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This is a discussion on [RELEASE] Count to 1000!! within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Just a simple game based on an arcade machine. Hope you guys like it. Download Please reply what you think ...
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#2 |
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If this is what I think it is, a counting program. You are doing a good job. I actually began with something like this
![]() [Haven't tested this yet]
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#9 |
![]() Local Tech
Join Date: Oct 2007
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in the future
can you add support for custom numbers always 1000 seems kinda old after you try 1000 over when waiting until like 800, you do nothing so im just adding a suggestion |
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#10 |
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Code:
for i = 1, 1000 do
while not Controls.read():cross() do
screen:clear()
screen:print(0,0,i,Color.new(255,255,255))
screen.flip()
end
end
Last edited by TurtlesPwn; 08-10-2008 at 01:49 PM.. |
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#11 |
![]() ![]() oh hai thar
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#12 |
![]() Raining
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Join Date: Jun 2005
Real First Name: Daniel
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There was a game like this a few weeks ago and, although it had a poor presentation, it had better mechanics than this. You are not going to enter this into the PSPUpdates Homebrew Competition for real are you? Also, this does not count to 1000 seconds but rather 10 seconds(was I wrong to presume this?).
I applaud you for actually using graphics in this, though, unlike the previously mentioned homebrew, but still, this is not competition material.
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#13 |
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It took me a short time to make this.
It really was just for fun. Custom numbers may come when I have time in the next few weeks. I'm making something else. I'll try to make it faster. Seems like the graphics are lagging the thing. @wicked_fable How long would it take to count until 1000 seconds?? ![]() -Light_AleX PS. As for the splash screen, I dunno why I put it in there... ![]() I also don't have time to do screens, sorry. It's only a small download. |
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#14 |
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Not only in the spalsh screen but also in the "How-To" section you put that it was for the competition. It is obvious that your intention was that this is for the homebrew competition because you wanted people to vote for it.
Also, I simply stated the "10-second deal" because there is no actual counting involve. You just look at the screen and wait for it to hit 1000. If it was called "Stop At 1000" like the original Arcade machine you got this idea from, then it would have made more sense. The only real reason why I am having so much trouble with this release is probably because of the fact that you inteneded to submit it to the competition. Otherwise, I suppose this would be okay for a first program if it was not intended for the competition. But, even then, my mind is still telling me that this has very little features and that it was not really worth releasing. This is more like something you make just as a stepping stone to something bigger, but not something you would really release.
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#15 |
![]() ![]() ...in a dream...
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wicked_fable - I just made my first A* pathfinding demo (as a stepping stone) and haven't released it... well unless this counts as a release...
http://jordansg57.googlepages.com/OSlibA-star.PBP
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#16 |
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Check this out.
It's been out for a year or so, it only counts to 5000 instead of 1000. But it works on official firmwares and computers too, and there's a high score list. |
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#17 |
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OK, I actually thought this thing as a time-killing kinda game, so really it isn't big.
As for the name, I don't want to call it the original since... Anyway, custom numbers may come up in the future. I'm also stuck with what I could add to this thing... All of this still depends on if I have time. I have school and that is a burden. Also, I'm making something else in my spare time, that will take a lot of time. -Light_AleX |
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#18 |
![]() ![]() ¡Éste es Spartaaaaaaa!
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May I recommend that you start with the PSPSDK instead of LUA which will lead to a dead end.
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#19 |
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How does Lua lead to a dead end?
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#20 | |
![]() ![]() ¡Éste es Spartaaaaaaa!
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Because you can only do what LuaPlayer can do.
Well it just depends on if you ever plan to do something that is beyond its capabilities. Like writing CFW plugins for example. (Although you can probably make a PRX version of LuaPlayer hence allowing you to write plugins in LUA. But if you're gonna rewrite LuaPlayer, you might as well juse use the PSPSDK to write your plugin.) -=Double Post Merge =- Quote:
Besides you'll have to start from scratch when leaning the SDK anyway because its pretty different.
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You didn't hear it.
You didn't see it. You won't say nothing to no one, never in your life. You never heard it. How absurd it all seems without any proof. Last edited by Torch; 08-11-2008 at 07:55 AM.. Reason: Automerged Doublepost |
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#21 | |
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Quote:
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#22 |
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Torch: IF you program correctly (and efficiently) you can do quite a bit. Though There is a so called "Dead end" BUT there is still alot to be done
Hopefully with the new PGE Lua, lua game devs will have alot to work with.And the distance between programming a game and the distance between the "Dead end" WILL become even further Though writing CFW plugins in lua wouldn't really be good though i've been wrong before. On topic-I can't say i've tried the game/app whatever but it seems OK i guess for learning( yourself) purposes |
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#24 |
![]() ![]() Developer
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Sorry, but though it has been implicated a few times already, it's not yet been said concretely:
PHAIL. Reasons are: 1) This does nothing 2) It's still advertised as 'game' 3) Your name just screams "FAKE"
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Raphs board rules #31: Excessive use of punctuation is either a sign of a lesser ego or a small mind. Avoid it if you don't want to look like a total moron. Raphs board rules #17: When you need to ask whether you are capable of doing something, you are not. Raphs board rules #2: Exploits aren't found by changing version numbers, blindly merging data into a file or turning your PSP upside down. Raphs board rules #1: If you have no clue how exploits work, don't come up with ideas about them. |
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#26 |
![]() ![]() Avada Kedavra
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Yep,mine got deleted too.I guess this one will go to the bin soon.
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#27 |
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With PGE Lua, how much closer to C++ will Lua be?
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#28 |
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Banned from QJ for LIFE
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Bah take your time to write something and learn punctuation please xXChromeXx. Its infurating reading nonsense.
Coolj - Haha i never saw yours but in mine i just stated that the dev has no idea that we are saying this sucks and he just responds saying it will improve Lmao. |
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#30 | |
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Quote:
is what I said nonsense it is grammatically correct and in a correct order.
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| Tags |
| 1000 , count , release |
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