[Release] LuaPlayerHM7
This is a discussion on [Release] LuaPlayerHM7 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hey all, LuaPlayerHM7 is now ready for download from the update.lua script or from here. Below is is the new ...
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06-12-2008, 03:48 PM #1QJ Gamer Silver

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[Release] LuaPlayerHM7
Hey all,
LuaPlayerHM7 is now ready for download from the update.lua script or from here. Below is is the new functions of the player.
This is the functions for LuaPlayerHM7
%%%%%%%% NEW %%%%%%%%
Added System.loadPrxKernel(file name) Will load a PRX into the kernel memory. Allows kernel functions to be used.
Added System.webbrowser(Pathofw ebbrowser.pbp, url) Will load the webbrowser with the url entered. If no url then google will load.
Eg. System.webbrowser("ms0:/psp/game/LuaPlayerHM6") Will load google.com
Eg2. System.webbrowser("ms0:/psp/game/LuaPlayerHM6","http://homemister.axspace.com/") Will load homemister.axspace.com
Fixed System.runeboot() now can run Eboots in 1.50 kernel. (PSP PHAT ONLY, You must boot the LuaPlayerHM in 1.50 Kernal)
Added System.getFileSize() Gets the file size in bytes. Eg size = System.getFileSize("ms0:/helloworld.txt")
Added System.getDirSize() Gets the Directory size in bytes. Eg size = System.getFileSize("ms0:/PSP")
Fixed USB not working on 1.50 Kernel.
Added System.autoCpu() This will automaticaly change the cpu speed to meet the needed cpu requirment. If pluged into power will defult to 300mhz
It also returns the speed of the script cycle. ####Use only once in a loop. Look in the LuaPlayerHM tester under system2.lua.
Added System.getCpuSpeed() Returns the CPU speed.
Added System.getBusSpeed() Returns the Bus speed.
Added HPRM FUNCTIONS
Hprm.read() Returns "PLAY","FWD","BACK","VOLU P","VOLDOWN","HOLD"
Hprm.headphone() Returns 0 for no 1 for yes
Hprm.remote() Returns 0 for no 1 for yes
Hprm.mic() Returns 0 for no 1 for yes
Added System.doesDirExist() Returns a 1 on yes and 0 on no. Eg ok = System.doesDirExist("ms0:/psp")
Added System.doesFileExist() Returns a 1 on yes and 0 on no. Eg ok = System.doesFileExist("ms0 :/psp/eboot.pbp")
Added System.getTotalSize() Total size of a device. Eg size = System.getTotalSize("ms0:/")
Added System.getFreeSpace() Total free space of a device. Eg size = System.getFreeSpace("ms0:/")
Added System.loadElf() Loads and elf file eg System.loadElf("ms0:/hi.elf") 1.50 kernel only.
Wlan.startGameShare(filep ath,nameofadhoc) Note* name of adhoc can only be 8 char long no more no less
Eg Wlan.startGameShare("ms0:/150.PBP,"LPHM0001")
Gameshare will only work for sony signed games at the moment. I am working on it.
Added Mp3me.rawSongTime() Returns the amount of seconds in a song. raw data able to use for progress bars.
Added Aa3me.rawSongTime() Returns the amount of seconds in a song. raw data able to use for progress bars.
Added Aa3me.instantBitrate() Returns the instant bitrate.
Added Mp3me.instantBitrate() Returns the instant bitrate.
Added Aa3me.vis() Returns data for a visuliation(use a number between 1 and 100). Eg Aa3me.vis(45) 1 is most trebel where as 100 is most base
Added Mp3me.vis() Returns data for a visuliation(use a number between 1 and 100). Eg Mp3me.vis(45) 1 is most trebel where as 100 is most base
Added ZIP.extract() Use to extract zip files. ZIP.extract(zipdirectory, extractdirectory,password ) Eg. ZIP.extract("ms0:/hi.zip","ms0:/psp/hi","")
use "" when no password
Fixed System.startGameSave() Saves game data Eg System.startGameSave("Nam e of savegame","Name of game","Details/message",data to save, "Name od the game*used to identify the save data")
Fixed System.startGameLoad() Loads the save data selected Eg data = System.startGameLoad("Nam e od the game*used to identify the save data")
Fixed System.cfw() now updated to CFW Gen. Returns E.g. 3.90M33-3
Added System.LCDTimerDisable() Disables the LCD from turning off after no activity
Added System.LCDTimerGet() Returns the time of the powersave.
Added System.LCDTimerEnable() Enables the LCD to turn off after no activity
Fixed Browsing UMD, Flash0=>3 (DOES NOT RETURN CWD)
Fixed Assigning and Unassigning Flashes. (POSIBLE BUG IN FLASH2. NOT WRITING. IT happend on my PSP)
E.G.System.unassign("flas hX:")
System.assign("flashX:"," lflash0:0,X","flashfatX:" )
replace X with the flash you want to use.
Added System.getEboot() 1 for "ICON0.PNG", 2 for "PIC0.PNG", 3 for "PIC1.PNG" Eg. image = System.getEboot("ms0:/150.pbp",1) screen.blit(1,1,image)
Fixed Loading Images. Largest size tested is 1600x1440. Using resize code from evilmana.com
Updated All mp3 ogg acc3 to latest version. Thx to Sakya. Best Audio player for psp.
Fixed System.oaenable() and System.oadisable()
Fixed Other Bugs.
%%%%%%%% Updated %%%%%%%%
System.madeby() to 7.0
System.playerVer() To 7.0
%%%%%%% Next release %%%%%%%%
System.runeboot150() Will run 1.50 eboots. Still in progress.
Adhoc Matching
Wlan statis eg Like in the FW Internet Browser
System.download() *It has been requested alot. But it is easy to make it in lua. Just edit the update.lua
%%%%%%% Following functions are only for Fw 1.52 and Lower %%%%%%%
System.sioInit()
System.sioRead()
System.sioWrite()
%%%%%%% Following functions are only for Fw 2.00 and higher %%%%%%%
System.startOSK()
System.startPSX()
System.startISO()
System.startUMD()
System.startGameSave()
System.startGameLoad()
All Adhoc
All Wlan
Warning
To us a ISO you need to set the No UMD driver to OE isof. Or else the ISO loading will return an error.
%%%%%%%% LUAPLAYER HM FUNCTIONS LIST %%%%%%%%
For more info on the functions of the Luaplayer goto http://wiki.ps2dev.org/psp:lua_player:functions
%%%%%%%%SYSTEM FUNCTIONS%%%%%%%%%%
System.currentDirectory() Either sets the current directory or get the current directory. Eg set, System.currentDirectory ("ms0:/"). Eg get, dir = System.currentDirectory()
System.listDirectory() Lists the files inn the Directory
System.createDirectory() Makes a Directory in the current directory Eg. System.creatDirectory("Lu aPlayerHM")
System.removeDirectory() Removes a Directory Eg. System.removeDirectory("S onyOFW")
System.removeFile() Removes a file Eg. System.removeFile("Sonyre strictions.lol")
System.rename() Renames a file Eg. System.rename("oldname.ex e","newname.lua")
System.usbDiskModeActivat e() Makes the USB Enabled
System.usbDiskModeDeactiv ate() Makes the USB Disabled
System.powerIsPowerOnline () Checks if the power is online
System.powerIsBatteryExis t() Checks if the battery is connected
System.powerIsBatteryChar ging() Checkes of the battery is charging
System.powerGetBatteryCha rgingStatus() Checks the stattis of charging
System.powerIsLowBattery( ) Checks if the battery is low
System.powerGetBatteryLif ePercent() Returns the %charge of the battery
System.powerGetBatteryLif eTime() Returns the time left on the battery
System.powerGetBatteryTem p() Returns the temp of the battery
System.powerGetBatteryVol t() Returns the Voltage of the battery
System.powerTick() Sends a power tick to the psp. stops the psp going in to standby and powersaving mode
System.md5sum() Returns a MD5 checksum of a file Eg. sum = System.md5sum("ms0:/EBOOT.PBP")
&&Serial port functions&&&
System.sioInit() Initiats the I/O
System.sioRead() reads form the I/O
System.sioWrite() Writes to the I/O
&&End Serial port functions&&&
System.irdaInit() Initiats the Infa-red
System.irdaRead() reads from the Infa-red Eg. data = System.irdaRead()
System.irdaWrite() Writes the the Infa-red Eg. System.irdaWrite(newdata)
System.sleep() Puts the homebrew app into sleep for x milliseconds Eg. System.sleep(300) "3sec"
System.getFreeMemory() Returns the abount of free memory.
System.madeby() Displays the LuaPlayerHM version and makers Eg. System.madeby()
System.Quit() Exits to the XMB
System.setLow() Sets the cpu to 133Mhz
System.setReg() Set the Cpu to 266Mhz
System.setHigh() Set the Cpu is 333Mhz
System.setcpuspeed() Sets the Cpu speed and bus speed Eg. System.setcpuspeed(266) "Cpu = 266 bus = 266/2"
System.runeboot() Loads and starts a *.PBP File Eg. System.runeboot("ms0:/Eboot.PBP") 3.xx and 1.50 (in corosponding kernel)
System.runeboot150() Will run 1.50 eboots. Still in progress.
System.playerVer() Returns the LuaPlayerHM version Eg. ver = System.playerVer()
System.unassign() Unasigns the Device
System.assign() Assigns the Device
System.memclean() Cleans up the memory and removes non used files in the memory. "use it to free up memory"
System.cfwVersion() Shows m33 at end of CFw upto Version 3.90m33 and CFW version 3.93??? (not a Dax CFW. When the CFW maker is known there trademark
replaces ???)
System.oaenable() Enables the use of Sound.* and Music.* and Voice.* functions. "Dont use it if you want to use the Media Engine or else it will not play the songs properly"
System.oadisable() Disables the us of Sound.* and Music.* and Voice.* functions
System.loadPrx() Loads a Prx file and starts it. Warning it could cause the player to not function properly or crask the system
System.nickName() Returns the psp's nickname Eg. name = System.nickname
System.message() Prints a message to the screen with Yes,no,back options. Eg. System.message("Hello",0) has only back option
Eg. System.message("Hello",1) has Yes,No and back options.
System.buttonPressed() Performs an action from the option selected in the System.message() function
Use 1 to return string "Yes" or 0 to return number "1"
Eg. button = System.buttonPressed(1) If button == "yes" then System.Quit() end
Eg. button = System.buttonPressed(0) If button == 1 then System.Quit() end
System.copyFile() Copys a file from one place to another Eg. System.copyFile("oldfiled ir.lol","newfiledir.lol", 1) Will copy the file from one place to another and delete the oldfiledir.lol. replace 1 with 0 to not delete the oldfiledir.lol
System.suspend() Puts the PSP into suspend mode
System.shutdown() Shuts down the psp
System.startUMD() Load and runs a UMD in the UMD Drive. If no UMD then a message is displayed and tells there is no UMD in the Drive
System.startISO() Loads and runs a ISO image from the memory stick. Eg. System.startISO("ms0:/ISO/game.iso") UMD MODE SET TO OE isofs
System.startPSX() Loads and Starts a Ps1 game from the playstaton store (PSX)
System.startOSK() Displays the On screen Keyboard. Eg outputtxt = System.startOSK() screen
rint(1,1,outputtxt,red)
System.startGameSave() Saves game data Eg System.startGameSave("Nam e of savegame","Name of game","Details/message",data to save)
System.startGameLoad() Loads the save data selected Eg data = System.startGameLoad()
System.usbDevFlash0() Sets the USB device to be Flash0
System.usbDevFlash1() Sets the USB device to be Flash1
System.usbDevFlash2() Sets the USB device to be Flash2
System.usbDevFlash3() Sets the USB device to be Flash3
System.usbDevUMD() Sets the USB device to be the UMD Drive. If no disk it will tell you and use the memory stick insted. The UMD will be read as a ISO image
System.getModel() Use 1 to return string "PHAT" or 0 to return number "1000" Reterns either PHAT (1000) or SLIM (2000)
Eg PSPtype = System.getModel(1) return "PHAT"
Eg PSPtype = System.getModel(0) return "1000"
System.getDate() Only 1 Time call expected Eg year = 1,month = 2 or day = 3 Eg. year = System.getDate(1) Returns the year.
System.getTime() Only 1 Time call expected Eg hour = 1,minutes = 2 or seconds = 3 and microseconds = 4 and pm or am = 5.
Eg hour = System.getTime(1) Returns the hour. uses the psp clock.
System.startUpdate() Runs an update.pbp file Almost working. Should alow for m33 updates to run.
System.usbState() USBstate calls. Eg isactive 1 or isconnected 2 , isestablished. 3 Reterns what the state is. Doesn't need
usb active
System.getDirSize() Gets the Directory size in bytes. Eg size = System.getFileSize("ms0:/PSP")
System.getFileSize() Gets the file size in bytes. Eg size = System.getFileSize("ms0:/helloworld.txt")
System.webbrowser() System.webbrowser(Pathofw ebbrowser.pbp, url) Will load the webbrowser with the url entered. If no url then google will load.
Eg. System.webbrowser("ms0:/psp/game/LuaPlayerHM6") Will load google.com
Eg2. System.webbrowser("ms0:/psp/game/LuaPlayerHM6","http://homemister.axspace.com/") Will load homemister.axspace.com
System.loadPrxKernel() System.loadPrxKernel(file name) Will load a PRX into the kernel memory. Allows kernel functions to be used.
Added System.autoCpu() This will automaticaly change the cpu speed to meet the needed cpu requirment. It also returns the speed of the script cycle.
Use only once in a loop. Look in the LuaPlayerHM tester under system2.lua.
Added System.getCpuSpeed() Returns the CPU speed.
Added System.getBusSpeed() Returns the Bus speed.
The sound funcions a stright forward.
%%%%%%%%%%%%Mp3 Media engine Functions%%%%%%%%%%%%%%
Mp3me.load()
Mp3me.play()
Mp3me.stop()
Mp3me.eos() eos is Endofstream in other words end of song
Mp3me.gettime()
Mp3me.percent()
Mp3me.pause()
Mp3me.songTime()
Mp3me.artist()
Mp3me.title()
Mp3me.album()
Mp3me.genre()
Mp3me.year()
Mp3me.trackNumber()
Mp3me.layer()
Mp3me.kbit()
Mp3me.mode()
Mp3me.rawSongTime() Returns the amount of seconds in a song. raw data able to use for progress bars.
Mp3me.instantBitrate()
%%%%%%%%%%%%Aa3 Media engin Functions%%%%%%%%%%%%%%
Aa3me.load()
Aa3me.play()
Aa3me.stop()
Aa3me.eos()
Aa3me.gettime()
Aa3me.percent()
Aa3me.pause()
Aa3me.songTime()
Aa3me.artist()
Aa3me.title()
Aa3me.album()
Aa3me.genre()
Aa3me.year()
Aa3me.trackNumber()
Aa3me.layer()
Aa3me.kbit()
Aa3me.mode()
Aa3me.rawSongTime() Returns the amount of seconds in a song. raw data able to use for progress bars.
Aa3me.instantBitrate()
%%%%%%%%%%%%Music Functions%%%%%%%%%%%%%%
Music.playFile()
Music.stop()
Music.pause()
Music.resume()
Music.playing()
Music.volume()
%%%%%%%%%%%%Mp3 Functions%%%%%%%%%%%%%%
Mp3.load()
Mp3.stop()
Mp3.pause()
Mp3.play()
Mp3.EndOfStream()
Mp3.getTime()
Mp3.songTime()
Mp3.artist()
Mp3.title()
Mp3.album()
Mp3.genre()
Mp3.year()
Mp3.trackNumber()
Mp3.layer()
Mp3.kbit()
Mp3.mode()
%%%%%%%%%%%%Ogg Functions%%%%%%%%%%%%%%
Ogg.load()
Ogg.stop()
Ogg.pause()
Ogg.play()
Ogg.EndOfStream()
Ogg.songTime()
Ogg.artist()
Ogg.title()
Ogg.album()
Ogg.genre()
Ogg.year()
Ogg.trackNumber()
Ogg.layer()
Ogg.kbit()
Ogg.mode()
%%%%%%%%%%%%System Sound Functions%%%%%%%%%%%%%%
SoundSystem.SFXVolume()
SoundSystem.reverb()
SoundSystem.panoramicSepa ration()
%%%%%%%%%%%%Sound Functions%%%%%%%%%%%%%%
Sound.load()
Sound.play()
&&&Sound meta&&&
sound:gc()
sound:tostring()
%%%%%%%%%%%%Voice Functions%%%%%%%%%%%%%%
Voice.stop()
Voice.resume()
Voice.volume()
Voice.pan()
Voice.frequency()
Voice.playing()
&&&&Voice Meta&&&&&
voice:tostring()
%%%%%%%%%%%%PSP Button Controls%%%%%%%%%%%%%%
Controls.read() reads the button pressed Eg pad = Controls.read() if pad:cross() then System.Quit end
Controls.select()
Controls.start()
Controls.up()
Controls.right()
Controls.down()
Controls.left()
Controls.l()
Controls.r()
Controls.triangle()
Controls.circle()
Controls.cross()
Controls.square()
Controls.home()
Controls.hold()
Controls.note()
Controls.analogX()
Controls.analogY()
Controls.buttons()
%%%%%%%%%%%%Wlan Functions%%%%%%%%%%%%%%
Wlan.init() Initates the wireless and Netdialog selection screen
Wlan.term() Terminates the wireless
Wlan.getIP() Returns the IP address
Wlan.startGameShare(filep ath,nameofadhoc) Note* name of adhoc can only be 8 char long no more no less
Eg Wlan.startGameShare("ms0:/150.PBP,"LPHM0001")
%%%%%%%%%%%%Socket Functions%%%%%%%%%%%%%%
Socket.connect() Connects to a host and port Eg. Socket.connect("www.googl e.com.au",80)
Socket.createServerSocket () makes a socket usable Eg Socket.creatServerSocket( 80)
&&&Socket methods&&&
Socket.isConnected() Returns a 1 if connected
Socket.accept() will accept conections
Socket.send() Will send http calls
Socket.recv() Will receve data from a send
Socket.close() Will close all sockets that is open
&&&Socket meta&&&
Socket:gc()
Socket:tostring()
%%%%%%%%%%%%Adhoc Functions%%%%%%%%%%%%%%
Adhoc.init() Initates the Adhoc
Adhoc.connect() Connects to the adhoc or makes a adhoc connection
Adhoc.getState() Returns the state of the connection 1=ok 0=error
Adhoc.send() Sends data Eg Adhoc.send("hello")
Adhoc.recv() Receives data send from another psp as a string Eg data = Adhoc.recv()
Adhoc.term() Terminates the Adhoc
Adhoc.getMac() Returns the mac address of the psp. The Adhoc does not need to be Init to use it.
%%%%%%%%%%%%UMD Functions%%%%%%%%%%%%%%
UMD.init() initiats the UMD drive and checks for a Disk. If no disk it displays a message and does not load the UMD drive.
UMD drive is "disk0:"
UMD.term() Stops the Umd drive
UMD.checkDisk() Checks if there is a disk in the drive.
UMD.ripISO() needs a path and file name Eg UMD.ripISO("ms0:/ISO/Game.ISO")
UMD.getSize() Gets size of the UMD in bytes Eg. UMDSize = UMD.getSize()
Regards
The LuaPlayerHM Team
Thx to the following for all there hard work
Sakya for the Media engine help and source.
Thx to FaT3oYCG for the help,
sg57 for the flash assign functions,
and Insert_Witty_Name for netdialog in sdk,
And grafele for the ISO,UMD,EBOOT Loading
romero126 Effects.
bumuckl for the new Eboot logo and Pic.
Download Here
Regards
Homemister and PiCkDaT
Wyvern. That is all
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06-12-2008, 03:56 PM #2
nice, thanks
My Projects
[URL="http://www.megaupload.com/?d=Q860B1VV"]BUMPER HARVEST MOD - PEGGLE DELUXE BETA 1[/URL]
working on Zuno, an uno like game
[QUOTE=FreePlay]It's a picture of a monkey. There, I spoiled it for you.[/QUOTE]
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06-12-2008, 04:00 PM #3QJ Gamer Silver

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NP
got any ideas for the next release?Wyvern. That is all
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06-12-2008, 05:12 PM #4
great release, great job!! thats some good stuff youve added to luaplayer.
i have a suggestion, you should try to get album art compatibility for music files.
and how would i use the rawsongtime exactly to get a progress bar please?
i want to code a progress bar in before i release my homebrews next version.
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06-12-2008, 05:15 PM #5
it wont let me edit:
and the same question basically for the vis thing please.
[Edit] nevermind i downloaded and found out there was examples inside
keep up the good work.
thanksLast edited by NeilR; 06-13-2008 at 02:46 AM. Reason: cleanup
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06-12-2008, 06:59 PM #6
i suggest not making things as simple as a one line command to rip a umd, its nice that you do that but then there is people who are noobs make "teh uber1337" umd ripper, maybe next release you can add "modules" to speed up interpretation
My Projects
[URL="http://www.megaupload.com/?d=Q860B1VV"]BUMPER HARVEST MOD - PEGGLE DELUXE BETA 1[/URL]
working on Zuno, an uno like game
[QUOTE=FreePlay]It's a picture of a monkey. There, I spoiled it for you.[/QUOTE]
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06-12-2008, 07:04 PM #7
by modules i mean like if you dont use sound for example you disable sound from the interpreter itself, maybe work like this
i hope you understand meCode:module.include(sound)
My Projects
[URL="http://www.megaupload.com/?d=Q860B1VV"]BUMPER HARVEST MOD - PEGGLE DELUXE BETA 1[/URL]
working on Zuno, an uno like game
[QUOTE=FreePlay]It's a picture of a monkey. There, I spoiled it for you.[/QUOTE]
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06-12-2008, 10:18 PM #8
Wow do you get system.Writefile() to work ??
I tried reading the file, and then writing it, it said it did, but it didn't...
Any ideas ??PSP: PSP SLIM 2001 TA-088v2Custom Firmware: 5.00 M33-6
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06-12-2008, 10:50 PM #9QJ Gamer Silver

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i will look into it and fix it if necessary
Regards
HomemisterWyvern. That is all
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06-12-2008, 10:56 PM #10
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06-13-2008, 04:53 AM #11QJ Gamer Green
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Is this newer then HM 7 RC 1?
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06-13-2008, 06:26 AM #12
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Great job, when do we get to use japanese text on LUA player?
Great job homemister
This is just superb addition to an already great homebrew...
Any chances that you are planning to add Japanese text display support to LUA? Something like being able to use generic Japanese font JPN0.pgp like intrafont implementation would be marvelous....
Manish
http://blog.livedoor.jp/gai_jin/
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06-13-2008, 12:45 PM #13
yeah intrafont would be very nice.
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06-13-2008, 01:32 PM #14
Mp3me.rawSongTime() doesn't work for some reason, it always returns 0.
But good work!
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06-13-2008, 01:34 PM #15
i got it to work fine.
EDIT:is your mp3 playing?
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06-13-2008, 01:37 PM #16
Oh yeah my fail, sorry
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06-13-2008, 01:41 PM #17
its all good. hey if you or anybody would like this:
time = ((Mp3me.rawSongTime()*Mp3 me.percent())/Mp3me.rawSongTime())*3
if time < 3 then
etbar=Image.createEmpty(1 , 10)
etbar:clear(Bar_Color)
end
if time >= 3 then
etbar=Image.createEmpty(t ime, 10)
etbar:clear(Bar_Color)
end
it returns a number in a way to use a progress bar for that empty image. the *3 at the end of the time thing is if you want the bar to go up to 300pxls. you can make it anything though. eg 2.3=230
and you'll have to change the other 3's to that 2.3 for example
and it should rise up gradually by itself with the song till the end. i coded it in my app
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06-13-2008, 04:13 PM #18QJ Gamer Silver

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06-13-2008, 07:12 PM #19Banned from QJ for LIFE
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Wow dude how much else can you really add to this now?
It's brilliant.
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06-13-2008, 07:13 PM #20
Looks great, homemister. Keep up the great work
.
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06-14-2008, 08:23 AM #21
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Hey,My CFW is 3.95gen-2,when I run it,it always shows error and it still can't work after i restarted it.
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06-14-2008, 08:58 AM #22Banned from QJ for LIFE
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Then go back to m33.
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06-14-2008, 09:01 AM #23
thats a good solution to that problem.
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06-14-2008, 10:40 PM #24QJ Gamer Silver

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what error is it
?????Wyvern. That is all
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06-15-2008, 03:59 AM #25Developer and Tutor.
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thanks homemister, but i would also love it is write file worked.
p.s. thread url is leet
http://forums.qj.net/showthread.php?t=141337------ FaT3oYCG -----
AKA Craig, call me what you want to It's your preference.
My Website: http://www.modern-gamer.co.uk/
Currently working on:
(0) MediaGrab
(0) PGE Gears Of War - On hold (Very large project).
(0) PS???? -On Hold A tactical 2d side scrolling game involving AI and online multiplayer features. - Tile engine nearley finished (1 bug to fix).
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06-15-2008, 06:45 AM #26
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A message was displayed soon after i run it,it is error(null)press start to restart.
That's it.It can work with m33?but i don't know how to get back to m33.
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06-15-2008, 06:52 AM #27Banned from QJ for LIFE
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Lol weird thing to notice.
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06-15-2008, 08:06 AM #28
That's another great release ;) Dumping CSO lanching CSo could be nice for the next release. Or maybe jsut the support of the other no UM Driver.
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06-15-2008, 03:31 PM #29Lua guy
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Cso dumping would be cool
Though i'm still get used to the functions though lol
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06-16-2008, 12:12 AM #30QJ Gamer Silver

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System.copyFile() AKA write file now works.
And tested 255mb file. PerfectWyvern. That is all


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Unfortunately, these cheaters are ruining many games.
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