psp is safe
What do you mean launch recovery by pressing SELECT? Is it a feature of 3.93?

Are you using a Phat or Slim? If you are using a Phat then I don't think any recovery launcher shortcuts will work because I've exatly fitted it in the 2MB of free RAM that the Phat has remaining. The launcher will take up RAM that the program needs.

Its ironic though. I'm struggling so much to make some stupid password app work on the Phat because it doesn't have enough RAM. And we're criticising Sony and saying that that SKYPE not working on the Phat because of insufficient RAM is just a marketing scam.
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Old 06-05-2008, 07:17 AM   #6
 
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yeah im on phat and im talking about the recovery launch in cfw 3.93
But i don´t really care, that´s not working anymore, i mean in this recovery menü nothing worked except shutdown/reset/etc function, no usb, no plugins etc
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Old 06-05-2008, 11:21 AM   #7

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I accidentally linked the graphical version's images and code into the debug version. It shouldn't affect the functioning of the v2.0 debug version in anyway, just that the file size will be as big as the graphical version.

In any case I've uploaded v2.1 where the unnecessary files are not linked into the debug version.
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Old 06-05-2008, 11:24 AM   #8
 
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this right on flash thats it?
because i am using pass from max the best you now?
whath are the diferences
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Old 06-05-2008, 11:28 AM   #9
 
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^ it's flash based so if you forgot your password you're screwed. LOL
-= Double Post =-
Hey Torch, what's the limit on the plugins that are enabled?

Last edited by patrck_744; 06-05-2008 at 11:30 AM.. Reason: Automerged Doublepost
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Old 06-05-2008, 11:35 AM   #10
 
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ok its a plugin thats it?
plugins in vsh 6 i think its the limite
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Old 06-05-2008, 11:49 AM   #11
 
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it's flash based = written in flash0

Even if you remove the MS, it will boot no matter what.
-= Double Post =-
but I have 10 plugins T_T

Last edited by patrck_744; 06-05-2008 at 11:51 AM.. Reason: Automerged Doublepost
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Old 06-05-2008, 12:11 PM   #12
 
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Quote:
Originally Posted by Torch
I accidentally linked the graphical version's images and code into the debug version. It shouldn't affect the functioning of the v2.0 debug version in anyway, just that the file size will be as big as the graphical version.

In any case I've uploaded v2.1 where the unnecessary files are not linked into the debug version.
So that means i can still keep 2.0, there are no changes?
This is the best Plugin for the PSP ever
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Old 06-05-2008, 12:14 PM   #13
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Torch, did you know that this breaks the the 3.95 GEN In-XMB Recovery?
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Old 06-05-2008, 12:15 PM   #14
 
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i said in plugins in vsh not on all plugins like game pops and so on
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Old 06-06-2008, 12:46 AM   #15
 
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This works perfectly and EXACTLY as it should.

The problem I always complained about and why I never installed a password system on my PSP was due to it not being flash-based and having to fumble around with a keyboard. This works beautifully even with my messed up PSP (its seriously internally screwed due to regional issues and downgrading).
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Old 06-06-2008, 01:23 AM   #16
 
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Dude...if ever something goes wrong when i try to flash the vshmain.prx to flash0 and my psp wont boot up...i can just go t recovery menu..and delete the vshmain.prx and rename vshmain_real to its original name "vshmain"...and my psp shud get back working???...cause ive never touched the flash0 files before..but no i wanna coz this app is so cool!...so i really wanna make sure
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Old 06-06-2008, 01:29 AM   #17
 
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can this work on 3.52 m33-4?
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Old 06-06-2008, 01:41 AM   #18

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Quote:
Originally Posted by _RichardmakzeL_
can this work on 3.52 m33-4?
I don't know. I've used the 3.71M33 SDK that came with 3.71M33.

Quote:
Originally Posted by warninproject
this right on flash thats it?
because i am using pass from max the best you now?
whath are the diferences
This will ask for password even if you remove the memory stick.

Quote:
Originally Posted by patrck_744
Hey Torch, what's the limit on the plugins that are enabled?
On the Phat there will be only around 409KB free memory for VSH.txt plugins. The plugins shouldn't consume more RAM than that.
On the Slim there is more than 24MB free memory for VSH.txt plugins.

Quote:
Originally Posted by warninproject
ok its a plugin thats it?
No its not a plugin.

Quote:
Originally Posted by Saelvo
So that means i can still keep 2.0, there are no changes?
There are no changes in the graphical version. Only the debug version is reduced in size.

Quote:
Originally Posted by Moose Island
Torch, did you know that this breaks the the 3.95 GEN In-XMB Recovery?
Its probably due to the way they are launching the recovery.prx module. My replacement recovery.prx will probably have to forward stuff to the real recovery menu. I'll have to investigate. I haven't budged from 3.90M33-3 yet.

Quote:
Originally Posted by mick51
Dude...if ever something goes wrong when i try to flash the vshmain.prx to flash0 and my psp wont boot up...i can just go t recovery menu..and delete the vshmain.prx and rename vshmain_real to its original name "vshmain"...and my psp shud get back working???...cause ive never touched the flash0 files before..but no i wanna coz this app is so cool!...so i really wanna make sure
Ya. Once you ensure that the password protection is working properly for vshmain.prx, then you can go ahead and install it for recovery.prx.
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Old 06-06-2008, 01:44 AM   #19
 
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i rename the recovery.prx to recovery_real.prx, vshmain.prx to vshmain_real.prx and put it in module folder but i dont see the application during startup
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Old 06-06-2008, 01:47 AM   #20

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Quote:
Originally Posted by _RichardmakzeL_
i rename the recovery.prx to recovery_real.prx, vshmain.prx to vshmain_real.prx and put it in module folder but i dont see the application during startup
You have to rename the ORIGINAL flash0's files to vshmain_real.prx, and put the vshmain.prx from Lockdown.
Do it one at a time. If vshmain.prx is working, only then install recovery.prx.
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Old 06-06-2008, 01:56 AM   #21
 
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you made the application?
there is no vshmain in module! i dont understand
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Old 06-06-2008, 02:02 AM   #22
 
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Torch..when i go into flash0 usb mode...i cant find the module folder inside the vsh folder...

all i can see is

dic>some text files
font>some files inside
vsh>two folders "etc" & "resource"

i cant find the module folder!....as i said i never tampered with flas0...do i have to create the Module folder...

my folder setting is set to show hidden files already...i still cant see the module folder

and there is this option in the recovery menu..format flash1 and reset settings..maybe i must execute that??
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Old 06-06-2008, 02:04 AM   #23

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Quote:
Originally Posted by mick51
Torch..when i go into flash0 usb mode...i cant find the module folder inside the vsh folder...

all i can see is

dic>some text files
font>some files inside
vsh>two folders "etc" & "resource"

i cant find the module folder!....as i said i never tampered with flas0...do i have to create the Module folder...

my folder setting is set to show hidden files already...i still cant see the module folder
Quote:
Originally Posted by _RichardmakzeL_
you made the application?
there is no vshmain in module! i dont understand
You have to enable "Display the contents of system folders" as well.
Thats why you cant find the module folder, or vshmain.prx inside it.
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Old 06-06-2008, 02:12 AM   #24
 
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I have to rename the recovery.prx and vshmain.prx to _real and paste it to the module folder then reboot the psp? or i need to rename the original vshmain.prx and recovery.prx from the module folder?

How do you display the hidden contents of system folders?
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Old 06-06-2008, 02:15 AM   #25

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Quote:
Originally Posted by _RichardmakzeL_
I have to rename the recovery.prx and vshmain.prx to _real and paste it to the module folder then reboot the psp? or i need to rename the original vshmain.prx and recovery.prx from the module folder?

How do you display the hidden contents of system folders?
You have to rename the original vshmain.prx to vshmain_real.prx. Then paste the vshmain.prx from the archive.
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Old 06-06-2008, 02:19 AM   #26
 
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where are the original vsmain.prx?
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Old 06-06-2008, 02:20 AM   #27

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Quote:
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where are the original vsmain.prx?
flash0:/vsh/module/vshmain.prx
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Old 06-06-2008, 02:23 AM   #28
 
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thats the one i need to rename?
will it brick my cute psp?
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Old 06-06-2008, 02:25 AM   #29

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Quote:
Originally Posted by _RichardmakzeL_
thats the one i need to rename?
will it brick my cute psp?
If you screw up yes. But you will still have recovery to rename it back.
If you screw up BOTH vshmain.prx and recovery.prx you will brick fully.
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Old 06-06-2008, 02:28 AM   #30
 
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sorry if i dont understand torch, can i only rename vshmain and not recovery?
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