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[Release] The Magic Number

This is a discussion on [Release] The Magic Number within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; The Magic Number is a simple game coded in Lua (yeah...) which reads your mind and tells you which number ...

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Old 07-04-2008, 10:43 PM   #1
 
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Default [Release] The Magic Number

The Magic Number is a simple game coded in Lua (yeah...) which reads your mind and tells you which number you are thinking of.

This game is fairly boring if you play it by yourself, as you will either figure it out or get stumped as to how I am able to read your mind so easily. It is good for amazing friends and stuff though...little kids seem to be particularly impressed by this trick

Enjoy

Spoiler for Images:




Download
ZIP [1.9 MB]

Installation
The Magic Number uses the latest Lua Player HM Mod. To run it, simply put it in GAME (with your kernel set to 3.xx/4.xx) or GAME3XX/GAME4XX.

Spoiler for How does it work?:
Haha, did you really think I'd tell you?
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Old 07-04-2008, 11:42 PM   #2
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haha good job :P i like the spoiler for how it works :P clever clever!
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Old 07-05-2008, 01:33 AM   #3
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I love magic and I never really thought about doing magic tricks using my PSP and because of this you have now given me a few ideas!

Ha, anyway, this is a niftly little trick and is very similar to the same trick using cards although this is probably a little more complicated (I can kind of get how you did it but I don't want to spoil it for anyone so I'll leave it at that). I like the presentation. I wish you could come up with more! Otherwise I'll have to code some myself,

Oh yeah, next time you should use something like PSPBrew so you can edit the icon and background of the eboot and customize it with your own images.

Nice work!
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Old 07-05-2008, 05:10 AM   #4

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Wonderful...i've loved this..
Somethin' original..Magic with PSP..

:rofl:
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Old 07-05-2008, 07:02 AM   #5
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One is the loneliest number ...

Oh magic for the psp

Sweet. I like 8balls
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Old 07-05-2008, 08:47 AM   #6
 
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This looks OK. I will give it a try
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Old 07-05-2008, 08:56 AM   #7
 
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Quote:
Originally Posted by wicked_fable View Post
I love magic and I never really thought about doing magic tricks using my PSP and because of this you have now given me a few ideas!

Ha, anyway, this is a niftly little trick and is very similar to the same trick using cards although this is probably a little more complicated (I can kind of get how you did it but I don't want to spoil it for anyone so I'll leave it at that). I like the presentation. I wish you could come up with more! Otherwise I'll have to code some myself,

Oh yeah, next time you should use something like PSPBrew so you can edit the icon and background of the eboot and customize it with your own images.

Nice work!
PSPbrew will also work for 3xx kernel based applications?
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Old 07-05-2008, 09:22 AM   #8
 
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Thanks for the response guys

As for editing the eboot, I tried PBP Unpacker but everytime I did it the eboot became corrupted
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Old 07-05-2008, 09:29 AM   #9
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Quote:
Originally Posted by littlevish View Post
Thanks for the response guys

As for editing the eboot, I tried PBP Unpacker but everytime I did it the eboot became corrupted
that because it doesnt compile the eboot like it should anymore. Try to use something like pspbrew instead or hexedit it if you know how

by the way cool app
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Old 07-05-2008, 09:40 AM   #10
 
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Alrighty, I will give PSPBrew a shot later.
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Old 07-05-2008, 03:53 PM   #11
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I believe PSPBrew should work for it because I learned about it from the LuaPlayer forums and someone suggested using it with the "LuaPlayer for 3.71 FW" which I assume is LuaPlayer HM.

Again, nice work, littlevish.
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Old 07-05-2008, 08:34 PM   #12

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Just adding, PSPBrew just edits the PBP container (aswell as the SFO), which has never changed. It will work for any PBP, it's a pretty basic file format.

Anyway, this looks good. Reminds me of that old crystal-ball flash application.
Oh, and the code could be made much cleaner using tables.
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Old 07-06-2008, 07:44 AM   #13
 
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Yes if it had been more than 5 cards it would've been necessary to use tables. Way to annoying to have "fortyfifthCard" in the code...

BTW I used to be addicted to that helicopter game in your sig.
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Old 07-06-2008, 10:07 PM   #14
 
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Very Unique idea ... gonna check it out ;-)
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