I really have much questions today :ROFL:
All is in the title.I'm updating an RTS project, and i'l really need pieces of advises concerning on how to set a pahfinding..
I'm explaining for all.
In any RTS games on PC, you can click on a point and then, the selected unit will move up to this point.If he collides with an house, or a three, he automatically changes his direction to reach the waypoint you've selected.
How can this be done in LUA..? :Argh:
Actually, i've used a collision engine function..but i'm not satisfied..What i've been able to do is, when a waypoint is selected with the cursor, the unit move there.If he collides with a map element, he stops and ask for what to do..