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This is a discussion on [Release]PSPSnake v.1 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; ok, so this is my first attempt at ad-hoc, and i thought what better than to create a small game?!, ...
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#1 |
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ok, so this is my first attempt at ad-hoc, and i thought what better than to create a small game?!, anywho so this is two player snake clone, it's also like tron, basically eat the food to get longer, and try and get your buddy to run into you to win....pretty simple
anyways need to point out a couple of things: 1. an ungodly special mention to InsertWittyName, would not be possible wat-so-ever without him 2. must start server first, else the client well never find the server(hopefully i can remidy this, however if u do accidentally start the client first, give it an couple minutes to have a pop up message, simple hit /\ and quit) 3. can only be ran on 3.xx kernel 4. umm...no single player, can only play 2 player alright so here you go, check the readme for anything else i know their are bugs(glitchy around and random loses/wins, i'll try and remidy this in the future) anyways plan for a couple more releases of this than an update to pixel with adhoc, before i implement it into pspbillards, anywho enjoy: image: ![]() sorry that only red guy is their it's hard to take a picture with two psp's and keeping both guys up their, plus it crashed the program when i did it http://www.sendspace.com/file/serp5t
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects Last edited by slicer4ever; 07-02-2008 at 03:39 AM.. |
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#2 |
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do you know how to do adhoc matching?
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Heres to the Wyvern, Heres to getting Wyvern, Heres to staying Wyvern, And if you can't get Wyvern....... You should become a kingsman! http://arnold.hyperphp.com/ arnold, Light_AleX and my releases D² |
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#3 |
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yes, i went though the adhoc tutorial, but IWN yelled at me for even looking at the code, so i dropped all matching abilities for now
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#5 |
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h/o i'll get screenshot's up, as for single player, sorry i might add in a single player, but this is mostly an attempt at an ad-hoc game
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#6 |
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sounds promising. I can't wait till the next release
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Heres to the Wyvern, Heres to getting Wyvern, Heres to staying Wyvern, And if you can't get Wyvern....... You should become a kingsman! http://arnold.hyperphp.com/ arnold, Light_AleX and my releases D² |
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#7 | ||
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Quote:
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![]() Check out my homebrew & C tutorials at http://insomniac.0x89.org/ Coder formerly known as Insomniac197 Quote:
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#10 | ||
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verry nice.... :/ im also working on an ad-hoc game aswell .. you beat me :P looks fun though !!
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#11 |
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halokilla, i know but i want to implement ad-hoc correctly and smoothly before i begin implementing it seriously into billiards=-)
waywardson..=-)
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1. Failed....again... 2. http://slicer.gibbocool.com/ stay updated on all my projects |
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#13 | ||
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billiards will be pretty awesome with ad-hoc
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