[WIP] Arkanoid Deluxe
This is a discussion on [WIP] Arkanoid Deluxe within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Zitat von mraellis Oh then i have no idea. What is done on your next release? and maybe there is ...
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08-11-2008, 12:34 PM #31Lua guy
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08-11-2008, 12:39 PM #32QJ Gamer Blue
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haha *sniff* *sniff* do I smell a console war starting?????? I hope not. . .
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08-11-2008, 12:40 PM #33
Update: Graphics Improved
Geändert von xXChromeXx (08-11-2008 um 12:43 PM Uhr) Grund: Automerged Doublepost
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08-11-2008, 12:48 PM #34QJ Gamer Blue
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lol you don't need anymore graphics do you??? I can create like a spacey background if you want. . .
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08-11-2008, 12:53 PM #35
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08-11-2008, 12:56 PM #36QJ Gamer Blue
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ok I'll do them tommorow though cause right now I busy. . .
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08-11-2008, 12:56 PM #37Banned from QJ for LIFE
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Spacey background please! :)
Lol.
Glad Gfx are updated. New screenies asap :P
Not console war. I have mixed feelings for the Ps3. Its bad in UK but Ok in the Usa. I will warm to it once i get 4 usbs and backwards compatibility and more decent games (LBP :O). :)Geändert von Mraellis (08-11-2008 um 12:57 PM Uhr) Grund: Tpyo's.. cus i am drinking lol.
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08-11-2008, 12:58 PM #38My Releases:
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[URL="http://forums.qj.net/showthread.php?t=143735"]Arkanoid Deluxe Beta[/URL]
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08-11-2008, 12:59 PM #39QJ Gamer Blue
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lol y 4 usbs?? it's not like you need them for controllers, all are wireless, so you can currently have 7 people tops right now. . . .
and new 80 GB I think has better backwadz, but anywho I have some ideas for the backgrouns that chould be cool
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08-11-2008, 01:05 PM #40
Geändert von xXChromeXx (08-11-2008 um 01:13 PM Uhr) Grund: Automerged Doublepost
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08-11-2008, 01:36 PM #41Banned from QJ for LIFE
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New ball is needed.
I want 4 usbs because we derserve the same lol. New 80gb doesn't have extra BC and Hmm like the ball the lives needs better gfx and rotating.
Why 7 and not 8? makes no sense...
And cool make that bg boy! lol
P.s i am on laptop and about to send you what i think was a complete chapter 1.
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08-11-2008, 01:41 PM #42
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08-11-2008, 01:45 PM #43QJ Gamer Green
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There's a hackaround way you could use to do it if you need to do it but there's no easy built in way. If you need to print sideways I could make a demo of that hackaround.
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08-11-2008, 01:46 PM #44My Releases:
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08-11-2008, 02:40 PM #45QJ Gamer Green
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Does it need to have rotations for reading from the left or right or only from the left or both of those plus upside down? Also, does it need to be able to have various different colors or just 1? And would you rather it uses a chunk of memory and some CPU or a little bit of memory and a good bit of CPU?
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08-11-2008, 02:43 PM #46Banned from QJ for LIFE
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Flaming heck... its only rotating some text. :o

Maybe not have us turn the psp on its side... its sucks like that anyway.... Arkanoid would look just as fine going proper on the psp. :)Spoiler for Cough:
And saves all this rotating hassle and allows for bigger "levels". :ROFL:
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08-11-2008, 02:46 PM #47
I need it so that if the psp is held with the dpad pointing down the text will be readable from left to right. Just white. Whatever is more efficient.
Thanks Again
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The distance from the top is much less and if I used the whole screen it would be much, much harder to play.Geändert von xXChromeXx (08-11-2008 um 02:49 PM Uhr) Grund: Automerged Doublepost
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[URL="http://forums.qj.net/showthread.php?t=143735"]Arkanoid Deluxe Beta[/URL]
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08-11-2008, 02:54 PM #48Banned from QJ for LIFE
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Not really it wouldn't. It would be nice having the wide screen instead of a little thing... and it would be faster paced and more fun knowing it didn't go up far. Play space invaders extreme for a weird but good in a way example. That is brill so imagine it for breakout/Arkanoid. Youtube it if needed
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08-11-2008, 02:57 PM #49My Releases:
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08-11-2008, 03:02 PM #50Banned from QJ for LIFE
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Lol right.
If changing a bit of dam text though will take up much memory/cpu then i wouldn't bother doing it though myself. :S
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08-11-2008, 03:07 PM #51QJ Gamer Green
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Untested, it should work but knowing me it very well might have some stupid little bug in it.Code:function generateSidewaysCharacters(textColor) sidewaysCharacters = {} local currentChar = Image.createEmpty(8,8) local currentColor = textColor for i = 1, 255 do currentChar:clear() currentChar:print(0,0,(string.char(i)),textColor) sidewaysCharacters[i] = Image.createEmpty(8,8) for x = 0, 7 do for y = 0, 7 do currentColor = currentChar:pixel(x,y) sidewaysCharacters[i]:pixel(7-y,x,currentColor) end end end end function printSideways(x,y,text,target) target = target or screen for i = 1, string.len(text) do target:blit(x,y+((i-1)*8),sidewaysCharacters[string.byte(text,i)]) end end --in loading call: generateSidewaysCharacters(theColorYouWantSidewaysPrintsToBeIn) --to print, call: printSideways(x,y,text,thingToPrintOnWhichDefaultsToScreenIfYouDontPutAnythingThere)Geändert von TurtlesPwn (08-11-2008 um 04:45 PM Uhr) Grund: fixing code
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08-11-2008, 03:12 PM #52
Geändert von xXChromeXx (08-11-2008 um 03:14 PM Uhr) Grund: Automerged Doublepost
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[URL="http://forums.qj.net/showthread.php?t=143735"]Arkanoid Deluxe Beta[/URL]
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08-11-2008, 03:17 PM #53Banned from QJ for LIFE
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Meh play a few versions of Arkanoid and breakout and you will have loads of ideas yourself.
I tbh will happily criticise it and give suggestions when its out but before that point i can never be bothered lol.
Once you have a demo and a good start and i get some time i will try to think of some things but like i said on the first line. Play the games your copying and you'll be full of ideas. :)
P.s I am off to bed.. I am to tired and drunk to type something without taking over 5 minutes fixing errors.
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08-11-2008, 03:33 PM #54QJ Gamer Green
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Test it out and tell me if it works or not real quick please.....
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08-11-2008, 03:50 PM #55My Releases:
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08-11-2008, 03:52 PM #56QJ Gamer Green
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edited code, try that
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08-11-2008, 03:58 PM #57QJ Gamer Blue
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hey yeah sorry parrently I didn't add the finished layer to the ball, my bad, I'll give that to you tommorow with the background
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08-11-2008, 04:03 PM #58
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[URL="http://forums.qj.net/showthread.php?t=145654"]ROFLFlasher[/URL]
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[URL="http://forums.qj.net/showthread.php?t=143735"]Arkanoid Deluxe Beta[/URL]
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08-11-2008, 04:06 PM #59QJ Gamer Green
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try again, new code
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08-11-2008, 04:09 PM #60My Releases:
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[URL="http://forums.qj.net/showthread.php?t=144892"]DTS MGS Edition[/URL]
[URL="http://forums.qj.net/showthread.php?t=143735"]Arkanoid Deluxe Beta[/URL]
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