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[Help]Png Image

This is a discussion on [Help]Png Image within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; ok im not asking for a gfx's artist, but i'm asking for help from someone who understands the png format, ...

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Old 08-04-2008, 04:35 PM   #1

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Cool [Help]Png Image

ok im not asking for a gfx's artist, but i'm asking for help from someone who understands the png format, if you don't please leave right now, ok on to the post:

now than i've gotten fed up with libpng(overly complicated for what it should accomplish imo), no i'm not going to use pnglite(no support for palleted images), so i'm building my own, scaled back version, which is initially only going to have support for the main chunks, however i'm simple looking for someone who knows how to do the following:

create an RGBA truecolor image(preferable a 4x4 and not something huge otherwise it's pretty hard to check each rgba pixel, with an bitdepth of 8) in which one of the scanlines has a filter type 3(Average) and can send it to me, that's all i need atm and anyone who can aid me is much appreciated, i'll post if i can ever manage to create my own, and thanks to all who help
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Old 08-05-2008, 09:45 AM   #2

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Here are two small .png's with 4x4 RGB 8bit format. The first one (test.png - hand generated with a hex editor and a small deflate helper app) uses only filter types 1 and 3 and the second one (test2.png - generated from PS and stripped from unnecessary chunks with hex editor) uses filter types 1 and 4.
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Old 08-05-2008, 10:58 AM   #3

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thank you so much Raphael, much appreciated=-)
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