Page 1 of 8 1 2 3 4 5 6 7 8 LastLast
Results 1 to 30 of 240

OpenChoice "make your shell"

This is a discussion on OpenChoice "make your shell" within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; This project is an open source shell for the PSP that is at the moment is getting developed. People like ...

  
  1. #1
    Developer
    Points: 19,136, Level: 87
    Level completed: 58%, Points required for next Level: 214
    Overall activity: 33.0%

    Join Date
    Dec 2005
    Posts
    1,899
    QJ Pts
    19,136
    Level
    87
    Downloads
    0
    Uploads
    0

    Default OpenChoice "make your shell"



    This project is an open source shell for the PSP that is at the moment is getting developed.
    People like to customized things and for most users, they simply don't know how to do so, this project is aimed to change all that, it will allow a beginner to customize his or her PSP for the stuff they use on it

    The concept of how the shell works is modular, it is simply made up of a collection of small homebrew apps passing a message to the shell and vice verser.

    GLUE V1.0 "BUILD 0C000" is completed.
    SHELL is very much in development stage, close to an Alpha release.

    SHELL will be very customizable by any end user with no programming skills required.

    One will be able to make fancy Menus and Sub-Menus for all his or her homebrew, ISOs "persinal backups", Emulators etc...

    They will be a offical webpage for this Project that will include the source code for anyone that is into PSP Development.

    Following this project will be OpenChoice Packs to show how one can customize the shell.

    Credits so Far
    xart : project leader and sole developer for now plus designer of OpenChoice default look.
    alfatreae : logo designer & naming of project.

    http://openchoice.xart.co.uk



    Analog Stick: Mouse
    Digital Pad + Cross: Mouse
    Digital Pad: "BETA & Final" disabled in Alpha
    Square: Home Default Location
    Cross: Select Entry "Focus"
    Double Cross Press: Launch or Open Folder


    Last edited by xart; 07-21-2008 at 01:37 PM.

  2. #2
    Local Tech
    Points: 9,044, Level: 63
    Level completed: 98%, Points required for next Level: 6
    Overall activity: 27.0%

    Join Date
    Oct 2007
    Location
    home
    Posts
    1,821
    QJ Pts
    9,044
    Level
    63
    Downloads
    1
    Uploads
    0

    Default

    cool i wanna customize this when its rlesaed

  3. #3
    Lua guy
    Points: 11,690, Level: 71
    Level completed: 10%, Points required for next Level: 360
    Overall activity: 0%

    Join Date
    Jan 2008
    Location
    Wales, cardiff
    Posts
    1,442
    QJ Pts
    11,690
    Level
    71
    My Mood
    Blah
    Downloads
    0
    Uploads
    0

    Default

    So a kinda Customizable Shell? Nice :)

  4. #4
    QJ Gamer Blue
    Points: 4,872, Level: 44
    Level completed: 61%, Points required for next Level: 78
    Overall activity: 0%

    Join Date
    Dec 2006
    Posts
    251
    QJ Pts
    4,872
    Level
    44
    Downloads
    0
    Uploads
    0

    Default

    Awesome, I loved the original Choice.

  5. #5
    QJ Gamer Bronze
    Points: 7,257, Level: 56
    Level completed: 54%, Points required for next Level: 93
    Overall activity: 0%

    Join Date
    Dec 2007
    Location
    B.F.
    Posts
    328
    QJ Pts
    7,257
    Level
    56
    My Mood
    Psychedelic
    Downloads
    1
    Uploads
    0

    Default

    this is somethi original...i'm hurried to try it^^

  6. #6
    QJ Gamer Blue
    Points: 4,268, Level: 41
    Level completed: 59%, Points required for next Level: 82
    Overall activity: 0%

    Join Date
    Apr 2008
    Posts
    497
    QJ Pts
    4,268
    Level
    41
    Downloads
    0
    Uploads
    0

    Default

    do you need a graphics artist for menus and such??? It looks like a real neat Idea by the way.

  7. #7
    QJ Gamer Bronze
    Points: 7,134, Level: 55
    Level completed: 92%, Points required for next Level: 16
    Overall activity: 0%

    Join Date
    Feb 2008
    Location
    Sydney, Australia
    Posts
    390
    QJ Pts
    7,134
    Level
    55
    Downloads
    0
    Uploads
    0

    Default

    I can help with audio and graphics if you need my help :)

  8. #8
    QJ Gamer Gold
    Points: 20,111, Level: 89
    Level completed: 53%, Points required for next Level: 239
    Overall activity: 0%

    Join Date
    Feb 2007
    Location
    Houston, Texas
    Posts
    3,349
    QJ Pts
    20,111
    Level
    89
    Downloads
    0
    Uploads
    0

    Default

    Quote Originally Posted by PSProgramer View Post
    do you need a graphics artist for menus and such??? It looks like a real neat Idea by the way.
    xart is a quite a good designer, sure he needs no help.

    xart, I cannot wait for this, I have been following along with all the "Choices".

    :)

    PSN: TrueDef
    AIM: TrueDef91
    Prestige 7 On COD4

  9. #9
    QJ Gamer Green
    Points: 8,314, Level: 61
    Level completed: 55%, Points required for next Level: 136
    Overall activity: 0%

    Join Date
    Dec 2005
    Location
    Texas
    Posts
    1,087
    QJ Pts
    8,314
    Level
    61
    Downloads
    0
    Uploads
    0

    Default

    Awesome. If this is a good as you're making it to be, I may make a skin for it :)
    [SIZE="5"][B]๏̯͡๏[/B][/SIZE]

  10. #10
    QJ Gamer Gold
    Points: 20,111, Level: 89
    Level completed: 53%, Points required for next Level: 239
    Overall activity: 0%

    Join Date
    Feb 2007
    Location
    Houston, Texas
    Posts
    3,349
    QJ Pts
    20,111
    Level
    89
    Downloads
    0
    Uploads
    0

    Default

    Well it sounds really Open, so you could got wild with the skin, this is going to be great, seeing how xart's previous releases were.

    PSN: TrueDef
    AIM: TrueDef91
    Prestige 7 On COD4

  11. #11
    QJ Gamer Green
    Points: 5,795, Level: 49
    Level completed: 23%, Points required for next Level: 155
    Overall activity: 0%

    Join Date
    Sep 2006
    Location
    Cape Town, South Africa
    Posts
    714
    QJ Pts
    5,795
    Level
    49
    Downloads
    0
    Uploads
    0

    Default

    If enough modules are written, I could even see myself using this over the XMB.

  12. #12
    Points: 2,651, Level: 31
    Level completed: 34%, Points required for next Level: 99
    Overall activity: 0%

    Join Date
    Apr 2008
    Posts
    39
    QJ Pts
    2,651
    Level
    31
    Downloads
    0
    Uploads
    0

    Default

    Oh it is great, i'm very impatient !

  13. #13
    Developer
    Points: 19,136, Level: 87
    Level completed: 58%, Points required for next Level: 214
    Overall activity: 33.0%

    Join Date
    Dec 2005
    Posts
    1,899
    QJ Pts
    19,136
    Level
    87
    Downloads
    0
    Uploads
    0

    Default

    Quote Originally Posted by PSProgramer View Post
    do you need a graphics artist for menus and such??? It looks like a real neat Idea by the way.
    As this is open I will need help from graphic artists to supply new looks for others to downoad as well as other developers adding onto it as it is modular based.

    So you are very much welcome to join in, but would recomend to wait for the first release so you and others to see how it all works first.

    I will be designing and developing OpenChoice myself first untill v1.0 were I release all to othhers as on designer and developer is not enough for this project as it has legs to grow way beyond me.

  14. #14
    NetGameOrb Maker
    Points: 6,138, Level: 50
    Level completed: 94%, Points required for next Level: 12
    Overall activity: 0%

    Join Date
    Jan 2008
    Location
    New York
    Posts
    683
    QJ Pts
    6,138
    Level
    50
    My Mood
    Cheerful
    Downloads
    2
    Uploads
    0

    Default

    Quote Originally Posted by xart View Post
    As this is open I will need help from graphic artists to supply new looks for others to downoad as well as other developers adding onto it as it is modular based.

    So you are very much welcome to join in, but would recomend to wait for the first release so you and others to see how it all works first.
    cant wait, when you release it i would check it out and maybe even make module for it;)
    GameLive name changed to NetGameOrb, Project is now online in Beta stage. Everyone encourage to register so they get news about the project and ability to play the games with NetGameOrb Support online. More info on site.

    Stats Blog:http://netgameorb.blogspot.com/
    Website:http://www.netgameorb.com/

  15. #15
    Developer
    Points: 19,136, Level: 87
    Level completed: 58%, Points required for next Level: 214
    Overall activity: 33.0%

    Join Date
    Dec 2005
    Posts
    1,899
    QJ Pts
    19,136
    Level
    87
    Downloads
    0
    Uploads
    0

    Default

    Alpha version will be posted as soon as i have it more less in a working state, this Alpha version will give you a clue how it is going to work.

    Testing an early Alpha version myself and all is going smoothly so hope to have somethink to show soon, when that dose happen I will be in Beta developing stage.

    OpenChoice is controlled by mouse driven events, and the mouse is threaded.
    also will work as fully digital only if you like to turn the mouse off and what will happen is Analog becomes a second digital controller.

    The plans for icons is animated focus, hover and normal state icons as well as static (non-animated)

    Customizable including mixed size icons and animated wallpaper.
    And one more thing, they can be positions at any location on screen with sound effects for every icon, even mix sounds for diferant icons

    This is all about making it as customizable as possible to make eye catching designs, making each desktop frame look like a flashy interactive manu with sub menus.

    And best of all, zero coding for customizing it to your fancy.
    simply provide images, sounds and were the icon should be placed on screen.
    Last edited by xart; 07-06-2008 at 12:55 PM.

  16. #16
    Points: 2,651, Level: 31
    Level completed: 34%, Points required for next Level: 99
    Overall activity: 0%

    Join Date
    Apr 2008
    Posts
    39
    QJ Pts
    2,651
    Level
    31
    Downloads
    0
    Uploads
    0

    Default

    It's just fantastic !
    You make my dreams a reality

  17. #17
    QJ Gamer Bronze
    Points: 6,517, Level: 52
    Level completed: 84%, Points required for next Level: 33
    Overall activity: 0%

    Join Date
    Apr 2008
    Location
    Ireland
    Posts
    978
    QJ Pts
    6,517
    Level
    52
    Downloads
    0
    Uploads
    0

    Default

    This is an awesome project and i can't wait for it to be released. Hope it comes out perfect man ;)

  18. #18
    OMFG
    Points: 19,453, Level: 88
    Level completed: 21%, Points required for next Level: 397
    Overall activity: 0%

    Join Date
    Jul 2005
    Location
    Toronto
    Posts
    2,814
    QJ Pts
    19,453
    Level
    88
    Downloads
    0
    Uploads
    0

    Default

    This sounds great, but somehow I doubt this project will work out how it's intended to be. Sorry for being honest.

  19. #19
    QJ Gamer Green
    Points: 15,242, Level: 79
    Level completed: 79%, Points required for next Level: 108
    Overall activity: 7.0%

    Join Date
    Mar 2007
    Posts
    3,412
    QJ Pts
    15,242
    Level
    79
    Downloads
    0
    Uploads
    0

    Default

    Can't wait to make a theme for it, sounds great. :)
    kewl storeh brah

  20. #20
    QJ Gamer Bronze
    Points: 6,517, Level: 52
    Level completed: 84%, Points required for next Level: 33
    Overall activity: 0%

    Join Date
    Apr 2008
    Location
    Ireland
    Posts
    978
    QJ Pts
    6,517
    Level
    52
    Downloads
    0
    Uploads
    0

    Default

    This sounds great, but somehow I doubt this project will work out how it's intended to be. Sorry for being honest.
    It sure does sound great, But i think this program will work and be awesome. Sure thats your opinion and im not criticizing you or nothing. But this program is a high grade of coding. it will be hard at first but im sure xart will pull it off after perhaps a few updates ;)

  21. #21
    Developer
    Points: 19,136, Level: 87
    Level completed: 58%, Points required for next Level: 214
    Overall activity: 33.0%

    Join Date
    Dec 2005
    Posts
    1,899
    QJ Pts
    19,136
    Level
    87
    Downloads
    0
    Uploads
    0

    Default

    Ok I hoping to have somethink to show real soon in a day or so.

    Animation stuff all sorted ready to activate, Mouse event all work 100%
    Just a little bug takem time to track down so that has led to the hold up but that bug is just a file browsing issue were on folder not showing the way intended so little logic issue in code to ion out.

    Apart from that I can navigate threw all folders on MS and gointo folders via mouse controll, then I should be able to move onto adding drag & drop for file managing capabilitys, this project feels like a desktop hybrid, and anone remember Choice eXtreme well this is Choice eXtreme 2 all the code and ways of working comes from Choice eXtreme and be using some of Choice ways of working for the homebrew organizer app for OpenChoice project

    Mouse is new code and very simple thread so not like Choice eXtreme, far smoother just like on a Mac, PC or Linux

    Also uses Mac OS X actual mouse cursor, just a png file so easly changed just like I promised, fully customizable

  22. #22
    NetGameOrb Maker
    Points: 6,138, Level: 50
    Level completed: 94%, Points required for next Level: 12
    Overall activity: 0%

    Join Date
    Jan 2008
    Location
    New York
    Posts
    683
    QJ Pts
    6,138
    Level
    50
    My Mood
    Cheerful
    Downloads
    2
    Uploads
    0

    Cool

    Quote Originally Posted by xart View Post
    Ok I hoping to have somethink to show real soon in a day or so.

    Animation stuff all sorted ready to activate, Mouse event all work 100%
    Just a little bug takem time to track down so that has led to the hold up but that bug is just a file browsing issue were on folder not showing the way intended so little logic issue in code to ion out.

    Apart from that I can navigate threw all folders on MS and gointo folders via mouse controll, then I should be able to move onto adding drag & drop for file managing capabilitys, this project feels like a desktop hybrid, and anone remember Choice eXtreme well this is Choice eXtreme 2 all the code and ways of working comes from Choice eXtreme and be using some of Choice ways of working for the homebrew organizer app for OpenChoice project

    Mouse is new code and very simple thread so not like Choice eXtreme, far smoother just like on a Mac, PC or Linux

    Also uses Mac OS X actual mouse cursor, just a png file so easly changed just like I promised, fully customizable
    cant wait :)
    GameLive name changed to NetGameOrb, Project is now online in Beta stage. Everyone encourage to register so they get news about the project and ability to play the games with NetGameOrb Support online. More info on site.

    Stats Blog:http://netgameorb.blogspot.com/
    Website:http://www.netgameorb.com/

  23. #23
    Developer
    Points: 19,136, Level: 87
    Level completed: 58%, Points required for next Level: 214
    Overall activity: 33.0%

    Join Date
    Dec 2005
    Posts
    1,899
    QJ Pts
    19,136
    Level
    87
    Downloads
    0
    Uploads
    0

    Default

    Bug found and corrected, just a overflow of data with strings.
    Shouldn't take me long now.

  24. #24
    NetGameOrb Maker
    Points: 6,138, Level: 50
    Level completed: 94%, Points required for next Level: 12
    Overall activity: 0%

    Join Date
    Jan 2008
    Location
    New York
    Posts
    683
    QJ Pts
    6,138
    Level
    50
    My Mood
    Cheerful
    Downloads
    2
    Uploads
    0

    Default

    cool when are you going to release it?
    GameLive name changed to NetGameOrb, Project is now online in Beta stage. Everyone encourage to register so they get news about the project and ability to play the games with NetGameOrb Support online. More info on site.

    Stats Blog:http://netgameorb.blogspot.com/
    Website:http://www.netgameorb.com/

  25. #25
    Developer
    Points: 19,136, Level: 87
    Level completed: 58%, Points required for next Level: 214
    Overall activity: 33.0%

    Join Date
    Dec 2005
    Posts
    1,899
    QJ Pts
    19,136
    Level
    87
    Downloads
    0
    Uploads
    0

    Default

    I will release it in a day or two, realy stating to come along now looks realy cool too me and a bit more work such as adding drag & drop I will post a alpha version of it so every one can have a look at how it is going.

    got animation in place ready to be included but holding off untill the foundation is working 100% then it will be a simple matter of switching on the animation support in the code and it should spring to life.

  26. #26
    NetGameOrb Maker
    Points: 6,138, Level: 50
    Level completed: 94%, Points required for next Level: 12
    Overall activity: 0%

    Join Date
    Jan 2008
    Location
    New York
    Posts
    683
    QJ Pts
    6,138
    Level
    50
    My Mood
    Cheerful
    Downloads
    2
    Uploads
    0

    Default

    Quote Originally Posted by xart View Post
    I will release it in a day or two, realy stating to come along now looks realy cool too me and a bit more work such as adding drag & drop I will post a alpha version of it so every one can have a look at how it is going.

    got animation in place ready to be included but holding off untill the foundation is working 100% then it will be a simple matter of switching on the animation support in the code and it should spring to life.
    cool, i hope that it come along perfect :)
    GameLive name changed to NetGameOrb, Project is now online in Beta stage. Everyone encourage to register so they get news about the project and ability to play the games with NetGameOrb Support online. More info on site.

    Stats Blog:http://netgameorb.blogspot.com/
    Website:http://www.netgameorb.com/

  27. #27
    Points: 2,651, Level: 31
    Level completed: 34%, Points required for next Level: 99
    Overall activity: 0%

    Join Date
    Apr 2008
    Posts
    39
    QJ Pts
    2,651
    Level
    31
    Downloads
    0
    Uploads
    0

    Default

    Don't forget a skin changer =)
    And take your time ^^

  28. #28
    Developer
    Points: 19,136, Level: 87
    Level completed: 58%, Points required for next Level: 214
    Overall activity: 33.0%

    Join Date
    Dec 2005
    Posts
    1,899
    QJ Pts
    19,136
    Level
    87
    Downloads
    0
    Uploads
    0

    Default

    Skin changer will not be needed the way this shell will work.
    I could make a devloper edition, were it simply takes screen shots and selects a resource folder were the default images are to test diferant designs and enable USB for access MS while you edit them say in photoshop.

    Alpha version ready and working but going to add a bit more then release a newer Alpha version from the one I have at the moment.

  29. #29
    Developer
    Points: 19,136, Level: 87
    Level completed: 58%, Points required for next Level: 214
    Overall activity: 33.0%

    Join Date
    Dec 2005
    Posts
    1,899
    QJ Pts
    19,136
    Level
    87
    Downloads
    0
    Uploads
    0

    Default

    Alpha releas plan tonight, will be fully working with animation turned of in code so only static icons will be possible in the alpha version.

  30. #30
    QJ Gamer Green
    Points: 5,889, Level: 49
    Level completed: 70%, Points required for next Level: 61
    Overall activity: 0%

    Join Date
    Nov 2007
    Posts
    918
    QJ Pts
    5,889
    Level
    49
    Downloads
    0
    Uploads
    0

    Default

    Quote Originally Posted by xart View Post
    Alpha releas plan tonight, will be fully working with animation turned of in code so only static icons will be possible in the alpha version.
    awesome, do we have to know how to code to make themes?
    My Projects
    [URL="http://www.megaupload.com/?d=Q860B1VV"]BUMPER HARVEST MOD - PEGGLE DELUXE BETA 1[/URL]
    working on Zuno, an uno like game
    [QUOTE=FreePlay]It's a picture of a monkey. There, I spoiled it for you.[/QUOTE]


 
Page 1 of 8 1 2 3 4 5 6 7 8 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  





All times are GMT -8. The time now is 10:45 AM.

Use of this Web site constitutes acceptance of the TERMS & CONDITIONS and PRIVACY POLICY
Copyright © , Caputo Media, LLC. All Rights Reserved. Cluster .